Commit History

Author SHA1 Message Date
  Jude Melton-Houghton f916398a54 Add lighting test and benchmark (#12802) 1 year ago
  sfan5 f0bad0e2ba Reserve vectors before pushing and other code quality changes (#11161) 3 years ago
  Dániel Juhász 735fc2a1f2 Remove unused light updating code 6 years ago
  Loïc Blot 921151d97a C++ modernize: Pragma once (#6264) 6 years ago
  Dániel Juhász 3caad3f3c9 Expose getPointedThing to Lua 8 years ago
  Loïc Blot 1425c6def1 Cpp11 initializers: last src root changeset (#6022) 7 years ago
  Loïc Blot a98baef5e4 C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821) 7 years ago
  Dániel Juhász 57e5aa6628 Light update for map blocks 7 years ago
  Dániel Juhász ab371cc934 Light calculation: New bulk node lighting code 7 years ago
  Dániel Juhász f17c9c45dc Lighting: Update lighting at block loading 7 years ago
  Dániel Juhász 3f8261830e Improve getPointedThing() (#4346) 7 years ago
  Dániel Juhász be39f61359 Use node lighting for liquid spreading 7 years ago
  Dániel Juhász c071efaa43 Improved lighting 7 years ago
  Ilya Zhuravlev 6a1670dbc3 Migrate to STL containers/algorithms. 11 years ago
  Sfan5 6d0ea26c2d Update Copyright Years 11 years ago
  PilzAdam 497ff1ecd6 Change Minetest-c55 to Minetest 11 years ago
  Perttu Ahola 037b259197 Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 12 years ago
  Perttu Ahola 0f3c2f6541 voxalgo::clearLightAndCollectSources 12 years ago
  Perttu Ahola 56496ad5d8 Implement propagateSunlight for VoxelManipulator 12 years ago