.. |
KHR
|
3c5f05b284
Don't expose irrlicht internal headers as public
|
1 hónapja |
CIndexBuffer.h
|
58ea11c2b3
Add some debug helpers around this area
|
2 hónapja |
CMeshBuffer.h
|
e55fb6da71
Mark a bunch of classes as final
|
2 hónapja |
CVertexBuffer.h
|
58ea11c2b3
Add some debug helpers around this area
|
2 hónapja |
EAttributes.h
|
f638482fba
Copy irrlichtmt to <root>/irr/
|
8 hónapja |
ECullingTypes.h
|
f638482fba
Copy irrlichtmt to <root>/irr/
|
8 hónapja |
EDebugSceneTypes.h
|
f638482fba
Copy irrlichtmt to <root>/irr/
|
8 hónapja |
EDeviceTypes.h
|
f638482fba
Copy irrlichtmt to <root>/irr/
|
8 hónapja |
EDriverFeatures.h
|
9b6a399011
Implement support for FSAA in combination with post-processing (#15392)
|
1 hete |
EDriverTypes.h
|
e5d321d286
Cleanup headers in irr/include/ (#15181)
|
1 hónapja |
EFocusFlags.h
|
f638482fba
Copy irrlichtmt to <root>/irr/
|
8 hónapja |
EGUIAlignment.h
|
f638482fba
Copy irrlichtmt to <root>/irr/
|
8 hónapja |
EGUIElementTypes.h
|
f638482fba
Copy irrlichtmt to <root>/irr/
|
8 hónapja |
EHardwareBufferFlags.h
|
f638482fba
Copy irrlichtmt to <root>/irr/
|
8 hónapja |
EMaterialProps.h
|
70e169f165
Drop fixed pipeline lighting stuff (#15165)
|
2 hónapja |
EMaterialTypes.h
|
f638482fba
Copy irrlichtmt to <root>/irr/
|
8 hónapja |
EPrimitiveTypes.h
|
f638482fba
Copy irrlichtmt to <root>/irr/
|
8 hónapja |
EReadFileType.h
|
f638482fba
Copy irrlichtmt to <root>/irr/
|
8 hónapja |
ESceneNodeTypes.h
|
f638482fba
Copy irrlichtmt to <root>/irr/
|
8 hónapja |
EShaderTypes.h
|
f638482fba
Copy irrlichtmt to <root>/irr/
|
8 hónapja |
EVertexAttributes.h
|
f638482fba
Copy irrlichtmt to <root>/irr/
|
8 hónapja |
EVideoTypes.h
|
efd7792add
Debloat IVideoDriver and IrrlichtDevice includes (#15080)
|
2 hónapja |
IAnimatedMesh.h
|
e5d321d286
Cleanup headers in irr/include/ (#15181)
|
1 hónapja |
IAnimatedMeshSceneNode.h
|
06907aa99b
Support floating-point animation frame numbers
|
1 hónapja |
IAttributes.h
|
e5d321d286
Cleanup headers in irr/include/ (#15181)
|
1 hónapja |
IBillboardSceneNode.h
|
f638482fba
Copy irrlichtmt to <root>/irr/
|
8 hónapja |
IBoneSceneNode.h
|
f638482fba
Copy irrlichtmt to <root>/irr/
|
8 hónapja |
ICameraSceneNode.h
|
f638482fba
Copy irrlichtmt to <root>/irr/
|
8 hónapja |
IContextManager.h
|
f638482fba
Copy irrlichtmt to <root>/irr/
|
8 hónapja |
ICursorControl.h
|
f638482fba
Copy irrlichtmt to <root>/irr/
|
8 hónapja |
IDummyTransformationSceneNode.h
|
f638482fba
Copy irrlichtmt to <root>/irr/
|
8 hónapja |
IEventReceiver.h
|
5c5538685e
Don't memset SEvent directly (#15359)
|
4 hete |
IFileArchive.h
|
f638482fba
Copy irrlichtmt to <root>/irr/
|
8 hónapja |
IFileList.h
|
f638482fba
Copy irrlichtmt to <root>/irr/
|
8 hónapja |
IFileSystem.h
|
5d226268df
Irrlicht cleanups (mostly getting rid of `core::array`)
|
3 hónapja |
IGPUProgrammingServices.h
|
f638482fba
Copy irrlichtmt to <root>/irr/
|
8 hónapja |
IGUIButton.h
|
4c001bd248
Make button sprites (scrollbar arrows) DPI-aware (#14772)
|
5 hónapja |
IGUICheckBox.h
|
f638482fba
Copy irrlichtmt to <root>/irr/
|
8 hónapja |
IGUIComboBox.h
|
f638482fba
Copy irrlichtmt to <root>/irr/
|
8 hónapja |
IGUIEditBox.h
|
f638482fba
Copy irrlichtmt to <root>/irr/
|
8 hónapja |
IGUIElement.h
|
e5d321d286
Cleanup headers in irr/include/ (#15181)
|
1 hónapja |
IGUIEnvironment.h
