TheTermos ebb721a476 Fix player controls only being applied for the first move 3 years ago
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meshgen 5f1cd555cd Move client-specific files to 'src/client' (#7902) 5 years ago
render 037422fdba Modernize include guards and add missing ones (#9898) 4 years ago
CMakeLists.txt eda35100b6 Add an activeobject manager to hold active objects (#7939) 5 years ago
activeobjectmgr.cpp cbcb9e0b1c ContentCAO: Fix segfault on quit (attached) 4 years ago
activeobjectmgr.h eda35100b6 Add an activeobject manager to hold active objects (#7939) 5 years ago
camera.cpp dc6318b84a Apply camera smoothing to 'air stepheight' (#10025) 3 years ago
camera.h e0ea87f1f3 set_fov: Add support for time-based transitions (#9705) 4 years ago
client.cpp ebb721a476 Fix player controls only being applied for the first move 3 years ago
client.h 2424dfe007 Server pushing media at runtime (#9961) 4 years ago
clientenvironment.cpp ebb721a476 Fix player controls only being applied for the first move 3 years ago
clientenvironment.h 81c2370c8b Attachments: Fix attachments to temporary removed objects (#8989) 4 years ago
clientevent.h 1357ea1da2 Cleanup of particle & particlespawner structures and code (#9893) 4 years ago
clientlauncher.cpp f1a05d0f71 Fix broken client if openal cannot be opened (#9804) 4 years ago
clientlauncher.h 921151d97a C++ modernize: Pragma once (#6264) 6 years ago
clientmap.cpp 6ada090bb0 Occlusion: Check for light_propagates and do mapblock bounds checks 4 years ago
clientmap.h 539f016c1b Better F6 profiler (#8750) 4 years ago
clientmedia.cpp 2424dfe007 Server pushing media at runtime (#9961) 4 years ago
clientmedia.h 2424dfe007 Server pushing media at runtime (#9961) 4 years ago
clientobject.cpp 5f1cd555cd Move client-specific files to 'src/client' (#7902) 5 years ago
clientobject.h 3f0cbbc372 Use multiple light positions for CAO lighting 4 years ago
clientsimpleobject.h 35e778ee9f Move clientsimpleobject.h to client folder (#9630) 4 years ago
clouds.cpp 539f016c1b Better F6 profiler (#8750) 4 years ago
clouds.h 5f1cd555cd Move client-specific files to 'src/client' (#7902) 5 years ago
content_cao.cpp 7be082f9a8 Fix bone-attached entities (#10015) 3 years ago
content_cao.h 57df895cf9 ParticleSpawner: Fix crash when attaching to invisible entity 3 years ago
content_cso.cpp 86d7f84b89 Merge pull request #8776 from osjc/FixGetNode 4 years ago
content_cso.h 5f1cd555cd Move client-specific files to 'src/client' (#7902) 5 years ago
content_mapblock.cpp 64380cf92e Fix build error on Ubuntu 16.04 4 years ago
content_mapblock.h 5f1cd555cd Move client-specific files to 'src/client' (#7902) 5 years ago
event_manager.h ce873108aa Client eventmanager refactor (#7179) 6 years ago
filecache.cpp 2424dfe007 Server pushing media at runtime (#9961) 4 years ago
filecache.h 2424dfe007 Server pushing media at runtime (#9961) 4 years ago
fontengine.cpp de73f989eb Overall improvements to log messages (#9598) 4 years ago
fontengine.h 388ea737f5 Clean up font caching, fix bitmap fonts 4 years ago
game.cpp e7e065f553 Exposing the zoom key to Lua API (#9903) 4 years ago
game.h 5f1cd555cd Move client-specific files to 'src/client' (#7902) 5 years ago
gameui.cpp a9b74f4c39 Add chat_font_size setting (#9736) 4 years ago
gameui.h fa6bc699bc Hide chat when console is open (#8656) 4 years ago
