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init.lua 399 B

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  1. local path = core.get_modpath(core.get_current_modname())
  2. dofile(path.."/drawtypes.lua")
  3. dofile(path.."/meshes.lua")
  4. dofile(path.."/nodeboxes.lua")
  5. dofile(path.."/param2.lua")
  6. dofile(path.."/performance_test_nodes.lua")
  7. dofile(path.."/properties.lua")
  8. dofile(path.."/liquids.lua")
  9. dofile(path.."/light.lua")
  10. dofile(path.."/textures.lua")
  11. dofile(path.."/overlays.lua")
  12. dofile(path.."/commands.lua")