|
e5d321d286
Cleanup headers in irr/include/ (#15181)
|
1 hónapja |
IGUIFileOpenDialog.h
|
f638482fba
Copy irrlichtmt to <root>/irr/
|
8 hónapja |
IGUIFont.h
|
f638482fba
Copy irrlichtmt to <root>/irr/
|
8 hónapja |
IGUIFontBitmap.h
|
f638482fba
Copy irrlichtmt to <root>/irr/
|
8 hónapja |
IGUIImage.h
|
f638482fba
Copy irrlichtmt to <root>/irr/
|
8 hónapja |
IGUIImageList.h
|
e5d321d286
Cleanup headers in irr/include/ (#15181)
|
1 hónapja |
IGUIListBox.h
|
f638482fba
Copy irrlichtmt to <root>/irr/
|
8 hónapja |
IGUIScrollBar.h
|
f638482fba
Copy irrlichtmt to <root>/irr/
|
8 hónapja |
IGUISkin.h
|
2208fc0632
Move Minetest GUISkin -> Irrlicht CGUISkin
|
2 hónapja |
IGUISpriteBank.h
|
f638482fba
Copy irrlichtmt to <root>/irr/
|
8 hónapja |
IGUIStaticText.h
|
f638482fba
Copy irrlichtmt to <root>/irr/
|
8 hónapja |
IGUITabControl.h
|
e5d321d286
Cleanup headers in irr/include/ (#15181)
|
1 hónapja |
IGUIToolbar.h
|
f638482fba
Copy irrlichtmt to <root>/irr/
|
8 hónapja |
IImage.h
|
4aae31ad5e
Add support for ECF_D24 texture format
|
1 hete |
IImageLoader.h
|
e5d321d286
Cleanup headers in irr/include/ (#15181)
|
1 hónapja |
IImageWriter.h
|
e5d321d286
Cleanup headers in irr/include/ (#15181)
|
1 hónapja |
IIndexBuffer.h
|
e5d321d286
Cleanup headers in irr/include/ (#15181)
|
1 hónapja |
ILogger.h
|
f638482fba
Copy irrlichtmt to <root>/irr/
|
8 hónapja |
IMaterialRenderer.h
|
f638482fba
Copy irrlichtmt to <root>/irr/
|
8 hónapja |
IMaterialRendererServices.h
|
e5d321d286
Cleanup headers in irr/include/ (#15181)
|
1 hónapja |
IMemoryReadFile.h
|
f638482fba
Copy irrlichtmt to <root>/irr/
|
8 hónapja |
IMesh.h
|
ac11a14509
Add static glTF support (#14557)
|
2 hónapja |
IMeshBuffer.h
|
62131fe295
Put all pieces together and clean up leftover code
|
2 hónapja |
IMeshCache.h
|
f638482fba
Copy irrlichtmt to <root>/irr/
|
8 hónapja |
IMeshLoader.h
|
f638482fba
Copy irrlichtmt to <root>/irr/
|
8 hónapja |
IMeshManipulator.h
|
e5d321d286
Cleanup headers in irr/include/ (#15181)
|
1 hónapja |
IMeshSceneNode.h
|
f638482fba
Copy irrlichtmt to <root>/irr/
|
8 hónapja |
IOSOperator.h
|
f638482fba
Copy irrlichtmt to <root>/irr/
|
8 hónapja |
IReadFile.h
|
e5d321d286
Cleanup headers in irr/include/ (#15181)
|
1 hónapja |
IReferenceCounted.h
|
58ea11c2b3
Add some debug helpers around this area
|
2 hónapja |
IRenderTarget.h
|
9b6a399011
Implement support for FSAA in combination with post-processing (#15392)
|
1 hete |
ISceneCollisionManager.h
|
f638482fba
Copy irrlichtmt to <root>/irr/
|
8 hónapja |
ISceneManager.h
|
e5d321d286
Cleanup headers in irr/include/ (#15181)
|
1 hónapja |
ISceneNode.h
|
e5d321d286
Cleanup headers in irr/include/ (#15181)
|
1 hónapja |
IShaderConstantSetCallBack.h
|
f638482fba
Copy irrlichtmt to <root>/irr/
|
8 hónapja |
ISkinnedMesh.h
|
e5d321d286
Cleanup headers in irr/include/ (#15181)
|
1 hónapja |
ITexture.h
|
9b6a399011
Implement support for FSAA in combination with post-processing (#15392)
|
1 hete |
ITimer.h
|
f638482fba
Copy irrlichtmt to <root>/irr/
|
8 hónapja |
IVertexBuffer.h
|
e5d321d286
Cleanup headers in irr/include/ (#15181)
|
1 hónapja |
IVideoDriver.h
|
9b6a399011
Implement support for FSAA in combination with post-processing (#15392)
|
1 hete |
IWriteFile.h
|
f638482fba
Copy irrlichtmt to <root>/irr/
|
8 hónapja |
IrrCompileConfig.h
|
