x2048 48f7c5603e Adjust shadowmap distortion to use entire SM texture (#12166) %!s(int64=2) %!d(string=hai) anos
..
opengl_fragment.glsl 48f7c5603e Adjust shadowmap distortion to use entire SM texture (#12166) %!s(int64=2) %!d(string=hai) anos
opengl_vertex.glsl 31578303a4 Tune shadow perspective distortion (#12146) %!s(int64=2) %!d(string=hai) anos