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- <?xml version="1.0" encoding="utf-8"?>
- <manifest xmlns:android="http://schemas.android.com/apk/res/android"
- xmlns:tools="http://schemas.android.com/tools"
- package="net.minetest.minetest"
- android:installLocation="auto">
- <uses-permission android:name="android.permission.INTERNET" />
- <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
- <!--
- `android:requestLegacyExternalStorage="true"` is workaround for using `/sdcard`
- instead of the `getFilesDir()` patch for assets. Check link below for more information:
- https://developer.android.com/training/data-storage/compatibility
- -->
- <application
- android:allowBackup="false"
- android:icon="@mipmap/ic_launcher"
- android:label="@string/label"
- android:requestLegacyExternalStorage="true"
- android:resizeableActivity="false"
- tools:ignore="UnusedAttribute">
- <meta-data
- android:name="android.max_aspect"
- android:value="3.0" />
- <activity
- android:name=".MainActivity"
- android:configChanges="orientation|keyboardHidden|navigation|screenSize"
- android:maxAspectRatio="3.0"
- android:screenOrientation="sensorLandscape"
- android:theme="@style/AppTheme">
- <intent-filter>
- <action android:name="android.intent.action.MAIN" />
- <category android:name="android.intent.category.LAUNCHER" />
- </intent-filter>
- </activity>
- <activity
- android:name=".GameActivity"
- android:configChanges="orientation|keyboard|keyboardHidden|navigation|screenSize|smallestScreenSize"
- android:hardwareAccelerated="true"
- android:launchMode="singleTask"
- android:maxAspectRatio="3.0"
- android:screenOrientation="sensorLandscape"
- android:theme="@style/AppTheme">
- <intent-filter>
- <action android:name="android.intent.action.MAIN" />
- </intent-filter>
- <meta-data
- android:name="android.app.lib_name"
- android:value="Minetest" />
- </activity>
- <service
- android:name=".UnzipService"
- android:enabled="true"
- android:exported="false" />
- </application>
- </manifest>
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