item.lua 21 KB

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  1. -- Minetest: builtin/item.lua
  2. local builtin_shared = ...
  3. local function copy_pointed_thing(pointed_thing)
  4. return {
  5. type = pointed_thing.type,
  6. above = vector.new(pointed_thing.above),
  7. under = vector.new(pointed_thing.under),
  8. ref = pointed_thing.ref,
  9. }
  10. end
  11. --
  12. -- Item definition helpers
  13. --
  14. function core.inventorycube(img1, img2, img3)
  15. img2 = img2 or img1
  16. img3 = img3 or img1
  17. return "[inventorycube"
  18. .. "{" .. img1:gsub("%^", "&")
  19. .. "{" .. img2:gsub("%^", "&")
  20. .. "{" .. img3:gsub("%^", "&")
  21. end
  22. function core.get_pointed_thing_position(pointed_thing, above)
  23. if pointed_thing.type == "node" then
  24. if above then
  25. -- The position where a node would be placed
  26. return pointed_thing.above
  27. end
  28. -- The position where a node would be dug
  29. return pointed_thing.under
  30. elseif pointed_thing.type == "object" then
  31. return pointed_thing.ref and pointed_thing.ref:get_pos()
  32. end
  33. end
  34. function core.dir_to_facedir(dir, is6d)
  35. --account for y if requested
  36. if is6d and math.abs(dir.y) > math.abs(dir.x) and math.abs(dir.y) > math.abs(dir.z) then
  37. --from above
  38. if dir.y < 0 then
  39. if math.abs(dir.x) > math.abs(dir.z) then
  40. if dir.x < 0 then
  41. return 19
  42. else
  43. return 13
  44. end
  45. else
  46. if dir.z < 0 then
  47. return 10
  48. else
  49. return 4
  50. end
  51. end
  52. --from below
  53. else
  54. if math.abs(dir.x) > math.abs(dir.z) then
  55. if dir.x < 0 then
  56. return 15
  57. else
  58. return 17
  59. end
  60. else
  61. if dir.z < 0 then
  62. return 6
  63. else
  64. return 8
  65. end
  66. end
  67. end
  68. --otherwise, place horizontally
  69. elseif math.abs(dir.x) > math.abs(dir.z) then
  70. if dir.x < 0 then
  71. return 3
  72. else
  73. return 1
  74. end
  75. else
  76. if dir.z < 0 then
  77. return 2
  78. else
  79. return 0
  80. end
  81. end
  82. end
  83. -- Table of possible dirs
  84. local facedir_to_dir = {
  85. {x= 0, y=0, z= 1},
  86. {x= 1, y=0, z= 0},
  87. {x= 0, y=0, z=-1},
  88. {x=-1, y=0, z= 0},
  89. {x= 0, y=-1, z= 0},
  90. {x= 0, y=1, z= 0},
  91. }
  92. -- Mapping from facedir value to index in facedir_to_dir.
