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- /*
- Minetest
- Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU Lesser General Public License as published by
- the Free Software Foundation; either version 2.1 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU Lesser General Public License for more details.
- You should have received a copy of the GNU Lesser General Public License along
- with this program; if not, write to the Free Software Foundation, Inc.,
- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
- */
- #include "content_mapnode.h"
- #include "irrlichttypes_bloated.h"
- #include "mapnode.h"
- #include "nodedef.h"
- #include "nameidmapping.h"
- #include <map>
- /*
- Legacy node content type IDs
- Ranges:
- 0x000...0x07f (0...127): param2 is fully usable
- 126 and 127 are reserved (CONTENT_AIR and CONTENT_IGNORE).
- 0x800...0xfff (2048...4095): higher 4 bits of param2 are not usable
- */
- #define CONTENT_STONE 0
- #define CONTENT_WATER 2
- #define CONTENT_TORCH 3
- #define CONTENT_WATERSOURCE 9
- #define CONTENT_SIGN_WALL 14
- #define CONTENT_CHEST 15
- #define CONTENT_FURNACE 16
- #define CONTENT_LOCKABLE_CHEST 17
- #define CONTENT_FENCE 21
- #define CONTENT_RAIL 30
- #define CONTENT_LADDER 31
- #define CONTENT_LAVA 32
- #define CONTENT_LAVASOURCE 33
- #define CONTENT_GRASS 0x800 //1
- #define CONTENT_TREE 0x801 //4
- #define CONTENT_LEAVES 0x802 //5
- #define CONTENT_GRASS_FOOTSTEPS 0x803 //6
- #define CONTENT_MESE 0x804 //7
- #define CONTENT_MUD 0x805 //8
- #define CONTENT_CLOUD 0x806 //10
- #define CONTENT_COALSTONE 0x807 //11
- #define CONTENT_WOOD 0x808 //12
- #define CONTENT_SAND 0x809 //13
- #define CONTENT_COBBLE 0x80a //18
- #define CONTENT_STEEL 0x80b //19
- #define CONTENT_GLASS 0x80c //20
- #define CONTENT_MOSSYCOBBLE 0x80d //22
- #define CONTENT_GRAVEL 0x80e //23
- #define CONTENT_SANDSTONE 0x80f //24
- #define CONTENT_CACTUS 0x810 //25
- #define CONTENT_BRICK 0x811 //26
- #define CONTENT_CLAY 0x812 //27
- #define CONTENT_PAPYRUS 0x813 //28
- #define CONTENT_BOOKSHELF 0x814 //29
- #define CONTENT_JUNGLETREE 0x815
- #define CONTENT_JUNGLEGRASS 0x816
- #define CONTENT_NC 0x817
- #define CONTENT_NC_RB 0x818
- #define CONTENT_APPLE 0x819
- #define CONTENT_SAPLING 0x820
- /*
- A conversion table for backwards compatibility.
- Maps <=v19 content types to current ones.
- Should never be touched.
- */
- content_t trans_table_19[21][2] = {
- {CONTENT_GRASS, 1},
- {CONTENT_TREE, 4},
- {CONTENT_LEAVES, 5},
- {CONTENT_GRASS_FOOTSTEPS, 6},
- {CONTENT_MESE, 7},
- {CONTENT_MUD, 8},
- {CONTENT_CLOUD, 10},
- {CONTENT_COALSTONE, 11},
- {CONTENT_WOOD, 12},
- {CONTENT_SAND, 13},
- {CONTENT_COBBLE, 18},
- {CONTENT_STEEL, 19},
- {CONTENT_GLASS, 20},
- {CONTENT_MOSSYCOBBLE, 22},
- {CONTENT_GRAVEL, 23},
- {CONTENT_SANDSTONE, 24},
- {CONTENT_CACTUS, 25},
- {CONTENT_BRICK, 26},
- {CONTENT_CLAY, 27},
- {CONTENT_PAPYRUS, 28},
- {CONTENT_BOOKSHELF, 29},
- };
- MapNode mapnode_translate_to_internal(MapNode n_from, u8 version)
- {
- MapNode result = n_from;
- if(version <= 19)
- {
- content_t c_from = n_from.getContent();
- for(u32 i=0; i<sizeof(trans_table_19)/sizeof(trans_table_19[0]); i++)
- {
- if(trans_table_19[i][1] == c_from)
- {
- result.setContent(trans_table_19[i][0]);
- break;
- }
- }
- }
- return result;
- }
- void content_mapnode_get_name_id_mapping(NameIdMapping *nimap)
- {
- nimap->set(0, "default:stone");
- nimap->set(2, "default:water_flowing");
- nimap->set(3, "default:torch");
- nimap->set(9, "default:water_source");
- nimap->set(14, "default:sign_wall");
- nimap->set(15, "default:chest");
- nimap->set(16, "default:furnace");
- nimap->set(17, "default:chest_locked");
- nimap->set(21, "default:fence_wood");
- nimap->set(30, "default:rail");
- nimap->set(31, "default:ladder");
- nimap->set(32, "default:lava_flowing");
- nimap->set(33, "default:lava_source");
- nimap->set(0x800, "default:dirt_with_grass");
- nimap->set(0x801, "default:tree");
- nimap->set(0x802, "default:leaves");
- nimap->set(0x803, "default:dirt_with_grass_footsteps");
- nimap->set(0x804, "default:mese");
