Commit History

Autor SHA1 Mensaxe Data
  sapier edcad09dee Add support for named threads (atm linux only) %!s(int64=10) %!d(string=hai) anos
  sapier d22621efc1 Make config honor build system specified config defines %!s(int64=10) %!d(string=hai) anos
  sapier a88c685f02 Minor fixes for file/modlist download in mainmenu %!s(int64=10) %!d(string=hai) anos
  sapier 142e2d3b74 Cleanup client init states by bumping protocol version %!s(int64=10) %!d(string=hai) anos
  sapier 556bdc260a Pass pointer to nodedef directly to avoid recalculation in quite often called function %!s(int64=10) %!d(string=hai) anos
  sapier 28854495b1 Performance optimized button to button mask evaluation %!s(int64=10) %!d(string=hai) anos
  sapier af01a9577e Fix lost change password button %!s(int64=10) %!d(string=hai) anos
  Perttu Ahola 65d1cb8321 Fix bug in RemoteClient::GetNextBlocks %!s(int64=10) %!d(string=hai) anos
  Ciaran Gultnieks 564e11fc2f Fix merge mistake when rebasing for PR #1169 %!s(int64=10) %!d(string=hai) anos
  sapier 5bd9c236d5 Fix double sending of chat messages %!s(int64=10) %!d(string=hai) anos
  Novatux 936c6f577a Fix "ghost stacks" created when a player clicks an item on the ground: %!s(int64=10) %!d(string=hai) anos
  ShadowNinja 5fefc4bbf6 Fix serializing of signed numbers in serializeStructToString %!s(int64=10) %!d(string=hai) anos
  RealBadAngel 0dc1aec509 Normal maps generation on the fly. %!s(int64=10) %!d(string=hai) anos
  ShadowNinja f3d83a4516 Add more informative error messages for inventory and item method errors %!s(int64=10) %!d(string=hai) anos
  ShadowNinja 31fe72dbac Remove lua_State parameter from LuaError::LuaError %!s(int64=10) %!d(string=hai) anos
  ShadowNinja f8b7555558 Revert "Make sure we get a stacktrace for as many lua errors as possible" %!s(int64=10) %!d(string=hai) anos
  ShadowNinja 23be6450a1 Make serializeStructToString use an ostringstream %!s(int64=10) %!d(string=hai) anos
  Novatux 93729b09d5 Fix sound not being played at the correct place. %!s(int64=10) %!d(string=hai) anos
  Sfan5 362ef5f6ce Make sure we get a stacktrace for as many lua errors as possible %!s(int64=10) %!d(string=hai) anos
  ShadowNinja d753d352f1 Revert "Use fixed-width format specifiers in serializeStructToString" %!s(int64=10) %!d(string=hai) anos
  ShadowNinja 875f1327a4 Use fixed-width format specifiers in serializeStructToString %!s(int64=10) %!d(string=hai) anos
  BlockMen e4d1970abf Fix game pause in singleplayer %!s(int64=10) %!d(string=hai) anos
  BlockMen 03297acbf4 Fix special characters in pause and message menu %!s(int64=10) %!d(string=hai) anos
  ShadowNinja 18577f2527 Replace usage of long long with u64/s64 %!s(int64=10) %!d(string=hai) anos
  Selat 7cac34c807 Pass arguments by reference %!s(int64=10) %!d(string=hai) anos
  Selat 2bc2ce3bd1 Remove goto from Environment::removePlayer %!s(int64=10) %!d(string=hai) anos
  ShadowNinja c9b64206f9 Fix error when calling minetest.node_punch without a pointed_thing %!s(int64=10) %!d(string=hai) anos
  Sfan5 859287b027 Fix generating winresource.o with build dir != source dir %!s(int64=10) %!d(string=hai) anos
  Ciaran Gultnieks 5ce3f8f7b7 Correct misleading detached inventory error message %!s(int64=10) %!d(string=hai) anos
  Ciaran Gultnieks 0643cef09a Update ABM object counts when triggers add objects %!s(int64=10) %!d(string=hai) anos