  93. local facedir_to_dir_map = {
  94. [0]=1, 2, 3, 4,
  95. 5, 2, 6, 4,
  96. 6, 2, 5, 4,
  97. 1, 5, 3, 6,
  98. 1, 6, 3, 5,
  99. 1, 4, 3, 2,
  100. }
  101. function core.facedir_to_dir(facedir)
  102. return facedir_to_dir[facedir_to_dir_map[facedir % 32]]
  103. end
  104. function core.dir_to_wallmounted(dir)
  105. if math.abs(dir.y) > math.max(math.abs(dir.x), math.abs(dir.z)) then
  106. if dir.y < 0 then
  107. return 1
  108. else
  109. return 0
  110. end
  111. elseif math.abs(dir.x) > math.abs(dir.z) then
  112. if dir.x < 0 then
  113. return 3
  114. else
  115. return 2
  116. end
  117. else
  118. if dir.z < 0 then
  119. return 5
  120. else
  121. return 4
  122. end
  123. end
  124. end
  125. -- table of dirs in wallmounted order
  126. local wallmounted_to_dir = {
  127. [0] = {x = 0, y = 1, z = 0},
  128. {x = 0, y = -1, z = 0},
  129. {x = 1, y = 0, z = 0},
  130. {x = -1, y = 0, z = 0},
  131. {x = 0, y = 0, z = 1},
  132. {x = 0, y = 0, z = -1},
  133. }
  134. function core.wallmounted_to_dir(wallmounted)
  135. return wallmounted_to_dir[wallmounted % 8]
  136. end
  137. function core.dir_to_yaw(dir)
  138. return -math.atan2(dir.x, dir.z)
  139. end
  140. function core.yaw_to_dir(yaw)
  141. return {x = -math.sin(yaw), y = 0, z = math.cos(yaw)}
  142. end
  143. function core.is_colored_paramtype(ptype)
  144. return (ptype == "color") or (ptype == "colorfacedir") or
  145. (ptype == "colorwallmounted")
  146. end
  147. function core.strip_param2_color(param2, paramtype2)
  148. if not core.is_colored_paramtype(paramtype2) then
  149. return nil
  150. end
  151. if paramtype2 == "colorfacedir" then
  152. param2 = math.floor(param2 / 32) * 32
  153. elseif paramtype2 == "colorwallmounted" then
  154. param2 = math.floor(param2 / 8) * 8
  155. end
  156. -- paramtype2 == "color" requires no modification.
  157. return param2
  158. end
  159. function core.get_node_drops(node, toolname)
  160. -- Compatibility, if node is string
  161. local nodename = node
  162. local param2 = 0
  163. -- New format, if node is table
  164. if (type(node) == "table") then
  165. nodename = node.name
  166. param2 = node.param2
  167. end
  168. local def = core.registered_nodes[nodename]
  169. local drop = def and def.drop
  170. local ptype = def and def.paramtype2
  171. -- get color, if there is color (otherwise nil)
  172. local palette_index = core.strip_param2_color(param2, ptype)
  173. if drop == nil then
  174. -- default drop
  175. if palette_index then
  176. local stack = ItemStack(nodename)
  177. stack:get_meta():set_int("palette_index", palette_index)
  178. return {stack:to_string()}
  179. end
  180. return {nodename}
  181. elseif type(drop) == "string" then
  182. -- itemstring drop
  183. return drop ~= "" and {drop} or {}
  184. elseif drop.items == nil then
  185. -- drop = {} to disable default drop
  186. return {}
  187. end
  188. -- Extended drop table
  189. local got_items = {}
  190. local got_count = 0
  191. local _, item, tool
  192. for _, item in ipairs(drop.items) do
  193. local good_rarity = true
  194. local good_tool = true
  195. if item.rarity ~= nil then
  196. good_rarity = item.rarity < 1 or math.random(item.rarity) == 1
  197. end
  198. if item.tools ~= nil then
  199. good_tool = false
  200. end
  201. if item.tools ~= nil and toolname then
  202. for _, tool in ipairs(item.tools) do
  203. if tool:sub(1, 1) == '~' then
  204. good_tool = toolname:find(tool:sub(2)) ~= nil
  205. else
  206. good_tool = toolname == tool
  207. end
  208. if good_tool then
  209. break
  210. end
  211. end
  212. end
  213. if good_rarity and good_tool then
  214. got_count = got_count + 1
  215. for _, add_item in ipairs(item.items) do
  216. -- add color, if necessary
  217. if item.inherit_color and palette_index then
  218. local stack = ItemStack(add_item)
  219. stack:get_meta():set_int("palette_index", palette_index)
  220. add_item = stack:to_string()
  221. end
  222. got_items[#got_items+1] = add_item
  223. end
  224. if drop.max_items ~= nil and got_count == drop.max_items then
  225. break
  226. end
  227. end
  228. end
  229. return got_items
  230. end
  231. local function user_name(user)
  232. return user and user:get_player_name() or ""
  233. end
  234. local function is_protected(pos, name)
  235. return core.is_protected(pos, name) and
  236. not minetest.check_player_privs(name, "protection_bypass")
  237. end
  238. -- Returns a logging function. For empty names, does not log.
