Commit History

Autor SHA1 Mensaxe Data
  paramat 1156088db7 Item entity: Delete in 'ignore' nodes %!s(int64=6) %!d(string=hai) anos
  paramat 520293b4cb Item entity: Prevent motion in ignore nodes %!s(int64=6) %!d(string=hai) anos
  DTA7 ce832eb421 Item entities: Enable item collision detection for sudden movement %!s(int64=7) %!d(string=hai) anos
  you bb225672f9 Fix dropped item look (#6370) %!s(int64=7) %!d(string=hai) anos
  SmallJoker d3f1743fdd Builtin item: Tidy up (#4370) %!s(int64=7) %!d(string=hai) anos
  Wuzzy 2ea26e655d Add slippery group for nodes (players/items slide) %!s(int64=7) %!d(string=hai) anos
  ShadowNinja 43d1f375d1 Use a settings object for the main settings %!s(int64=10) %!d(string=hai) anos
  Dániel Juhász 58d83a7bb2 Hardware coloring for itemstacks %!s(int64=7) %!d(string=hai) anos
  paramat 643ac9dd7a Item entities: Don't show description as infotext %!s(int64=8) %!d(string=hai) anos
  RealBadAngel 87291ea44a Show infotext with description for item entities %!s(int64=8) %!d(string=hai) anos
  Robert Zenz 0876623aed Add the player name to dropped items %!s(int64=9) %!d(string=hai) anos
  BlockMen eb92bfb030 Check if hitter has inventory when punching item %!s(int64=9) %!d(string=hai) anos
  est31 2a7d01b833 Some map border related fixes %!s(int64=9) %!d(string=hai) anos
  tenplus1 be18bd6a8c Don't crash if an item gets dropped into unloaded space %!s(int64=9) %!d(string=hai) anos
  est31 178f536f08 Item entity merging refactor %!s(int64=9) %!d(string=hai) anos
  Calinou d7b3046cf6 Make dropped items larger and rotate faster %!s(int64=10) %!d(string=hai) anos
  ShadowNinja a6ba042cf7 Add strict module %!s(int64=10) %!d(string=hai) anos
  RealBadAngel 18fe277d94 Item entity stacks merge on the ground. %!s(int64=10) %!d(string=hai) anos
  ShadowNinja c4359ff65c Use "core" namespace internally %!s(int64=10) %!d(string=hai) anos
  ShadowNinja 1cd512913e Organize builtin into subdirectories %!s(int64=10) %!d(string=hai) anos