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- // Copyright (C) 2002-2012 Nikolaus Gebhardt
- // This file is part of the "Irrlicht Engine" and the "irrXML" project.
- // For conditions of distribution and use, see copyright notice in irrlicht.h and irrXML.h
- #pragma once
- #include <algorithm>
- #include <iterator>
- #include <vector>
- #include "irrTypes.h"
- #include "irrMath.h"
- namespace irr
- {
- namespace core
- {
- //! Self reallocating template array (like stl vector) with additional features.
- /** Some features are: Heap sorting, binary search methods, easier debugging.
- */
- template <class T>
- class array
- {
- public:
- static_assert(!std::is_same<T, bool>::value,
- "irr::core::array<T> with T = bool not supported. Use std::vector instead.");
- //! Default constructor for empty array.
- array() :
- m_data(), is_sorted(true)
- {
- }
- //! Constructs an array and allocates an initial chunk of memory.
- /** \param start_count Amount of elements to pre-allocate. */
- explicit array(u32 start_count) :
- m_data(), is_sorted(true)
- {
- m_data.reserve(start_count);
- }
- //! Copy constructor
- array(const array<T> &other) :
- m_data(other.m_data), is_sorted(other.is_sorted)
- {
- }
- //! Move constructor
- array(std::vector<T> &&data) :
- m_data(std::move(data)), is_sorted(false) {}
- //! Reallocates the array, make it bigger or smaller.
- /** \param new_size New size of array.
- \param canShrink Specifies whether the array is reallocated even if
- enough space is available. Setting this flag to false can speed up
- array usage, but may use more memory than required by the data.
- */
- void reallocate(u32 new_size, bool canShrink = true)
- {
- size_t allocated = m_data.capacity();
- if (new_size < allocated) {
- if (canShrink)
- m_data.resize(new_size);
- } else {
- m_data.reserve(new_size);
- }
- }
- //! Adds an element at back of array.
- /** If the array is too small to add this new element it is made bigger.
- \param element: Element to add at the back of the array. */
- void push_back(const T &element)
- {
- m_data.push_back(element);
- is_sorted = false;
- }
- void push_back(T &&element)
- {
- m_data.push_back(std::move(element));
- is_sorted = false;
- }
- //! Adds an element at the front of the array.
- /** If the array is to small to add this new element, the array is
- made bigger. Please note that this is slow, because the whole array
- needs to be copied for this.
- \param element Element to add at the back of the array. */
- void push_front(const T &element)
- {
- m_data.insert(m_data.begin(), element);
- is_sorted = false;
- }
- void push_front(T &&element)
- {
- m_data.insert(m_data.begin(), std::move(element));
- is_sorted = false;
- }
- //! Insert item into array at specified position.
- /**
- \param element: Element to be inserted
- \param index: Where position to insert the new element. */
- void insert(const T &element, u32 index = 0)
- {
- _IRR_DEBUG_BREAK_IF(index > m_data.size()) // access violation
- auto pos = std::next(m_data.begin(), index);
- m_data.insert(pos, element);
- is_sorted = false;
- }
- //! Clears the array and deletes all allocated memory.
- void clear()
- {
- // vector::clear() reduces the size to 0, but doesn't free memory.
- // This swap is guaranteed to delete the allocated memory.
- std::vector<T>().swap(m_data);
- is_sorted = true;
- }
- //! Set (copy) data from given memory block
- /** \param newData data to set, must have newSize elements
- \param newSize Amount of elements in newData
- \param canShrink When true we reallocate the array even it can shrink.
- May reduce memory usage, but call is more whenever size changes.
