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- unittests = {}
- local modpath = minetest.get_modpath("unittests")
- dofile(modpath .. "/random.lua")
- dofile(modpath .. "/player.lua")
- dofile(modpath .. "/crafting_prepare.lua")
- dofile(modpath .. "/crafting.lua")
- dofile(modpath .. "/itemdescription.lua")
- if minetest.settings:get_bool("devtest_unittests_autostart", false) then
- unittests.test_random()
- unittests.test_crafting()
- unittests.test_short_desc()
- minetest.register_on_joinplayer(function(player)
- unittests.test_player(player)
- end)
- end
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