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- // Copyright (C) 2002-2012 Nikolaus Gebhardt
- // This file is part of the "Irrlicht Engine".
- // For conditions of distribution and use, see copyright notice in irrlicht.h
- #pragma once
- #include "IGUIElement.h"
- namespace irr
- {
- namespace video
- {
- class ITexture;
- }
- namespace gui
- {
- //! GUI element displaying an image.
- class IGUIImage : public IGUIElement
- {
- public:
- //! constructor
- IGUIImage(IGUIEnvironment *environment, IGUIElement *parent, s32 id, core::rect<s32> rectangle) :
- IGUIElement(EGUIET_IMAGE, environment, parent, id, rectangle) {}
- //! Sets an image texture
- virtual void setImage(video::ITexture *image) = 0;
- //! Gets the image texture
- virtual video::ITexture *getImage() const = 0;
- //! Sets the color of the image
- /** \param color Color with which the image is drawn. If the color
- equals Color(255,255,255,255) it is ignored. */
- virtual void setColor(video::SColor color) = 0;
- //! Sets if the image should scale to fit the element
- virtual void setScaleImage(bool scale) = 0;
- //! Sets if the image should use its alpha channel to draw itself
- virtual void setUseAlphaChannel(bool use) = 0;
- //! Gets the color of the image
- virtual video::SColor getColor() const = 0;
- //! Returns true if the image is scaled to fit, false if not
- virtual bool isImageScaled() const = 0;
- //! Returns true if the image is using the alpha channel, false if not
- virtual bool isAlphaChannelUsed() const = 0;
- //! Sets the source rectangle of the image. By default the full image is used.
- /** \param sourceRect coordinates inside the image or an area with size 0 for using the full image (default). */
- virtual void setSourceRect(const core::rect<s32> &sourceRect) = 0;
- //! Returns the customized source rectangle of the image to be used.
- /** By default an empty rectangle of width and height 0 is returned which means the full image is used. */
- virtual core::rect<s32> getSourceRect() const = 0;
- //! Restrict drawing-area.
- /** This allows for example to use the image as a progress bar.
- Base for area is the image, which means:
- - The original clipping area when the texture is scaled or there is no texture.
- - The source-rect for an unscaled texture (but still restricted afterward by the clipping area)
- Unlike normal clipping this does not affect the gui-children.
- \param drawBoundUVs: Coordinates between 0 and 1 where 0 are for left+top and 1 for right+bottom
- */
- virtual void setDrawBounds(const core::rect<f32> &drawBoundUVs = core::rect<f32>(0.f, 0.f, 1.f, 1.f)) = 0;
- //! Get drawing-area restrictions.
- virtual core::rect<f32> getDrawBounds() const = 0;
- //! Sets whether to draw a background color (EGDC_3D_DARK_SHADOW) when no texture is set
- /** By default it's enabled */
- virtual void setDrawBackground(bool draw) = 0;
- //! Checks if a background is drawn when no texture is set
- /** \return true if background drawing is enabled, false otherwise */
- virtual bool isDrawBackgroundEnabled() const = 0;
- };
- } // end namespace gui
- } // end namespace irr
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