init.lua 4.1 KB

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  1. --Minetest
  2. --Copyright (C) 2014 sapier
  3. --
  4. --This program is free software; you can redistribute it and/or modify
  5. --it under the terms of the GNU Lesser General Public License as published by
  6. --the Free Software Foundation; either version 2.1 of the License, or
  7. --(at your option) any later version.
  8. --
  9. --This program is distributed in the hope that it will be useful,
  10. --but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. --GNU Lesser General Public License for more details.
  13. --
  14. --You should have received a copy of the GNU Lesser General Public License along
  15. --with this program; if not, write to the Free Software Foundation, Inc.,
  16. --51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
  17. mt_color_grey = "#AAAAAA"
  18. mt_color_blue = "#6389FF"
  19. mt_color_lightblue = "#99CCFF"
  20. mt_color_green = "#72FF63"
  21. mt_color_dark_green = "#25C191"
  22. mt_color_orange = "#FF8800"
  23. mt_color_red = "#FF3300"
  24. local menupath = core.get_mainmenu_path()
  25. local basepath = core.get_builtin_path()
  26. defaulttexturedir = core.get_texturepath_share() .. DIR_DELIM .. "base" ..
  27. DIR_DELIM .. "pack" .. DIR_DELIM
  28. dofile(basepath .. "common" .. DIR_DELIM .. "filterlist.lua")
  29. dofile(basepath .. "fstk" .. DIR_DELIM .. "buttonbar.lua")
  30. dofile(basepath .. "fstk" .. DIR_DELIM .. "dialog.lua")
  31. dofile(basepath .. "fstk" .. DIR_DELIM .. "tabview.lua")
  32. dofile(basepath .. "fstk" .. DIR_DELIM .. "ui.lua")
  33. dofile(menupath .. DIR_DELIM .. "async_event.lua")
  34. dofile(menupath .. DIR_DELIM .. "common.lua")
  35. dofile(menupath .. DIR_DELIM .. "serverlistmgr.lua")
  36. dofile(menupath .. DIR_DELIM .. "game_theme.lua")
  37. dofile(menupath .. DIR_DELIM .. "content" .. DIR_DELIM .. "init.lua")
  38. dofile(menupath .. DIR_DELIM .. "dlg_config_world.lua")
  39. dofile(menupath .. DIR_DELIM .. "settings" .. DIR_DELIM .. "init.lua")
  40. dofile(menupath .. DIR_DELIM .. "dlg_create_world.lua")
  41. dofile(menupath .. DIR_DELIM .. "dlg_delete_content.lua")
  42. dofile(menupath .. DIR_DELIM .. "dlg_delete_world.lua")
  43. dofile(menupath .. DIR_DELIM .. "dlg_register.lua")
  44. dofile(menupath .. DIR_DELIM .. "dlg_rename_modpack.lua")
  45. dofile(menupath .. DIR_DELIM .. "dlg_version_info.lua")
  46. dofile(menupath .. DIR_DELIM .. "dlg_reinstall_mtg.lua")
  47. local tabs = {
  48. content = dofile(menupath .. DIR_DELIM .. "tab_content.lua"),
  49. about = dofile(menupath .. DIR_DELIM .. "tab_about.lua"),
  50. local_game = dofile(menupath .. DIR_DELIM .. "tab_local.lua"),
  51. play_online = dofile(menupath .. DIR_DELIM .. "tab_online.lua")
  52. }
  53. --------------------------------------------------------------------------------
  54. local function main_event_handler(tabview, event)
  55. if event == "MenuQuit" then
  56. core.close()
  57. end
  58. return true
  59. end
  60. --------------------------------------------------------------------------------
  61. local function init_globals()
  62. -- Init gamedata
  63. gamedata.worldindex = 0
  64. menudata.worldlist = filterlist.create(
  65. core.get_worlds,
  66. compare_worlds,
  67. -- Unique id comparison function
  68. function(element, uid)
  69. return element.name == uid
  70. end,
  71. -- Filter function
  72. function(element, gameid)
  73. return element.gameid == gameid
  74. end
  75. )
  76. menudata.worldlist:add_sort_mechanism("alphabetic", sort_worlds_alphabetic)
  77. menudata.worldlist:set_sortmode("alphabetic")
  78. mm_game_theme.init()
  79. mm_game_theme.set_engine() -- This is just a fallback.
  80. -- Create main tabview
  81. local tv_main = tabview_create("maintab", {x = 15.5, y = 7.1}, {x = 0, y = 0})
  82. tv_main:set_autosave_tab(true)
  83. tv_main:add(tabs.local_game)
  84. tv_main:add(tabs.play_online)
  85. tv_main:add(tabs.content)
  86. tv_main:add(tabs.about)
  87. tv_main:set_global_event_handler(main_event_handler)
  88. tv_main:set_fixed_size(false)
  89. local last_tab = core.settings:get("maintab_LAST")
  90. if last_tab and tv_main.current_tab ~= last_tab then
  91. tv_main:set_tab(last_tab)
  92. end
  93. tv_main:set_end_button({
  94. icon = defaulttexturedir .. "settings_btn.png",
  95. label = fgettext("Settings"),
  96. name = "open_settings",
  97. on_click = function(tabview)
  98. local dlg = create_settings_dlg()
  99. dlg:set_parent(tabview)
  100. tabview:hide()
  101. dlg:show()
  102. return true
  103. end,
  104. })
  105. ui.set_default("maintab")
  106. tv_main:show()
  107. ui.update()
  108. check_reinstall_mtg()
  109. check_new_version()
  110. end
  111. init_globals()