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- local mode = core.settings:get("helper_mode")
- if mode == "devtest" then
- -- Provide feedback to script by creating files in world path
- core.after(0, function()
- io.close(io.open(core.get_worldpath() .. "/startup", "w"))
- end)
- local function callback(test_ok)
- if not test_ok then
- io.close(io.open(core.get_worldpath() .. "/test_failure", "w"))
- end
- io.close(io.open(core.get_worldpath() .. "/done", "w"))
- core.request_shutdown("", false, 2)
- end
- -- If tests are enabled exit when they're done, otherwise exit on player join
- if core.settings:get_bool("devtest_unittests_autostart") and core.global_exists("unittests") then
- unittests.on_finished = callback
- else
- core.register_on_joinplayer(function() callback(true) end)
- end
- elseif mode == "mapgen" then
- -- Stress-test mapgen by constantly generating new area
- local csize = tonumber(core.settings:get("chunksize")) * core.MAP_BLOCKSIZE
- local MINP, MAXP = vector.new(0, -csize, 0), vector.new(csize*3, csize*2, csize)
- local DIR = "x"
- local pstart = vector.new(0, 0, 0)
- local next_, callback
- next_ = function(arg)
- print("emerging " .. core.pos_to_string(pstart))
- core.emerge_area(
- vector.add(pstart, MINP), vector.add(pstart, MAXP),
- callback, arg
- )
- end
- local trig = {}
- callback = function(blockpos, action, calls_rem, n)
- if action == core.EMERGE_CANCELLED or action == core.EMERGE_ERRORED then
- return
- end
- if calls_rem <= 20 and not trig[n] then
- trig[n] = true
- pstart[DIR] = pstart[DIR] + (MAXP[DIR] - MINP[DIR])
- next_(n + 1)
- end
- end
- core.after(0, next_, 1)
- end
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