Commit History

Author SHA1 Message Date
  sfan5 fbec378869 Fix more type promotion mistakes 2 months ago
  cx384 2ea8d9ca11 Fix out of range enum casts in deSerialize functions (#14090) 3 months ago
  SmallJoker f8e0778fc9 Particle spawner: Move definitions to source 1 year ago
  sfan5 c607bee19e Allow looped animation to be used safely with old clients 1 year ago
  Lexi Hale 20bd6bdb68 Animated particlespawners and more (#11545) 1 year ago
  SmallJoker 947466ab28 (se)SerializeString: Include max length in the name 3 years ago
  sfan5 9d6e7e48d6 Implement spawning particles with node texture appearance 4 years ago
  sfan5 1357ea1da2 Cleanup of particle & particlespawner structures and code (#9893) 4 years ago
  Quentin Bazin 5f1cd555cd Move client-specific files to 'src/client' (#7902) 5 years ago
  Paramat 1413b722a7 Dig particles: Various improvements (#7714) 5 years ago
  Paramat 766fb7b46e Particles: Make collision with objects optional (#7682) 5 years ago
  Loic Blot 8e0b80aa36 Fix last performance-type-promotion-in-math-fn problems 6 years ago
  Vitaliy 75320e7e88 Real global textures (#6105) 6 years ago
  SmallJoker b9fb3cea33 ParticleSpawner::step cleanup and rotation fix (#6486) 6 years ago
  raymoo 8c16f18fdb Fix attached particle spawners far from spawn (#6479) 6 years ago
  SmallJoker 1105a14bcc Particles: Do not add digging particles for airlike nodes (#6392) 6 years ago
  Loïc Blot 5f38fe33f8 Clientevent refactor (#6320) 6 years ago
  Loïc Blot ae9b5e0098 Modernize code: very last fixes (#6290) 6 years ago
  Loïc Blot fd3afbced5 Optimize headers (part 2) (#6272) 6 years ago
  Loïc Blot 3e50850260 TileLayer: use shared_ptr for FrameSpec vector (#6171) 6 years ago
  Loïc Blot b3a36f7378 Isolate irrlicht references and use a singleton (#6041) 6 years ago
  Loïc Blot 4faaadc8d5 Cpp11 patchset 11: continue working on constructor style migration (#6004) 6 years ago
  Loïc Blot 65819f3b9f Use thread_local instead from some static settings (#5955) 7 years ago
  Paramat 60baf8120c Particle spawner: Do not spawn particles distant from player (#5766) 7 years ago
  Dániel Juhász 1ffb180868 Soft node overlay (#5186) 7 years ago
  Dániel Juhász d04d8aba70 Add hardware node coloring. Includes: 7 years ago
  sfan5 7279f0b373 Add particle animation, glow 7 years ago
  Ner'zhul 8e7449e092 Environment & IGameDef code refactoring (#4985) 7 years ago
  sfan5 a07b032245 Add 2D sheet animation for nodes 7 years ago
  sfan5 523f0e8c5b Move TileAnimation code to seperate file 7 years ago