  239. local function make_log(name)
  240. return name ~= "" and core.log or function() end
  241. end
  242. function core.item_place_node(itemstack, placer, pointed_thing, param2,
  243. prevent_after_place)
  244. local def = itemstack:get_definition()
  245. if def.type ~= "node" or pointed_thing.type ~= "node" then
  246. return itemstack, false
  247. end
  248. local under = pointed_thing.under
  249. local oldnode_under = core.get_node_or_nil(under)
  250. local above = pointed_thing.above
  251. local oldnode_above = core.get_node_or_nil(above)
  252. local playername = user_name(placer)
  253. local log = make_log(playername)
  254. if not oldnode_under or not oldnode_above then
  255. log("info", playername .. " tried to place"
  256. .. " node in unloaded position " .. core.pos_to_string(above))
  257. return itemstack, false
  258. end
  259. local olddef_under = core.registered_nodes[oldnode_under.name]
  260. olddef_under = olddef_under or core.nodedef_default
  261. local olddef_above = core.registered_nodes[oldnode_above.name]
  262. olddef_above = olddef_above or core.nodedef_default
  263. if not olddef_above.buildable_to and not olddef_under.buildable_to then
  264. log("info", playername .. " tried to place"
  265. .. " node in invalid position " .. core.pos_to_string(above)
  266. .. ", replacing " .. oldnode_above.name)
  267. return itemstack, false
  268. end
  269. -- Place above pointed node
  270. local place_to = {x = above.x, y = above.y, z = above.z}
  271. -- If node under is buildable_to, place into it instead (eg. snow)
  272. if olddef_under.buildable_to then
  273. log("info", "node under is buildable to")
  274. place_to = {x = under.x, y = under.y, z = under.z}
  275. end
  276. if is_protected(place_to, playername) then
  277. log("action", playername
  278. .. " tried to place " .. def.name
  279. .. " at protected position "
  280. .. core.pos_to_string(place_to))
  281. core.record_protection_violation(place_to, playername)
  282. return itemstack
  283. end
  284. log("action", playername .. " places node "
  285. .. def.name .. " at " .. core.pos_to_string(place_to))
  286. local oldnode = core.get_node(place_to)
  287. local newnode = {name = def.name, param1 = 0, param2 = param2 or 0}
  288. -- Calculate direction for wall mounted stuff like torches and signs
  289. if def.place_param2 ~= nil then
  290. newnode.param2 = def.place_param2
  291. elseif (def.paramtype2 == "wallmounted" or
  292. def.paramtype2 == "colorwallmounted") and not param2 then
  293. local dir = {
  294. x = under.x - above.x,
  295. y = under.y - above.y,
  296. z = under.z - above.z
  297. }
  298. newnode.param2 = core.dir_to_wallmounted(dir)
  299. -- Calculate the direction for furnaces and chests and stuff
  300. elseif (def.paramtype2 == "facedir" or
  301. def.paramtype2 == "colorfacedir") and not param2 then
  302. local placer_pos = placer and placer:get_pos()
  303. if placer_pos then
  304. local dir = {
  305. x = above.x - placer_pos.x,
  306. y = above.y - placer_pos.y,
  307. z = above.z - placer_pos.z
  308. }
  309. newnode.param2 = core.dir_to_facedir(dir)
  310. log("action", "facedir: " .. newnode.param2)
  311. end
  312. end
  313. local metatable = itemstack:get_meta():to_table().fields
  314. -- Transfer color information
  315. if metatable.palette_index and not def.place_param2 then
  316. local color_divisor = nil
  317. if def.paramtype2 == "color" then
  318. color_divisor = 1
  319. elseif def.paramtype2 == "colorwallmounted" then
  320. color_divisor = 8
  321. elseif def.paramtype2 == "colorfacedir" then
  322. color_divisor = 32
  323. end
  324. if color_divisor then
  325. local color = math.floor(metatable.palette_index / color_divisor)
  326. local other = newnode.param2 % color_divisor
  327. newnode.param2 = color * color_divisor + other
  328. end
  329. end
  330. -- Check if the node is attached and if it can be placed there
  331. if core.get_item_group(def.name, "attached_node") ~= 0 and
  332. not builtin_shared.check_attached_node(place_to, newnode) then
  333. log("action", "attached node " .. def.name ..
