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- # Look for Lua library to use
- # This selects LuaJIT by default
- option(ENABLE_LUAJIT "Enable LuaJIT support" TRUE)
- set(USE_LUAJIT FALSE)
- option(REQUIRE_LUAJIT "Require LuaJIT support" FALSE)
- if(REQUIRE_LUAJIT)
- set(ENABLE_LUAJIT TRUE)
- endif()
- if(ENABLE_LUAJIT)
- find_package(LuaJIT)
- if(LUAJIT_FOUND)
- set(USE_LUAJIT TRUE)
- message (STATUS "Using LuaJIT provided by system.")
- elseif(REQUIRE_LUAJIT)
- message(FATAL_ERROR "LuaJIT not found whereas REQUIRE_LUAJIT=\"TRUE\" is used.\n"
- "To continue, either install LuaJIT or do not use REQUIRE_LUAJIT=\"TRUE\".")
- endif()
- else()
- message (STATUS "LuaJIT detection disabled! (ENABLE_LUAJIT=0)")
- endif()
- if(NOT USE_LUAJIT)
- message(STATUS "LuaJIT not found, using bundled Lua.")
- set(LUA_LIBRARY lua)
- set(LUA_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/lib/lua/src)
- add_subdirectory(lib/lua)
- endif()
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