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- /*
- Minetest
- Copyright (C) 2010-2013 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU Lesser General Public License as published by
- the Free Software Foundation; either version 2.1 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU Lesser General Public License for more details.
- You should have received a copy of the GNU Lesser General Public License along
- with this program; if not, write to the Free Software Foundation, Inc.,
- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
- */
- #ifndef CAVEGEN_HEADER
- #define CAVEGEN_HEADER
- #define VMANIP_FLAG_CAVE VOXELFLAG_CHECKED1
- class MapgenV6;
- class MapgenV7;
- class CaveV6 {
- public:
- MapgenV6 *mg;
- ManualMapVoxelManipulator *vm;
- INodeDefManager *ndef;
- s16 min_tunnel_diameter;
- s16 max_tunnel_diameter;
- u16 tunnel_routepoints;
- int dswitchint;
- int part_max_length_rs;
- bool large_cave;
- bool large_cave_is_flat;
- bool flooded;
- s16 max_stone_y;
- v3s16 node_min;
- v3s16 node_max;
-
- v3f orp; // starting point, relative to caved space
- v3s16 of; // absolute coordinates of caved space
- v3s16 ar; // allowed route area
- s16 rs; // tunnel radius size
- v3f main_direction;
-
- s16 route_y_min;
- s16 route_y_max;
-
- PseudoRandom *ps;
- PseudoRandom *ps2;
-
- content_t c_water_source;
- content_t c_lava_source;
-
- int water_level;
- CaveV6() {}
- CaveV6(MapgenV6 *mg, PseudoRandom *ps, PseudoRandom *ps2, bool large_cave);
- void makeCave(v3s16 nmin, v3s16 nmax, int max_stone_height);
- void makeTunnel(bool dirswitch);
- void carveRoute(v3f vec, float f, bool randomize_xz);
- };
- class CaveV7 {
- public:
- MapgenV7 *mg;
- ManualMapVoxelManipulator *vm;
- INodeDefManager *ndef;
- NoiseParams *np_caveliquids;
- s16 min_tunnel_diameter;
- s16 max_tunnel_diameter;
- u16 tunnel_routepoints;
- int dswitchint;
- int part_max_length_rs;
- bool large_cave;
- bool large_cave_is_flat;
- bool flooded;
- s16 max_stone_y;
- v3s16 node_min;
- v3s16 node_max;
-
- v3f orp; // starting point, relative to caved space
- v3s16 of; // absolute coordinates of caved space
- v3s16 ar; // allowed route area
- s16 rs; // tunnel radius size
- v3f main_direction;
-
- s16 route_y_min;
- s16 route_y_max;
-
- PseudoRandom *ps;
-
- content_t c_water_source;
- content_t c_lava_source;
- content_t c_ice;
-
- int water_level;
- CaveV7() {}
- CaveV7(MapgenV7 *mg, PseudoRandom *ps, bool large_cave);
- void makeCave(v3s16 nmin, v3s16 nmax, int max_stone_height);
- void makeTunnel(bool dirswitch);
- void carveRoute(v3f vec, float f, bool randomize_xz, bool is_ravine);
- };
- #endif
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