  334. " can not be placed at " .. core.pos_to_string(place_to))
  335. return itemstack, false
  336. end
  337. -- Add node and update
  338. core.add_node(place_to, newnode)
  339. local take_item = true
  340. -- Run callback
  341. if def.after_place_node and not prevent_after_place then
  342. -- Deepcopy place_to and pointed_thing because callback can modify it
  343. local place_to_copy = {x=place_to.x, y=place_to.y, z=place_to.z}
  344. local pointed_thing_copy = copy_pointed_thing(pointed_thing)
  345. if def.after_place_node(place_to_copy, placer, itemstack,
  346. pointed_thing_copy) then
  347. take_item = false
  348. end
  349. end
  350. -- Run script hook
  351. for _, callback in ipairs(core.registered_on_placenodes) do
  352. -- Deepcopy pos, node and pointed_thing because callback can modify them
  353. local place_to_copy = {x=place_to.x, y=place_to.y, z=place_to.z}
  354. local newnode_copy = {name=newnode.name, param1=newnode.param1, param2=newnode.param2}
  355. local oldnode_copy = {name=oldnode.name, param1=oldnode.param1, param2=oldnode.param2}
  356. local pointed_thing_copy = copy_pointed_thing(pointed_thing)
  357. if callback(place_to_copy, newnode_copy, placer, oldnode_copy, itemstack, pointed_thing_copy) then
  358. take_item = false
  359. end
  360. end
  361. if take_item then
  362. itemstack:take_item()
  363. end
  364. return itemstack, true
  365. end
  366. function core.item_place_object(itemstack, placer, pointed_thing)
  367. local pos = core.get_pointed_thing_position(pointed_thing, true)
  368. if pos ~= nil then
  369. local item = itemstack:take_item()
  370. core.add_item(pos, item)
  371. end
  372. return itemstack
  373. end
  374. function core.item_place(itemstack, placer, pointed_thing, param2)
  375. -- Call on_rightclick if the pointed node defines it
  376. if pointed_thing.type == "node" and placer and
  377. not placer:get_player_control().sneak then
  378. local n = core.get_node(pointed_thing.under)
  379. local nn = n.name
  380. if core.registered_nodes[nn] and core.registered_nodes[nn].on_rightclick then
  381. return core.registered_nodes[nn].on_rightclick(pointed_thing.under, n,
  382. placer, itemstack, pointed_thing) or itemstack, false
  383. end
  384. end
  385. if itemstack:get_definition().type == "node" then
  386. return core.item_place_node(itemstack, placer, pointed_thing, param2)
  387. end
  388. return itemstack
  389. end
  390. function core.item_secondary_use(itemstack, placer)
  391. return itemstack
  392. end
  393. function core.item_drop(itemstack, dropper, pos)
  394. local dropper_is_player = dropper and dropper:is_player()
  395. local p = table.copy(pos)
  396. local cnt = itemstack:get_count()
  397. if dropper_is_player then
  398. p.y = p.y + 1.2
  399. end
  400. local item = itemstack:take_item(cnt)
  401. local obj = core.add_item(p, item)
  402. if obj then
  403. if dropper_is_player then
  404. local dir = dropper:get_look_dir()
  405. dir.x = dir.x * 2.9
  406. dir.y = dir.y * 2.9 + 2
  407. dir.z = dir.z * 2.9
  408. obj:set_velocity(dir)
  409. obj:get_luaentity().dropped_by = dropper:get_player_name()
  410. end
  411. return itemstack
  412. end
  413. -- If we reach this, adding the object to the
  414. -- environment failed
  415. end
  416. function core.do_item_eat(hp_change, replace_with_item, itemstack, user, pointed_thing)
  417. for _, callback in pairs(core.registered_on_item_eats) do
  418. local result = callback(hp_change, replace_with_item, itemstack, user, pointed_thing)
  419. if result then
  420. return result
  421. end
  422. end
  423. if itemstack:take_item() ~= nil then
  424. user:set_hp(user:get_hp() + hp_change)
  425. if replace_with_item then
