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- // This file is part of the "Irrlicht Engine".
- // written by Reinhard Ostermeier, reinhard@nospam.r-ostermeier.de
- #pragma once
- #include "IGUIElement.h"
- #include "rect.h"
- #include "irrTypes.h"
- namespace irr
- {
- namespace gui
- {
- //! Font interface.
- class IGUIImageList : public virtual IReferenceCounted
- {
- public:
- //! Destructor
- virtual ~IGUIImageList(){};
- //! Draws an image and clips it to the specified rectangle if wanted
- //! \param index: Index of the image
- //! \param destPos: Position of the image to draw
- //! \param clip: Optional pointer to a rectangle against which the text will be clipped.
- //! If the pointer is null, no clipping will be done.
- virtual void draw(s32 index, const core::position2d<s32> &destPos,
- const core::rect<s32> *clip = 0) = 0;
- //! Returns the count of Images in the list.
- //! \return Returns the count of Images in the list.
- virtual s32 getImageCount() const = 0;
- //! Returns the size of the images in the list.
- //! \return Returns the size of the images in the list.
- virtual core::dimension2d<s32> getImageSize() const = 0;
- };
- } // end namespace gui
- } // end namespace irr
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