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- /*
- Minetest
- Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU Lesser General Public License as published by
- the Free Software Foundation; either version 2.1 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU Lesser General Public License for more details.
- You should have received a copy of the GNU Lesser General Public License along
- with this program; if not, write to the Free Software Foundation, Inc.,
- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
- */
- #pragma once
- #include <string>
- #include "irrlichttypes_bloated.h"
- #include "tileanimation.h"
- #include "mapnode.h"
- // This file defines the particle-related structures that both the server and
- // client need. The ParticleManager and rendering is in client/particles.h
- struct CommonParticleParams {
- bool collisiondetection = false;
- bool collision_removal = false;
- bool object_collision = false;
- bool vertical = false;
- std::string texture;
- struct TileAnimationParams animation;
- u8 glow = 0;
- MapNode node;
- u8 node_tile = 0;
- CommonParticleParams() {
- animation.type = TAT_NONE;
- node.setContent(CONTENT_IGNORE);
- }
- /* This helper is useful for copying params from
- * ParticleSpawnerParameters to ParticleParameters */
- inline void copyCommon(CommonParticleParams &to) const {
- to.collisiondetection = collisiondetection;
- to.collision_removal = collision_removal;
- to.object_collision = object_collision;
- to.vertical = vertical;
- to.texture = texture;
- to.animation = animation;
- to.glow = glow;
- to.node = node;
- to.node_tile = node_tile;
- }
- };
- struct ParticleParameters : CommonParticleParams {
- v3f pos;
- v3f vel;
- v3f acc;
- f32 expirationtime = 1;
- f32 size = 1;
- void serialize(std::ostream &os, u16 protocol_ver) const;
- void deSerialize(std::istream &is, u16 protocol_ver);
- };
- struct ParticleSpawnerParameters : CommonParticleParams {
- u16 amount = 1;
- v3f minpos, maxpos, minvel, maxvel, minacc, maxacc;
- f32 time = 1;
- f32 minexptime = 1, maxexptime = 1, minsize = 1, maxsize = 1;
- // For historical reasons no (de-)serialization methods here
- };
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