  426. if itemstack:is_empty() then
  427. itemstack:add_item(replace_with_item)
  428. else
  429. local inv = user:get_inventory()
  430. -- Check if inv is null, since non-players don't have one
  431. if inv and inv:room_for_item("main", {name=replace_with_item}) then
  432. inv:add_item("main", replace_with_item)
  433. else
  434. local pos = user:get_pos()
  435. pos.y = math.floor(pos.y + 0.5)
  436. core.add_item(pos, replace_with_item)
  437. end
  438. end
  439. end
  440. end
  441. return itemstack
  442. end
  443. function core.item_eat(hp_change, replace_with_item)
  444. return function(itemstack, user, pointed_thing) -- closure
  445. if user then
  446. return core.do_item_eat(hp_change, replace_with_item, itemstack, user, pointed_thing)
  447. end
  448. end
  449. end
  450. function core.node_punch(pos, node, puncher, pointed_thing)
  451. -- Run script hook
  452. for _, callback in ipairs(core.registered_on_punchnodes) do
  453. -- Copy pos and node because callback can modify them
  454. local pos_copy = vector.new(pos)
  455. local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
  456. local pointed_thing_copy = pointed_thing and copy_pointed_thing(pointed_thing) or nil
  457. callback(pos_copy, node_copy, puncher, pointed_thing_copy)
  458. end
  459. end
  460. function core.handle_node_drops(pos, drops, digger)
  461. -- Add dropped items to object's inventory
  462. local inv = digger and digger:get_inventory()
  463. local give_item
  464. if inv then
  465. give_item = function(item)
  466. return inv:add_item("main", item)
  467. end
  468. else
  469. give_item = function(item)
  470. -- itemstring to ItemStack for left:is_empty()
  471. return ItemStack(item)
  472. end
  473. end
  474. for _, dropped_item in pairs(drops) do
  475. local left = give_item(dropped_item)
  476. if not left:is_empty() then
  477. local p = {
  478. x = pos.x + math.random()/2-0.25,
  479. y = pos.y + math.random()/2-0.25,
  480. z = pos.z + math.random()/2-0.25,
  481. }
  482. core.add_item(p, left)
  483. end
  484. end
  485. end
  486. function core.node_dig(pos, node, digger)
  487. local diggername = user_name(digger)
  488. local log = make_log(diggername)
  489. local def = core.registered_nodes[node.name]
  490. if def and (not def.diggable or
  491. (def.can_dig and not def.can_dig(pos, digger))) then
  492. log("info", diggername .. " tried to dig "
  493. .. node.name .. " which is not diggable "
  494. .. core.pos_to_string(pos))
  495. return
  496. end
  497. if is_protected(pos, diggername) then
  498. log("action", diggername
  499. .. " tried to dig " .. node.name
  500. .. " at protected position "
  501. .. core.pos_to_string(pos))
  502. core.record_protection_violation(pos, diggername)
  503. return
  504. end
  505. log('action', diggername .. " digs "
  506. .. node.name .. " at " .. core.pos_to_string(pos))
  507. local wielded = digger and digger:get_wielded_item()
  508. local drops = core.get_node_drops(node, wielded and wielded:get_name())
  509. if wielded then
  510. local wdef = wielded:get_definition()
  511. local tp = wielded:get_tool_capabilities()
  512. local dp = core.get_dig_params(def and def.groups, tp)
  513. if wdef and wdef.after_use then
  514. wielded = wdef.after_use(wielded, digger, node, dp) or wielded
  515. else
  516. -- Wear out tool
  517. if not core.settings:get_bool("creative_mode") then
  518. wielded:add_wear(dp.wear)
  519. if wielded:get_count() == 0 and wdef.sound and wdef.sound.breaks then
  520. core.sound_play(wdef.sound.breaks, {pos = pos, gain = 0.5})
  521. end
  522. end
  523. end
  524. digger:set_wielded_item(wielded)
  525. end
  526. -- Check to see if metadata should be preserved.