b9adf244e5
Simplify Irrlicht CMake for static linking
|
7 hónapja |
IrrlichtDevice.h
|
9f43018df2
Better UX when touch events aren't supported by Irrlicht device (#15288)
|
1 hónapja |
Keycodes.h
|
f638482fba
Copy irrlichtmt to <root>/irr/
|
8 hónapja |
S3DVertex.h
|
f638482fba
Copy irrlichtmt to <root>/irr/
|
8 hónapja |
SAnimatedMesh.h
|
06907aa99b
Support floating-point animation frame numbers
|
1 hónapja |
SColor.h
|
7295b6c88c
Remove unused and rarely used irrlicht color functions (#15442)
|
1 hete |
SExposedVideoData.h
|
aa273119f2
Irrlicht: Use EGL over GLX (#15286)
|
1 hónapja |
SIrrCreationParameters.h
|
7a6ca85081
Expose OpenGL debugging as a normal setting
|
7 hónapja |
SMaterial.h
|
e5d321d286
Cleanup headers in irr/include/ (#15181)
|
1 hónapja |
SMaterialLayer.h
|
f638482fba
Copy irrlichtmt to <root>/irr/
|
8 hónapja |
SMesh.h
|
e55fb6da71
Mark a bunch of classes as final
|
2 hónapja |
SMeshBuffer.h
|
e5d321d286
Cleanup headers in irr/include/ (#15181)
|
1 hónapja |
SOverrideMaterial.h
|
70e169f165
Drop fixed pipeline lighting stuff (#15165)
|
2 hónapja |
SSkinMeshBuffer.h
|
e5d321d286
Cleanup headers in irr/include/ (#15181)
|
1 hónapja |
SVertexIndex.h
|
e5d321d286
Cleanup headers in irr/include/ (#15181)
|
1 hónapja |
SVertexManipulator.h
|
e5d321d286
Cleanup headers in irr/include/ (#15181)
|
1 hónapja |
SViewFrustum.h
|
efd7792add
Debloat IVideoDriver and IrrlichtDevice includes (#15080)
|
2 hónapja |
SceneParameters.h
|
f638482fba
Copy irrlichtmt to <root>/irr/
|
8 hónapja |
aabbox3d.h
|
f638482fba
Copy irrlichtmt to <root>/irr/
|
8 hónapja |
coreutil.h
|
e5d321d286
Cleanup headers in irr/include/ (#15181)
|
1 hónapja |
dimension2d.h
|
f638482fba
Copy irrlichtmt to <root>/irr/
|
8 hónapja |
exampleHelper.h
|
f638482fba
Copy irrlichtmt to <root>/irr/
|
8 hónapja |
fast_atof.h
|
e5d321d286
Cleanup headers in irr/include/ (#15181)
|
1 hónapja |
irrArray.h
|
e5d321d286
Cleanup headers in irr/include/ (#15181)
|
1 hónapja |
irrMath.h
|
f638482fba
Copy irrlichtmt to <root>/irr/
|
8 hónapja |
irrString.h
|
05cbd84ae0
Fix irrString use-after-free with char-like assignment (operator=)
|
1 hónapja |
irrTypes.h
|
f638482fba
Copy irrlichtmt to <root>/irr/
|
8 hónapja |
irr_ptr.h
|
e3efaa1733
Move irr_ptr.h too irr/include/
|
2 hónapja |
irrlicht.h
|
11837d4623
Remove BMP image support (#15434)
|
1 hete |
irrpack.h
|
f638482fba
Copy irrlichtmt to <root>/irr/
|
8 hónapja |
irrunpack.h
|
f638482fba
Copy irrlichtmt to <root>/irr/
|
8 hónapja |
line2d.h
|
f638482fba
Copy irrlichtmt to <root>/irr/
|
8 hónapja |
line3d.h
|
f638482fba
Copy irrlichtmt to <root>/irr/
|
8 hónapja |
matrix4.h
|
b63e988bd6
Fix naming conventions for `CMatrix4::set(Inverse)RotationRadians()` (#15204)
|
1 hete |
mt_opengl.h
|
e5d321d286
Cleanup headers in irr/include/ (#15181)
|
1 hónapja |
path.h
|
f638482fba
Copy irrlichtmt to <root>/irr/
|
8 hónapja |
plane3d.h
|
f638482fba
Copy irrlichtmt to <root>/irr/
|
8 hónapja |
position2d.h
|
f638482fba
Copy irrlichtmt to <root>/irr/
|
8 hónapja |
quaternion.h
|
e5d321d286
Cleanup headers in irr/include/ (#15181)
|
1 hónapja |
rect.h
|
f638482fba
Copy irrlichtmt to <root>/irr/
|
8 hónapja |
vector2d.h
|
06907aa99b
Support floating-point animation frame numbers
|
1 hónapja |
vector3d.h
|
f638482fba
Copy irrlichtmt to <root>/irr/
|
8 hónapja |