- \param newDataIsSorted Info if you pass sorted/unsorted data
- */
- void set_data(const T *newData, u32 newSize, bool newDataIsSorted = false, bool canShrink = false)
- {
- m_data.resize(newSize);
- if (canShrink) {
- m_data.shrink_to_fit();
- }
- std::copy(newData, newData + newSize, m_data.begin());
- is_sorted = newDataIsSorted;
- }
- //! Compare if given data block is identical to the data in our array
- /** Like operator ==, but without the need to create the array
- \param otherData Address to data against which we compare, must contain size elements
- \param size Amount of elements in otherData */
- bool equals(const T *otherData, u32 size) const
- {
- if (m_data.size() != size)
- return false;
- return std::equal(m_data.begin(), m_data.end(), otherData);
- }
- //! Sets the size of the array and allocates new elements if necessary.
- /** \param usedNow Amount of elements now used. */
- void set_used(u32 usedNow)
- {
- m_data.resize(usedNow);
- }
- //! Assignment operator
- const array<T> &operator=(const array<T> &other)
- {
- if (this == &other)
- return *this;
- m_data = other.m_data;
- is_sorted = other.is_sorted;
- return *this;
- }
- array<T> &operator=(const std::vector<T> &other)
- {
- m_data = other;
- is_sorted = false;
- return *this;
- }
- //! Equality operator
- bool operator==(const array<T> &other) const
- {
- return equals(other.const_pointer(), other.size());
- }
- //! Inequality operator
- bool operator!=(const array<T> &other) const
- {
- return !(*this == other);
- }
- //! Direct access operator
- T &operator[](u32 index)
- {
- _IRR_DEBUG_BREAK_IF(index >= m_data.size()) // access violation
- return m_data[index];
- }
- //! Direct const access operator
- const T &operator[](u32 index) const
- {
- _IRR_DEBUG_BREAK_IF(index >= m_data.size()) // access violation
- return m_data[index];
- }
- //! Gets last element.
- T &getLast()
- {
- _IRR_DEBUG_BREAK_IF(m_data.empty()) // access violation
- return m_data.back();
- }
- //! Gets last element
- const T &getLast() const
- {
- _IRR_DEBUG_BREAK_IF(m_data.empty()) // access violation
- return m_data.back();
- }
- //! Gets a pointer to the array.
- /** \return Pointer to the array. */
- T *pointer()
- {
- return m_data.empty() ? nullptr : &m_data[0];
- }
- //! Gets a const pointer to the array.
- /** \return Pointer to the array. */
- const T *const_pointer() const
- {
- return m_data.empty() ? nullptr : &m_data[0];
- }
- //! Get number of occupied elements of the array.
- /** \return Size of elements in the array which are actually occupied. */
- u32 size() const
- {
- return static_cast<u32>(m_data.size());
- }
- //! Get amount of memory allocated.
- /** \return Amount of memory allocated. The amount of bytes
- allocated would be allocated_size() * sizeof(ElementTypeUsed); */
- u32 allocated_size() const
- {
- return m_data.capacity();
- }
- //! Check if array is empty.
- /** \return True if the array is empty false if not. */
- bool empty() const
- {
- return m_data.empty();
- }
- //! Sorts the array using heapsort.
- /** There is no additional memory waste and the algorithm performs
- O(n*log n) in worst case. */
- void sort()
- {
- if (!is_sorted) {
- std::sort(m_data.begin(), m_data.end());
- is_sorted = true;
- }
- }
- //! Performs a binary search for an element, returns -1 if not found.
- /** The array will be sorted before the binary search if it is not
- already sorted. Caution is advised! Be careful not to call this on
- unsorted const arrays, or the slower method will be used.
- \param element Element to search for.
- \return Position of the searched element if it was found,
- otherwise -1 is returned. */
- s32 binary_search(const T &element)
- {
- sort();
- return binary_search(element, 0, (s32)m_data.size() - 1);
- }
- //! Performs a binary search for an element if possible, returns -1 if not found.
- /** This method is for const arrays and so cannot call sort(), if the array is
- not sorted then linear_search will be used instead. Potentially very slow!
- \param element Element to search for.