guiscalingfilter.cpp 5506e97ed8 Formspec: draw order and clipping for all elements (#8740) 4 years ago
guiscalingfilter.h 5506e97ed8 Formspec: draw order and clipping for all elements (#8740) 4 years ago
hud.cpp 7ec0e3df35 Fix HUD scaling (#9721) 4 years ago
hud.h 7ec0e3df35 Fix HUD scaling (#9721) 4 years ago
imagefilters.cpp f849917bbe imageScaleNNAA: Fix image clipping on rect- instead of image dimensions (#9896) 4 years ago
imagefilters.h 5f1cd555cd Move client-specific files to 'src/client' (#7902) 5 years ago
inputhandler.cpp aa5ec2ec02 Extend pitch fly mode to swimming (#7943) 5 years ago
inputhandler.h 99c9e7a986 Game refactor [4/X]: keycache is now owned by InputHandler 6 years ago
joystick_controller.cpp 20a85d76d9 Move files to subdirectories (#6599) 6 years ago
joystick_controller.h eab652fd52 Fix some gcc 7.3 reported warnings 6 years ago
keycode.cpp 625b100593 Add comments for translators (#9510) 4 years ago
keycode.h 5f1cd555cd Move client-specific files to 'src/client' (#7902) 5 years ago
keys.h aa5ec2ec02 Extend pitch fly mode to swimming (#7943) 5 years ago
localplayer.cpp 0ab580810c Reset touching_ground when in free_move 4 years ago
localplayer.h 45999b74e6 Camera: Fix shooting line offsets (#9681) 4 years ago
mapblock_mesh.cpp 5311a27523 Silence GCC warning in mapblock_mesh 4 years ago
mapblock_mesh.h 5f1cd555cd Move client-specific files to 'src/client' (#7902) 5 years ago
mesh.cpp 3a6dfda358 Make shading of CAOs optional (#10033) 4 years ago
mesh.h fe1f72ab0a Recalculate mesh normals for CAOs (#10000) 4 years ago
mesh_generator_thread.cpp 539f016c1b Better F6 profiler (#8750) 4 years ago
mesh_generator_thread.h 5f1cd555cd Move client-specific files to 'src/client' (#7902) 5 years ago
minimap.cpp ded5da7800 Restore intended functionality to minimap markers (#8819) 4 years ago
minimap.h 5f1cd555cd Move client-specific files to 'src/client' (#7902) 5 years ago
particles.cpp 57df895cf9 ParticleSpawner: Fix crash when attaching to invisible entity 3 years ago
particles.h 9d6e7e48d6 Implement spawning particles with node texture appearance 4 years ago
renderingengine.cpp 6ba44d7452 Android: add OpenGL ES 2 support (#9715) 4 years ago
renderingengine.h 3d516079eb Provide Xorg/net wm process ID (#7445) 6 years ago
shader.cpp 3a6dfda358 Make shading of CAOs optional (#10033) 4 years ago
shader.h 6958071f49 Basic model shading (#9374) 4 years ago
sky.cpp 471e567657 Value copy / allocation optimizations mostly in server, SAO and serialize code 4 years ago
sky.h 471e567657 Value copy / allocation optimizations mostly in server, SAO and serialize code 4 years ago
sound.cpp 4fd9715876 Cleanup sound manager class (#7158) 6 years ago
sound.h 4fd9715876 Cleanup sound manager class (#7158) 6 years ago
sound_openal.cpp f1a05d0f71 Fix broken client if openal cannot be opened (#9804) 4 years ago
sound_openal.h 4fd9715876 Cleanup sound manager class (#7158) 6 years ago
tile.cpp c47a680db7 Stop wasting memory on identical textures when texture filtering is disabled 4 years ago
tile.h 3a6dfda358 Make shading of CAOs optional (#10033) 4 years ago
wieldmesh.cpp fe3e69eb40 Fix broken coloring of wielditems (#9969) 4 years ago
wieldmesh.h cdbe3c5e57 Reuse object_shader for "wielditem" and "item" entity drawtypes (#9537) 4 years ago