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- /*
- Minetest
- Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU Lesser General Public License as published by
- the Free Software Foundation; either version 2.1 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU Lesser General Public License for more details.
- You should have received a copy of the GNU Lesser General Public License along
- with this program; if not, write to the Free Software Foundation, Inc.,
- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
- */
- #include "genericobject.h"
- #include <sstream>
- #include "util/serialize.h"
- std::string gob_cmd_set_properties(const ObjectProperties &prop)
- {
- std::ostringstream os(std::ios::binary);
- writeU8(os, GENERIC_CMD_SET_PROPERTIES);
- prop.serialize(os);
- return os.str();
- }
- ObjectProperties gob_read_set_properties(std::istream &is)
- {
- ObjectProperties prop;
- prop.deSerialize(is);
- return prop;
- }
- std::string gob_cmd_update_position(
- v3f position,
- v3f velocity,
- v3f acceleration,
- v3f rotation,
- bool do_interpolate,
- bool is_movement_end,
- f32 update_interval
- ){
- std::ostringstream os(std::ios::binary);
- // command
- writeU8(os, GENERIC_CMD_UPDATE_POSITION);
- // pos
- writeV3F32(os, position);
- // velocity
- writeV3F32(os, velocity);
- // acceleration
- writeV3F32(os, acceleration);
- // rotation
- writeV3F32(os, rotation);
- // do_interpolate
- writeU8(os, do_interpolate);
- // is_end_position (for interpolation)
- writeU8(os, is_movement_end);
- // update_interval (for interpolation)
- writeF32(os, update_interval);
- return os.str();
- }
- std::string gob_cmd_set_texture_mod(const std::string &mod)
- {
- std::ostringstream os(std::ios::binary);
- // command
- writeU8(os, GENERIC_CMD_SET_TEXTURE_MOD);
- // parameters
- os<<serializeString(mod);
- return os.str();
- }
- std::string gob_cmd_set_sprite(
- v2s16 p,
- u16 num_frames,
- f32 framelength,
- bool select_horiz_by_yawpitch
- ){
- std::ostringstream os(std::ios::binary);
- // command
- writeU8(os, GENERIC_CMD_SET_SPRITE);
- // parameters
- writeV2S16(os, p);
- writeU16(os, num_frames);
- writeF32(os, framelength);
- writeU8(os, select_horiz_by_yawpitch);
- return os.str();
- }
- std::string gob_cmd_punched(u16 result_hp)
- {
- std::ostringstream os(std::ios::binary);
- // command
- writeU8(os, GENERIC_CMD_PUNCHED);
- // result_hp
- writeU16(os, result_hp);
- return os.str();
- }
- std::string gob_cmd_update_armor_groups(const ItemGroupList &armor_groups)
- {
- std::ostringstream os(std::ios::binary);
- writeU8(os, GENERIC_CMD_UPDATE_ARMOR_GROUPS);
- writeU16(os, armor_groups.size());
- for (const auto &armor_group : armor_groups) {
- os<<serializeString(armor_group.first);
- writeS16(os, armor_group.second);
- }
- return os.str();
- }
- std::string gob_cmd_update_physics_override(float physics_override_speed, float physics_override_jump,
- float physics_override_gravity, bool sneak, bool sneak_glitch, bool new_move)
- {
- std::ostringstream os(std::ios::binary);
- // command
- writeU8(os, GENERIC_CMD_SET_PHYSICS_OVERRIDE);
- // parameters
- writeF32(os, physics_override_speed);
- writeF32(os, physics_override_jump);
- writeF32(os, physics_override_gravity);
- // these are sent inverted so we get true when the server sends nothing
- writeU8(os, !sneak);
- writeU8(os, !sneak_glitch);
- writeU8(os, !new_move);
- return os.str();
- }
- std::string gob_cmd_update_animation(v2f frames, float frame_speed, float frame_blend, bool frame_loop)
- {
- std::ostringstream os(std::ios::binary);
- // command
- writeU8(os, GENERIC_CMD_SET_ANIMATION);
- // parameters
- writeV2F32(os, frames);
- writeF32(os, frame_speed);
- writeF32(os, frame_blend);
- // these are sent inverted so we get true when the server sends nothing
- writeU8(os, !frame_loop);
- return os.str();
- }
- std::string gob_cmd_update_animation_speed(float frame_speed)
- {
- std::ostringstream os(std::ios::binary);
- // command
- writeU8(os, GENERIC_CMD_SET_ANIMATION_SPEED);
- // parameters
- writeF32(os, frame_speed);
- return os.str();
- }
- std::string gob_cmd_update_bone_position(const std::string &bone, v3f position,
- v3f rotation)
- {
- std::ostringstream os(std::ios::binary);
- // command
- writeU8(os, GENERIC_CMD_SET_BONE_POSITION);
- // parameters
- os<<serializeString(bone);
- writeV3F32(os, position);
- writeV3F32(os, rotation);
- return os.str();
- }
- std::string gob_cmd_update_attachment(int parent_id, const std::string &bone,
- v3f position, v3f rotation)
- {
- std::ostringstream os(std::ios::binary);
- // command
- writeU8(os, GENERIC_CMD_ATTACH_TO);
- // parameters
- writeS16(os, parent_id);
- os<<serializeString(bone);
- writeV3F32(os, position);
- writeV3F32(os, rotation);
- return os.str();
- }
- std::string gob_cmd_update_nametag_attributes(video::SColor color)
- {
- std::ostringstream os(std::ios::binary);
- // command
- writeU8(os, GENERIC_CMD_UPDATE_NAMETAG_ATTRIBUTES);
- // parameters
- writeU8(os, 1); // version for forward compatibility
- writeARGB8(os, color);
- return os.str();
- }
- std::string gob_cmd_update_infant(u16 id, u8 type,
- const std::string &client_initialization_data)
- {
- std::ostringstream os(std::ios::binary);
- // command
- writeU8(os, GENERIC_CMD_SPAWN_INFANT);
- // parameters
- writeU16(os, id);
- writeU8(os, type);
- os<<serializeLongString(client_initialization_data);
- return os.str();
- }
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