- \return Position of the searched element if it was found,
- otherwise -1 is returned. */
- s32 binary_search(const T &element) const
- {
- if (is_sorted)
- return binary_search(element, 0, (s32)m_data.size() - 1);
- else
- return linear_search(element);
- }
- //! Performs a binary search for an element, returns -1 if not found.
- /** \param element: Element to search for.
- \param left First left index
- \param right Last right index.
- \return Position of the searched element if it was found, otherwise -1
- is returned. */
- s32 binary_search(const T &element, s32 left, s32 right) const
- {
- if (left > right)
- return -1;
- auto lpos = std::next(m_data.begin(), left);
- auto rpos = std::next(m_data.begin(), right);
- auto it = std::lower_bound(lpos, rpos, element);
- // *it = first element in [first, last) that is >= element, or last if not found.
- if (*it < element || element < *it)
- return -1;
- return static_cast<u32>(it - m_data.begin());
- }
- //! Performs a binary search for an element, returns -1 if not found.
- //! it is used for searching a multiset
- /** The array will be sorted before the binary search if it is not
- already sorted.
- \param element Element to search for.
- \param &last return lastIndex of equal elements
- \return Position of the first searched element if it was found,
- otherwise -1 is returned. */
- s32 binary_search_multi(const T &element, s32 &last)
- {
- sort();
- auto iters = std::equal_range(m_data.begin(), m_data.end(), element);
- if (iters.first == iters.second)
- return -1;
- last = static_cast<s32>((iters.second - m_data.begin()) - 1);
- return static_cast<s32>(iters.first - m_data.begin());
- }
- //! Finds an element in linear time, which is very slow.
- /** Use binary_search for faster finding. Only works if ==operator is
- implemented.
- \param element Element to search for.
- \return Position of the searched element if it was found, otherwise -1
- is returned. */
- s32 linear_search(const T &element) const
- {
- auto it = std::find(m_data.begin(), m_data.end(), element);
- if (it == m_data.end())
- return -1;
- return static_cast<u32>(it - m_data.begin());
- }
- //! Finds an element in linear time, which is very slow.
- /** Use binary_search for faster finding. Only works if ==operator is
- implemented.
- \param element: Element to search for.
- \return Position of the searched element if it was found, otherwise -1
- is returned. */
- s32 linear_reverse_search(const T &element) const
- {
- auto it = std::find(m_data.rbegin(), m_data.rend(), element);
- if (it == m_data.rend())
- return -1;
- size_t offset = it - m_data.rbegin();
- return m_data.size() - offset - 1;
- }
- //! Erases an element from the array.
- /** May be slow, because all elements following after the erased
- element have to be copied.
- \param index: Index of element to be erased. */
- void erase(u32 index)
- {
- _IRR_DEBUG_BREAK_IF(index >= m_data.size()) // access violation
- auto it = std::next(m_data.begin(), index);
- m_data.erase(it);
- }
- //! Erases some elements from the array.
- /** May be slow, because all elements following after the erased
- element have to be copied.
- \param index: Index of the first element to be erased.
- \param count: Amount of elements to be erased. */
- void erase(u32 index, s32 count)
- {
- if (index >= m_data.size() || count < 1)
- return;
- count = core::min_(count, (s32)m_data.size() - (s32)index);
- auto first = std::next(m_data.begin(), index);
- auto last = std::next(first, count);
- m_data.erase(first, last);
- }
- //! Sets if the array is sorted
- void set_sorted(bool _is_sorted)
- {
- is_sorted = _is_sorted;
- }
- //! Swap the content of this array container with the content of another array
- /** Afterward this object will contain the content of the other object and the other
- object will contain the content of this object.
- \param other Swap content with this object */
- void swap(array<T> &other)
- {
- m_data.swap(other.m_data);
- std::swap(is_sorted, other.is_sorted);
- }
- typedef T value_type;
- typedef u32 size_type;
- private:
- std::vector<T> m_data;
- bool is_sorted;
- };
- } // end namespace core
- } // end namespace irr
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