コミット履歴

作者 SHA1 メッセージ 日付
  Loïc Blot 1992db1395 Code modernization: src/n*, src/o* (#6280) 6 年 前
  sfan5 071e114ffa Private nodemeta (#5702) 7 年 前
  rubenwardy bbdd869d72 Derive NodeMetadata from Metadata 7 年 前
  sfan5 3a57e52500 Do not serialize empty NodeMetadata 7 年 前
  ShadowNinja 6f2d785d0f Rename macros with two leading underscores 8 年 前
  ShadowNinja 96cc5b34fe Use warningstream for log messages with WARNING 8 年 前
  est31 452df1c723 Various style cleanups + unused code removal 8 年 前
  David Jones 34b7a147dc Change i++ to ++i 8 年 前
  kwolekr da34a2b33e Replace instances of std::map<std::string, std::string> with StringMap 9 年 前
  kwolekr b785577f03 Add core.find_nodes_with_meta() script API 9 年 前
  sapier a39c136e69 Fix NodeMetadataList loosing memory on deserialize due to invalid clear map call instead of clear 9 年 前
  Anton 10e0cf8b2c Use std::string::empty() instead of size() where applicable 9 年 前
  Rafael Reilova f7d65091f8 serialize.h: use machine native byte swapping if available, fall-back to previous generic method if not (supported for GCC using endian.h, detection done in cmake) write/readARGB8() - just write 32-bit color in one op, instead of 4 1-byte ops cleanup: removed unneeded buffer init for some serialize-out functions use a #define for the fixed point factor in read/writeF1000() 9 年 前
  ShadowNinja e17f140be0 Add a limit to node meta data resolving recursion 10 年 前
  Sfan5 6d0ea26c2d Update Copyright Years 11 年 前
  PilzAdam 497ff1ecd6 Change Minetest-c55 to Minetest 11 年 前
  Perttu Ahola d0ea6f9920 Properly and efficiently use split utility headers 12 年 前
  Perttu Ahola 037b259197 Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 12 年 前
  darkrose c4315a7afa Strip unneeded variables from NodeMetadata 12 年 前
  Kahrl 704782c95b WIP node metadata, node timers 12 年 前
  Perttu Ahola 8b8ef8acc0 Move NodeMetadata prototype containers to content_nodemeta.cpp to fix them not being filled correctly on some systems and compilers 12 年 前
  Perttu Ahola 18bb0ea1ea Mode node definition loading from Lua (still not finished), fix metadata creation from name 12 年 前
  Perttu Ahola 3b3ca65562 Add names to NodeMetadata 12 年 前
  Perttu Ahola abceeee92f Create framework for getting rid of global definitions of node/tool/item/whatever types 12 年 前
  Perttu Ahola 0bf533f753 Switch more stuff to use the logging thing and fix segfault on player leave from server as introduced in a previous switch-to-logging commit 12 年 前
  Perttu Ahola da692355e8 Created and moved stuff to content_nodemeta.{h,cpp} 13 年 前
  Perttu Ahola dc5319b6c9 Moved some mapnode content stuff from mapnode.{h,cpp} and digging property stuff from material.cpp to content_mapnode.{h,cpp} 13 年 前
  Perttu Ahola d6b54514bf hopefully fixed old furnaces taking ridiculous amounts of cpu and halting the server 13 年 前
  Perttu Ahola bbead93c1a Reduced server CPU usage on NodeMetadata step()s. Also furnace now cooks while no players are near it. 13 年 前
  Perttu Ahola 4b54b291ae Some progress on transitioning from MapBlockObject to ActiveObject. 13 年 前