  527. if def and def.preserve_metadata then
  528. local oldmeta = core.get_meta(pos):to_table().fields
  529. -- Copy pos and node because the callback can modify them.
  530. local pos_copy = {x=pos.x, y=pos.y, z=pos.z}
  531. local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
  532. local drop_stacks = {}
  533. for k, v in pairs(drops) do
  534. drop_stacks[k] = ItemStack(v)
  535. end
  536. drops = drop_stacks
  537. def.preserve_metadata(pos_copy, node_copy, oldmeta, drops)
  538. end
  539. -- Handle drops
  540. core.handle_node_drops(pos, drops, digger)
  541. local oldmetadata = nil
  542. if def and def.after_dig_node then
  543. oldmetadata = core.get_meta(pos):to_table()
  544. end
  545. -- Remove node and update
  546. core.remove_node(pos)
  547. -- Run callback
  548. if def and def.after_dig_node then
  549. -- Copy pos and node because callback can modify them
  550. local pos_copy = {x=pos.x, y=pos.y, z=pos.z}
  551. local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
  552. def.after_dig_node(pos_copy, node_copy, oldmetadata, digger)
  553. end
  554. -- Run script hook
  555. local _, callback
  556. for _, callback in ipairs(core.registered_on_dignodes) do
  557. local origin = core.callback_origins[callback]
  558. if origin then
  559. core.set_last_run_mod(origin.mod)
  560. --print("Running " .. tostring(callback) ..
  561. -- " (a " .. origin.name .. " callback in " .. origin.mod .. ")")
  562. else
  563. --print("No data associated with callback")
  564. end
  565. -- Copy pos and node because callback can modify them
  566. local pos_copy = {x=pos.x, y=pos.y, z=pos.z}
  567. local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
  568. callback(pos_copy, node_copy, digger)
  569. end
  570. end
  571. function core.itemstring_with_palette(item, palette_index)
  572. local stack = ItemStack(item) -- convert to ItemStack
  573. stack:get_meta():set_int("palette_index", palette_index)
  574. return stack:to_string()
  575. end
  576. function core.itemstring_with_color(item, colorstring)
  577. local stack = ItemStack(item) -- convert to ItemStack
  578. stack:get_meta():set_string("color", colorstring)
  579. return stack:to_string()
  580. end
  581. -- This is used to allow mods to redefine core.item_place and so on
  582. -- NOTE: This is not the preferred way. Preferred way is to provide enough
  583. -- callbacks to not require redefining global functions. -celeron55
  584. local function redef_wrapper(table, name)
  585. return function(...)
  586. return table[name](...)