- nimap->set(0x805, "default:dirt");
- nimap->set(0x806, "default:cloud");
- nimap->set(0x807, "default:coalstone");
- nimap->set(0x808, "default:wood");
- nimap->set(0x809, "default:sand");
- nimap->set(0x80a, "default:cobble");
- nimap->set(0x80b, "default:steelblock");
- nimap->set(0x80c, "default:glass");
- nimap->set(0x80d, "default:mossycobble");
- nimap->set(0x80e, "default:gravel");
- nimap->set(0x80f, "default:sandstone");
- nimap->set(0x810, "default:cactus");
- nimap->set(0x811, "default:brick");
- nimap->set(0x812, "default:clay");
- nimap->set(0x813, "default:papyrus");
- nimap->set(0x814, "default:bookshelf");
- nimap->set(0x815, "default:jungletree");
- nimap->set(0x816, "default:junglegrass");
- nimap->set(0x817, "default:nyancat");
- nimap->set(0x818, "default:nyancat_rainbow");
- nimap->set(0x819, "default:apple");
- nimap->set(0x820, "default:sapling");
- // Static types
- nimap->set(CONTENT_IGNORE, "ignore");
- nimap->set(CONTENT_AIR, "air");
- }
- class NewNameGetter
- {
- public:
- NewNameGetter()
- {
- old_to_new["CONTENT_STONE"] = "default:stone";
- old_to_new["CONTENT_WATER"] = "default:water_flowing";
- old_to_new["CONTENT_TORCH"] = "default:torch";
- old_to_new["CONTENT_WATERSOURCE"] = "default:water_source";
- old_to_new["CONTENT_SIGN_WALL"] = "default:sign_wall";
- old_to_new["CONTENT_CHEST"] = "default:chest";
- old_to_new["CONTENT_FURNACE"] = "default:furnace";
- old_to_new["CONTENT_LOCKABLE_CHEST"] = "default:locked_chest";
- old_to_new["CONTENT_FENCE"] = "default:wooden_fence";
- old_to_new["CONTENT_RAIL"] = "default:rail";
- old_to_new["CONTENT_LADDER"] = "default:ladder";
- old_to_new["CONTENT_LAVA"] = "default:lava_flowing";
- old_to_new["CONTENT_LAVASOURCE"] = "default:lava_source";
- old_to_new["CONTENT_GRASS"] = "default:dirt_with_grass";
- old_to_new["CONTENT_TREE"] = "default:tree";
- old_to_new["CONTENT_LEAVES"] = "default:leaves";
- old_to_new["CONTENT_GRASS_FOOTSTEPS"] = "default:dirt_with_grass_footsteps";
- old_to_new["CONTENT_MESE"] = "default:mese";
- old_to_new["CONTENT_MUD"] = "default:dirt";
- old_to_new["CONTENT_CLOUD"] = "default:cloud";
- old_to_new["CONTENT_COALSTONE"] = "default:coalstone";
- old_to_new["CONTENT_WOOD"] = "default:wood";
- old_to_new["CONTENT_SAND"] = "default:sand";
- old_to_new["CONTENT_COBBLE"] = "default:cobble";
- old_to_new["CONTENT_STEEL"] = "default:steel";
- old_to_new["CONTENT_GLASS"] = "default:glass";
- old_to_new["CONTENT_MOSSYCOBBLE"] = "default:mossycobble";
- old_to_new["CONTENT_GRAVEL"] = "default:gravel";
- old_to_new["CONTENT_SANDSTONE"] = "default:sandstone";
- old_to_new["CONTENT_CACTUS"] = "default:cactus";
- old_to_new["CONTENT_BRICK"] = "default:brick";
- old_to_new["CONTENT_CLAY"] = "default:clay";
- old_to_new["CONTENT_PAPYRUS"] = "default:papyrus";
- old_to_new["CONTENT_BOOKSHELF"] = "default:bookshelf";
- old_to_new["CONTENT_JUNGLETREE"] = "default:jungletree";
- old_to_new["CONTENT_JUNGLEGRASS"] = "default:junglegrass";
- old_to_new["CONTENT_NC"] = "default:nyancat";
- old_to_new["CONTENT_NC_RB"] = "default:nyancat_rainbow";
- old_to_new["CONTENT_APPLE"] = "default:apple";
- old_to_new["CONTENT_SAPLING"] = "default:sapling";
- // Just in case
- old_to_new["CONTENT_IGNORE"] = "ignore";
- old_to_new["CONTENT_AIR"] = "air";
- }
- std::string get(const std::string &old)
- {
- std::map<std::string, std::string>::const_iterator i;
- i = old_to_new.find(old);
- if(i == old_to_new.end())
- return "";
- return i->second;
- }
- private:
- std::map<std::string, std::string> old_to_new;
- };
- NewNameGetter newnamegetter;
- std::string content_mapnode_get_new_name(const std::string &oldname)
- {
- return newnamegetter.get(oldname);
- }
- content_t legacy_get_id(const std::string &oldname, INodeDefManager *ndef)
- {
- std::string newname = content_mapnode_get_new_name(oldname);
- if(newname == "")
- return CONTENT_IGNORE;
- content_t id;
- bool found = ndef->getId(newname, id);
- if(!found)
- return CONTENT_IGNORE;
- return id;
- }
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