Commit History

Author SHA1 Message Date
  Loïc Blot 921151d97a C++ modernize: Pragma once (#6264) 6 years ago
  Loïc Blot 76be103a91 C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) 7 years ago
  est31 452df1c723 Various style cleanups + unused code removal 8 years ago
  Kahrl 4e1f50035e Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 11 years ago
  Sfan5 6d0ea26c2d Update Copyright Years 11 years ago
  PilzAdam 497ff1ecd6 Change Minetest-c55 to Minetest 11 years ago
  Perttu Ahola 037b259197 Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 12 years ago
  Kahrl 704782c95b WIP node metadata, node timers 12 years ago
  Perttu Ahola 705f142b8d GenericNodeMetadata and an example furnace 12 years ago
  Perttu Ahola 18bb0ea1ea Mode node definition loading from Lua (still not finished), fix metadata creation from name 12 years ago
  Perttu Ahola 3b3ca65562 Add names to NodeMetadata 12 years ago
  Perttu Ahola abceeee92f Create framework for getting rid of global definitions of node/tool/item/whatever types 12 years ago
  Perttu Ahola 64fa59e24f Generic NodeMetadata text input 12 years ago
  darkrose 8b875d71d1 remove content_* things from map.cpp 12 years ago
  darkrose 582e450bad added locking chests - clean patch 12 years ago
  JacobF ef08163c38 Don't remove furnace if something is inside it. 13 years ago
  Perttu Ahola 931474658d moved inventory menu definition of chest and furnace to content_nodemeta.{h,cpp} 13 years ago
  Perttu Ahola da692355e8 Created and moved stuff to content_nodemeta.{h,cpp} 13 years ago