cx384
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83bc27d99d
Move formspec code from game.cpp to separate file
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1 day ago |
sfan5
|
d4ccc8de79
Fix incorrect handling of skinned meshes as mesh nodes
|
1 day ago |
siliconsniffer
|
7bf0b1fc7e
Add server url button to main menu (#15536)
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1 day ago |
sfan5
|
a6293b9861
Initial refactoring on shader usage and generation
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1 week ago |
sfan5
|
eb8beb335e
Fix bloom with post_processing_texture_bits < 16
|
1 week ago |
sfan5
|
7354cbe463
Fix core::array::reallocate when shrinking
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1 week ago |
cx384
|
f06383f78c
Minor API reference fixes
|
1 day ago |
cx384
|
b172e67295
Remove game_ui from Client class
|
1 day ago |
sfan5
|
10f1e142f6
Fix threshold value for imageCleanTransparent
|
1 day ago |
Lars Müller
|
a37bdbf8b7
Restore `.x` models to working state (#15550)
|
3 days ago |
Lars Müller
|
f99a1a7c7c
Revert "Optimize raycast performance (#15233)"
|
1 week ago |
Lars Müller
|
52a6673dab
Get rid of obsolete workaround for collision detection bugs (#15540)
|
1 week ago |
Lars Müller
|
fef28aced9
Irrlicht: Get rid of obsolete `setDebugName` (#15541)
|
1 week ago |
Lars Müller
|
23e502fa0e
Test & document conventions used by `matrix4::setRotation*` (#15542)
|
1 week ago |
sfence
|
f7a695c212
Optimize raycast performance (#15233)
|
1 week ago |
Wuzzy
|
ba63c1505a
Docs: Change translation example from `NS` to `PS` (#15476)
|
1 week ago |
y5nw
|
ac7406c8a1
Fixup parsing for `Plural-Forms` (#15519)
|
1 week ago |
Lars Müller
|
1e59b9a756
Refactor `SkinnedMesh` (#15522)
|
1 week ago |
SmallJoker
|
d123bc0951
Main menu: show favorite removal button for offline servers (#15530)
|
1 week ago |
Timur1324
|
9f71e74158
Get server list over https (#15538)
|
1 week ago |
DS
|
bcbee873e8
Use openssl's sha1 and sha256, optionally (#15472)
|
1 week ago |
sfan5
|
4f800dd2b4
Change VoxelArea volume to be u32
|
2 weeks ago |
sfan5
|
67126cbd1b
Fix meaning of VoxelArea::hasEmptyExtent()
|
2 weeks ago |
sfan5
|
8957739cdf
Use appropriate sized type for VoxelArea extent
|
2 weeks ago |
Lars Mueller
|
3c5e0d10fc
Rotate meshnode normals correctly instead of recalculating
|
1 week ago |
sfan5
|
21437090b8
Don't recalculate meshnode normals unnecessarily
|
2 weeks ago |
siliconsniffer
|
eb6731bdc6
Main menu: Add server favorite button (#15486)
|
1 week ago |
SmallJoker
|
480eb7d816
Mapgen: Fix biome Y calculation regression
|
3 weeks ago |
SmallJoker
|
50928b9759
Mapgen: Add rudimentary unittests
|
3 weeks ago |
cx384
|
c7fe2ee5c9
Add `core.spawn_tree_on_vmanip` (#15415)
|
1 week ago |