Commit History

Author SHA1 Message Date
  Loïc Blot 1992db1395 Code modernization: src/n*, src/o* (#6280) 6 years ago
  Ekdohibs 559dd99469 Make node timers more efficient 8 years ago
  ShadowNinja 96cc5b34fe Use warningstream for log messages with WARNING 8 years ago
  est31 283bf97a1c Serialisation: documentation fixes, clarifying renames and whitespace fixes 8 years ago
  David Jones 34b7a147dc Change i++ to ++i 8 years ago
  Anton 10e0cf8b2c Use std::string::empty() instead of size() where applicable 9 years ago
  Rafael Reilova f7d65091f8 serialize.h: use machine native byte swapping if available, fall-back to previous generic method if not (supported for GCC using endian.h, detection done in cmake) write/readARGB8() - just write 32-bit color in one op, instead of 4 1-byte ops cleanup: removed unneeded buffer init for some serialize-out functions use a #define for the fixed point factor in read/writeF1000() 9 years ago
  Kahrl 4e1f50035e Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 11 years ago
  Sfan5 6d0ea26c2d Update Copyright Years 11 years ago
  PilzAdam 497ff1ecd6 Change Minetest-c55 to Minetest 11 years ago
  Perttu Ahola 5c31445117 Improve node timer format (map format version 25) and update mapformat.txt 12 years ago
  darkrose cd6becd442 Implement node timers 12 years ago
  Perttu Ahola d0ea6f9920 Properly and efficiently use split utility headers 12 years ago
  Perttu Ahola 037b259197 Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 12 years ago
  Kahrl 704782c95b WIP node metadata, node timers 12 years ago