scripting_mainmenu.h 1.6 KB

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  1. /*
  2. Minetest
  3. Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
  4. This program is free software; you can redistribute it and/or modify
  5. it under the terms of the GNU Lesser General Public License as published by
  6. the Free Software Foundation; either version 2.1 of the License, or
  7. (at your option) any later version.
  8. This program is distributed in the hope that it will be useful,
  9. but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. GNU Lesser General Public License for more details.
  12. You should have received a copy of the GNU Lesser General Public License along
  13. with this program; if not, write to the Free Software Foundation, Inc.,
  14. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
  15. */
  16. #pragma once
  17. #include "cpp_api/s_base.h"
  18. #include "cpp_api/s_mainmenu.h"
  19. #include "cpp_api/s_async.h"
  20. /*****************************************************************************/
  21. /* Scripting <-> Main Menu Interface */
  22. /*****************************************************************************/
  23. class MainMenuScripting
  24. : virtual public ScriptApiBase,
  25. public ScriptApiMainMenu
  26. {
  27. public:
  28. MainMenuScripting(GUIEngine* guiengine);
  29. // Global step handler to pass back async events
  30. void step();
  31. // Pass async events from engine to async threads
  32. u32 queueAsync(std::string &&serialized_func,
  33. std::string &&serialized_param);
  34. private:
  35. void initializeModApi(lua_State *L, int top);
  36. static void registerLuaClasses(lua_State *L, int top);
  37. AsyncEngine asyncEngine;
  38. };