init.lua 4.4 KB

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  1. --Minetest
  2. --Copyright (C) 2014 sapier
  3. --
  4. --This program is free software; you can redistribute it and/or modify
  5. --it under the terms of the GNU Lesser General Public License as published by
  6. --the Free Software Foundation; either version 2.1 of the License, or
  7. --(at your option) any later version.
  8. --
  9. --This program is distributed in the hope that it will be useful,
  10. --but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. --GNU Lesser General Public License for more details.
  13. --
  14. --You should have received a copy of the GNU Lesser General Public License along
  15. --with this program; if not, write to the Free Software Foundation, Inc.,
  16. --51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
  17. mt_color_grey = "#AAAAAA"
  18. mt_color_blue = "#6389FF"
  19. mt_color_lightblue = "#99CCFF"
  20. mt_color_green = "#72FF63"
  21. mt_color_dark_green = "#25C191"
  22. mt_color_orange = "#FF8800"
  23. mt_color_red = "#FF3300"
  24. local menupath = core.get_mainmenu_path()
  25. local basepath = core.get_builtin_path()
  26. defaulttexturedir = core.get_texturepath_share() .. DIR_DELIM .. "base" ..
  27. DIR_DELIM .. "pack" .. DIR_DELIM
  28. dofile(basepath .. "common" .. DIR_DELIM .. "filterlist.lua")
  29. dofile(basepath .. "fstk" .. DIR_DELIM .. "buttonbar.lua")
  30. dofile(basepath .. "fstk" .. DIR_DELIM .. "dialog.lua")
  31. dofile(basepath .. "fstk" .. DIR_DELIM .. "tabview.lua")
  32. dofile(basepath .. "fstk" .. DIR_DELIM .. "ui.lua")
  33. dofile(menupath .. DIR_DELIM .. "async_event.lua")
  34. dofile(menupath .. DIR_DELIM .. "common.lua")
  35. dofile(menupath .. DIR_DELIM .. "pkgmgr.lua")
  36. dofile(menupath .. DIR_DELIM .. "serverlistmgr.lua")
  37. dofile(menupath .. DIR_DELIM .. "game_theme.lua")
  38. dofile(menupath .. DIR_DELIM .. "dlg_config_world.lua")
  39. dofile(menupath .. DIR_DELIM .. "dlg_settings_advanced.lua")
  40. dofile(menupath .. DIR_DELIM .. "dlg_contentstore.lua")
  41. dofile(menupath .. DIR_DELIM .. "dlg_create_world.lua")
  42. dofile(menupath .. DIR_DELIM .. "dlg_delete_content.lua")
  43. dofile(menupath .. DIR_DELIM .. "dlg_delete_world.lua")
  44. dofile(menupath .. DIR_DELIM .. "dlg_register.lua")
  45. dofile(menupath .. DIR_DELIM .. "dlg_rename_modpack.lua")
  46. dofile(menupath .. DIR_DELIM .. "dlg_version_info.lua")
  47. local tabs = {}
  48. tabs.settings = dofile(menupath .. DIR_DELIM .. "tab_settings.lua")
  49. tabs.content = dofile(menupath .. DIR_DELIM .. "tab_content.lua")
  50. tabs.about = dofile(menupath .. DIR_DELIM .. "tab_about.lua")
  51. tabs.local_game = dofile(menupath .. DIR_DELIM .. "tab_local.lua")
  52. tabs.play_online = dofile(menupath .. DIR_DELIM .. "tab_online.lua")
  53. --------------------------------------------------------------------------------
  54. local function main_event_handler(tabview, event)
  55. if event == "MenuQuit" then
  56. core.close()
  57. end
  58. return true
  59. end
  60. --------------------------------------------------------------------------------
  61. local function init_globals()
  62. -- Init gamedata
  63. gamedata.worldindex = 0
  64. menudata.worldlist = filterlist.create(
  65. core.get_worlds,
  66. compare_worlds,
  67. -- Unique id comparison function
  68. function(element, uid)
  69. return element.name == uid
  70. end,
  71. -- Filter function
  72. function(element, gameid)
  73. return element.gameid == gameid
  74. end
  75. )
  76. menudata.worldlist:add_sort_mechanism("alphabetic", sort_worlds_alphabetic)
  77. menudata.worldlist:set_sortmode("alphabetic")
  78. local gameid = core.settings:get("menu_last_game")
  79. local game = gameid and pkgmgr.find_by_gameid(gameid)
  80. if not game then
  81. gameid = core.settings:get("default_game") or "minetest"
  82. game = pkgmgr.find_by_gameid(gameid)
  83. core.settings:set("menu_last_game", gameid)
  84. end
  85. mm_game_theme.init()
  86. -- Create main tabview
  87. local tv_main = tabview_create("maintab", {x = 12, y = 5.4}, {x = 0, y = 0})
  88. -- note: size would be 15.5,7.1 in real coordinates mode
  89. tv_main:set_autosave_tab(true)
  90. tv_main:add(tabs.local_game)
  91. tv_main:add(tabs.play_online)
  92. tv_main:add(tabs.content)
  93. tv_main:add(tabs.settings)
  94. tv_main:add(tabs.about)
  95. tv_main:set_global_event_handler(main_event_handler)
  96. tv_main:set_fixed_size(false)
  97. local last_tab = core.settings:get("maintab_LAST")
  98. if last_tab and tv_main.current_tab ~= last_tab then
  99. tv_main:set_tab(last_tab)
  100. end
  101. -- In case the folder of the last selected game has been deleted,
  102. -- display "Minetest" as a header
  103. if tv_main.current_tab == "local" and not game then
  104. mm_game_theme.reset()
  105. end
  106. ui.set_default("maintab")
  107. check_new_version()
  108. tv_main:show()
  109. ui.update()
  110. end
  111. init_globals()