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- #!/bin/bash
- set -e
- CORE_GIT=https://github.com/minetest/minetest
- CORE_BRANCH=master
- CORE_NAME=minetest
- GAME_GIT=https://github.com/minetest/minetest_game
- GAME_BRANCH=master
- GAME_NAME=minetest_game
- dir="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
- if [ $# -ne 1 ]; then
- echo "Usage: $0 <build directory>"
- exit 1
- fi
- builddir=$1
- mkdir -p $builddir
- builddir="$( cd "$builddir" && pwd )"
- libdir=$builddir/libs
- # Test which win32 compiler is present
- command -v i686-w64-mingw32-gcc >/dev/null &&
- compiler=i686-w64-mingw32-gcc
- command -v i686-w64-mingw32-gcc-posix >/dev/null &&
- compiler=i686-w64-mingw32-gcc-posix
- if [ -z "$compiler" ]; then
- echo "Unable to determine which MinGW compiler to use"
- exit 1
- fi
- toolchain_file=$dir/toolchain_${compiler/-gcc/}.cmake
- echo "Using $toolchain_file"
- # Try to find runtime DLLs in various paths (varies by distribution, sigh)
- tmp=$(dirname "$(command -v $compiler)")/..
- runtime_dlls=
- for name in lib{gcc_,stdc++-,winpthread-}'*'.dll; do
- for dir in $tmp/i686-w64-mingw32/{bin,lib} $tmp/lib/gcc/i686-w64-mingw32/*; do
- [ -d "$dir" ] || continue
- file=$(echo $dir/$name)
- [ -f "$file" ] && { runtime_dlls+="$file;"; break; }
- done
- done
- [ -z "$runtime_dlls" ] &&
- echo "The compiler runtime DLLs could not be found, they might be missing in the final package."
- # Get stuff
- irrlicht_version=1.9.0mt6
- ogg_version=1.3.5
- openal_version=1.21.1
- vorbis_version=1.3.7
- curl_version=7.81.0
- gettext_version=0.20.1
- freetype_version=2.11.1
- sqlite3_version=3.37.2
- luajit_version=2.1.0-beta3
- leveldb_version=1.23
- zlib_version=1.2.11
- zstd_version=1.5.2
- mkdir -p $libdir
- download () {
- local url=$1
- local filename=$2
- [ -z "$filename" ] && filename=${url##*/}
- local foldername=${filename%%[.-]*}
- local extract=$3
- [ -z "$extract" ] && extract=unzip
- [ -d "./$foldername" ] && return 0
- wget "$url" -c -O "./$filename"
- if [ "$extract" = "unzip" ]; then
- unzip -o "$filename" -d "$foldername"
- elif [ "$extract" = "unzip_nofolder" ]; then
- unzip -o "$filename"
- else
- return 1
- fi
- }
- # 'dw2' just points to rebuilt versions after a toolchain change
- # this distinction should be gotten rid of next time
- cd $libdir
- download "https://github.com/minetest/irrlicht/releases/download/$irrlicht_version/win32.zip" irrlicht-$irrlicht_version.zip
- download "http://minetest.kitsunemimi.pw/dw2/zlib-$zlib_version-win32.zip"
- download "http://minetest.kitsunemimi.pw/zstd-$zstd_version-win32.zip"
- download "http://minetest.kitsunemimi.pw/libogg-$ogg_version-win32.zip"
- download "http://minetest.kitsunemimi.pw/dw2/libvorbis-$vorbis_version-win32.zip"
- download "http://minetest.kitsunemimi.pw/curl-$curl_version-win32.zip"
- download "http://minetest.kitsunemimi.pw/dw2/gettext-$gettext_version-win32.zip"
- download "http://minetest.kitsunemimi.pw/freetype2-$freetype_version-win32.zip" freetype-$freetype_version.zip
- download "http://minetest.kitsunemimi.pw/sqlite3-$sqlite3_version-win32.zip"
- download "http://minetest.kitsunemimi.pw/dw2/luajit-$luajit_version-win32.zip"
- download "http://minetest.kitsunemimi.pw/dw2/libleveldb-$leveldb_version-win32.zip" leveldb-$leveldb_version.zip
