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- /*
- Minetest
- Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU Lesser General Public License as published by
- the Free Software Foundation; either version 2.1 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU Lesser General Public License for more details.
- You should have received a copy of the GNU Lesser General Public License along
- with this program; if not, write to the Free Software Foundation, Inc.,
- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
- */
- #pragma once
- #include "cpp_api/s_base.h"
- #include <set>
- class ScriptApiServer
- : virtual public ScriptApiBase
- {
- public:
- // Calls on_chat_message handlers
- // Returns true if script handled message
- bool on_chat_message(const std::string &name, const std::string &message);
- // Calls when mods are loaded
- void on_mods_loaded();
- // Calls on_shutdown handlers
- void on_shutdown();
- // Calls core.format_chat_message
- std::string formatChatMessage(const std::string &name,
- const std::string &message);
- /* auth */
- bool getAuth(const std::string &playername,
- std::string *dst_password,
- std::set<std::string> *dst_privs,
- s64 *dst_last_login = nullptr);
- void createAuth(const std::string &playername,
- const std::string &password);
- bool setPassword(const std::string &playername,
- const std::string &password);
- /* dynamic media handling */
- static u32 allocateDynamicMediaCallback(lua_State *L, int f_idx);
- void freeDynamicMediaCallback(u32 token);
- void on_dynamic_media_added(u32 token, const char *playername);
- private:
- void getAuthHandler();
- void readPrivileges(int index, std::set<std::string> &result);
- };
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