  587. end
  588. end
  589. --
  590. -- Item definition defaults
  591. --
  592. core.nodedef_default = {
  593. -- Item properties
  594. type="node",
  595. -- name intentionally not defined here
  596. description = "",
  597. groups = {},
  598. inventory_image = "",
  599. wield_image = "",
  600. wield_scale = {x=1,y=1,z=1},
  601. stack_max = 99,
  602. usable = false,
  603. liquids_pointable = false,
  604. tool_capabilities = nil,
  605. node_placement_prediction = nil,
  606. -- Interaction callbacks
  607. on_place = redef_wrapper(core, 'item_place'), -- core.item_place
  608. on_drop = redef_wrapper(core, 'item_drop'), -- core.item_drop
  609. on_use = nil,
  610. can_dig = nil,
  611. on_punch = redef_wrapper(core, 'node_punch'), -- core.node_punch
  612. on_rightclick = nil,
  613. on_dig = redef_wrapper(core, 'node_dig'), -- core.node_dig
  614. on_receive_fields = nil,
  615. on_metadata_inventory_move = core.node_metadata_inventory_move_allow_all,
  616. on_metadata_inventory_offer = core.node_metadata_inventory_offer_allow_all,
  617. on_metadata_inventory_take = core.node_metadata_inventory_take_allow_all,
  618. -- Node properties
  619. drawtype = "normal",
  620. visual_scale = 1.0,
  621. -- Don't define these because otherwise the old tile_images and
  622. -- special_materials wouldn't be read
  623. --tiles ={""},
  624. --special_tiles = {
  625. -- {name="", backface_culling=true},
  626. -- {name="", backface_culling=true},
  627. --},
  628. alpha = 255,
  629. post_effect_color = {a=0, r=0, g=0, b=0},
  630. paramtype = "none",
  631. paramtype2 = "none",
  632. is_ground_content = true,
  633. sunlight_propagates = false,
  634. walkable = true,
  635. pointable = true,
  636. diggable = true,
  637. climbable = false,
  638. buildable_to = false,
  639. floodable = false,
  640. liquidtype = "none",
  641. liquid_alternative_flowing = "",
  642. liquid_alternative_source = "",
  643. liquid_viscosity = 0,
  644. drowning = 0,
  645. light_source = 0,
  646. damage_per_second = 0,
  647. selection_box = {type="regular"},
  648. legacy_facedir_simple = false,
  649. legacy_wallmounted = false,
  650. }
  651. core.craftitemdef_default = {
  652. type="craft",
  653. -- name intentionally not defined here
  654. description = "",
  655. groups = {},
  656. inventory_image = "",
  657. wield_image = "",
  658. wield_scale = {x=1,y=1,z=1},
  659. stack_max = 99,
  660. liquids_pointable = false,
  661. tool_capabilities = nil,
  662. -- Interaction callbacks
  663. on_place = redef_wrapper(core, 'item_place'), -- core.item_place
  664. on_drop = redef_wrapper(core, 'item_drop'), -- core.item_drop
  665. on_secondary_use = redef_wrapper(core, 'item_secondary_use'),
  666. on_use = nil,
  667. }
  668. core.tooldef_default = {
  669. type="tool",
  670. -- name intentionally not defined here
  671. description = "",
  672. groups = {},
  673. inventory_image = "",
  674. wield_image = "",
  675. wield_scale = {x=1,y=1,z=1},
  676. stack_max = 1,
  677. liquids_pointable = false,
  678. tool_capabilities = nil,
  679. -- Interaction callbacks
  680. on_place = redef_wrapper(core, 'item_place'), -- core.item_place
  681. on_secondary_use = redef_wrapper(core, 'item_secondary_use'),
  682. on_drop = redef_wrapper(core, 'item_drop'), -- core.item_drop
  683. on_use = nil,
  684. }
  685. core.noneitemdef_default = { -- This is used for the hand and unknown items
  686. type="none",
  687. -- name intentionally not defined here
  688. description = "",
  689. groups = {},
  690. inventory_image = "",
  691. wield_image = "",
  692. wield_scale = {x=1,y=1,z=1},
  693. stack_max = 99,
  694. liquids_pointable = false,
  695. tool_capabilities = nil,
  696. -- Interaction callbacks
  697. on_place = redef_wrapper(core, 'item_place'),
  698. on_secondary_use = redef_wrapper(core, 'item_secondary_use'),
  699. on_drop = nil,
  700. on_use = nil,
  701. }