- download "http://minetest.kitsunemimi.pw/openal-soft-$openal_version-win32.zip"
- # Set source dir, downloading Minetest as needed
- if [ -n "$EXISTING_MINETEST_DIR" ]; then
- sourcedir="$( cd "$EXISTING_MINETEST_DIR" && pwd )"
- else
- cd $builddir
- sourcedir=$PWD/$CORE_NAME
- [ -d $CORE_NAME ] && { pushd $CORE_NAME; git pull; popd; } || \
- git clone -b $CORE_BRANCH $CORE_GIT $CORE_NAME
- if [ -z "$NO_MINETEST_GAME" ]; then
- cd $sourcedir
- [ -d games/$GAME_NAME ] && { pushd games/$GAME_NAME; git pull; popd; } || \
- git clone -b $GAME_BRANCH $GAME_GIT games/$GAME_NAME
- fi
- fi
- git_hash=$(cd $sourcedir && git rev-parse --short HEAD)
- # Build the thing
- cd $builddir
- [ -d build ] && rm -rf build
- irr_dlls=$(echo $libdir/irrlicht/lib/*.dll | tr ' ' ';')
- vorbis_dlls=$(echo $libdir/libvorbis/bin/libvorbis{,file}-*.dll | tr ' ' ';')
- gettext_dlls=$(echo $libdir/gettext/bin/lib{intl,iconv}-*.dll | tr ' ' ';')
- cmake -S $sourcedir -B build \
- -DCMAKE_TOOLCHAIN_FILE=$toolchain_file \
- -DCMAKE_INSTALL_PREFIX=/tmp \
- -DVERSION_EXTRA=$git_hash \
- -DBUILD_CLIENT=1 -DBUILD_SERVER=0 \
- -DEXTRA_DLL="$runtime_dlls" \
- \
- -DENABLE_SOUND=1 \
- -DENABLE_CURL=1 \
- -DENABLE_GETTEXT=1 \
- -DENABLE_LEVELDB=1 \
- \
- -DCMAKE_PREFIX_PATH=$libdir/irrlicht \
- -DIRRLICHT_DLL="$irr_dlls" \
- \
- -DZLIB_INCLUDE_DIR=$libdir/zlib/include \
- -DZLIB_LIBRARY=$libdir/zlib/lib/libz.dll.a \
- -DZLIB_DLL=$libdir/zlib/bin/zlib1.dll \
- \
- -DZSTD_INCLUDE_DIR=$libdir/zstd/include \
- -DZSTD_LIBRARY=$libdir/zstd/lib/libzstd.dll.a \
- -DZSTD_DLL=$libdir/zstd/bin/libzstd.dll \
- \
- -DLUA_INCLUDE_DIR=$libdir/luajit/include \
- -DLUA_LIBRARY=$libdir/luajit/libluajit.a \
- \
- -DOGG_INCLUDE_DIR=$libdir/libogg/include \
- -DOGG_LIBRARY=$libdir/libogg/lib/libogg.dll.a \
- -DOGG_DLL=$libdir/libogg/bin/libogg-0.dll \
- \
- -DVORBIS_INCLUDE_DIR=$libdir/libvorbis/include \
- -DVORBIS_LIBRARY=$libdir/libvorbis/lib/libvorbis.dll.a \
- -DVORBIS_DLL="$vorbis_dlls" \
- -DVORBISFILE_LIBRARY=$libdir/libvorbis/lib/libvorbisfile.dll.a \
- \
- -DOPENAL_INCLUDE_DIR=$libdir/openal/include/AL \
- -DOPENAL_LIBRARY=$libdir/openal/lib/libOpenAL32.dll.a \
- -DOPENAL_DLL=$libdir/openal/bin/OpenAL32.dll \
- \
- -DCURL_DLL=$libdir/curl/bin/libcurl-4.dll \
- -DCURL_INCLUDE_DIR=$libdir/curl/include \
- -DCURL_LIBRARY=$libdir/curl/lib/libcurl.dll.a \
- \
- -DGETTEXT_MSGFMT=`command -v msgfmt` \
- -DGETTEXT_DLL="$gettext_dlls" \
- -DGETTEXT_INCLUDE_DIR=$libdir/gettext/include \
- -DGETTEXT_LIBRARY=$libdir/gettext/lib/libintl.dll.a \
- \
- -DFREETYPE_INCLUDE_DIR_freetype2=$libdir/freetype/include/freetype2 \
- -DFREETYPE_INCLUDE_DIR_ft2build=$libdir/freetype/include/freetype2 \
- -DFREETYPE_LIBRARY=$libdir/freetype/lib/libfreetype.dll.a \
- -DFREETYPE_DLL=$libdir/freetype/bin/libfreetype-6.dll \
- \
- -DSQLITE3_INCLUDE_DIR=$libdir/sqlite3/include \
- -DSQLITE3_LIBRARY=$libdir/sqlite3/lib/libsqlite3.dll.a \
- -DSQLITE3_DLL=$libdir/sqlite3/bin/libsqlite3-0.dll \
- \
- -DLEVELDB_INCLUDE_DIR=$libdir/leveldb/include \
- -DLEVELDB_LIBRARY=$libdir/leveldb/lib/libleveldb.dll.a \
- -DLEVELDB_DLL=$libdir/leveldb/bin/libleveldb.dll
- cmake --build build -j$(nproc)
- [ -z "$NO_PACKAGE" ] && cmake --build build --target package
- exit 0
- # EOF
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