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- -- Node texture tests
- local S = core.get_translator("testnodes")
- core.register_node("testnodes:6sides", {
- description = S("Six Textures Test Node").."\n"..
- S("Has 1 texture per face"),
- tiles = {
- "testnodes_normal1.png",
- "testnodes_normal2.png",
- "testnodes_normal3.png",
- "testnodes_normal4.png",
- "testnodes_normal5.png",
- "testnodes_normal6.png",
- },
- groups = { dig_immediate = 2 },
- })
- core.register_node("testnodes:anim", {
- description = S("Animated Test Node").."\n"..
- S("Tiles animate from A to D in 4s cycle"),
- tiles = {
- { name = "testnodes_anim.png",
- animation = {
- type = "vertical_frames",
- aspect_w = 16,
- aspect_h = 16,
- length = 4.0,
- }, },
- },
- groups = { dig_immediate = 2 },
- })
- core.register_node("testnodes:fill_positioning", {
- description = S("Fill Modifier Test Node") .. "\n" ..
- S("The node should have the same look as " ..
- "testnodes:fill_positioning_reference."),
- drawtype = "glasslike",
- paramtype = "light",
- tiles = {"[fill:16x16:#ffffff^[fill:6x6:1,1:#00ffdc" ..
- "^[fill:6x6:1,9:#00ffdc^[fill:6x6:9,1:#00ffdc^[fill:6x6:9,9:#00ffdc"},
- groups = {dig_immediate = 3},
- })
- core.register_node("testnodes:fill_positioning_reference", {
- description = S("Fill Modifier Test Node Reference"),
- drawtype = "glasslike",
- paramtype = "light",
- tiles = {"testnodes_fill_positioning_reference.png"},
- groups = {dig_immediate = 3},
- })
- core.register_node("testnodes:modifier_mask", {
- description = S("[mask Modifier Test Node"),
- tiles = {"testnodes_128x128_rgb.png^[mask:testnodes_mask_WRGBKW.png"},
- groups = {dig_immediate = 3},
- })
- -- Node texture transparency test
- local alphas = { 64, 128, 191 }
- for a=1,#alphas do
- local alpha = alphas[a]
- -- Transparency taken from texture
- core.register_node("testnodes:alpha_texture_"..alpha, {
- description = S("Texture Alpha Test Node (@1)", alpha).."\n"..
- S("Semi-transparent"),
- drawtype = "glasslike",
- paramtype = "light",
- tiles = {
- "testnodes_alpha"..alpha..".png",
- },
- use_texture_alpha = "blend",
- groups = { dig_immediate = 3 },
- })
- -- Transparency set via texture modifier
- core.register_node("testnodes:alpha_"..alpha, {
- description = S("Alpha Test Node (@1)", alpha).."\n"..
- S("Semi-transparent"),
- drawtype = "glasslike",
- paramtype = "light",
- tiles = {
- "testnodes_alpha.png^[opacity:" .. alpha,
- },
- use_texture_alpha = "blend",
- groups = { dig_immediate = 3 },
- })
- end
- core.register_node("testnodes:alpha_compositing", {
- description = S("Texture Overlay Test Node") .. "\n" ..
- S("A regular grid should be visible where each cell contains two " ..
- "texels with the same color.") .. "\n" ..
- S("Texture overlay is gamma-incorrect, " ..
- "and in general it does not do alpha compositing, " ..
- "both for backwards compatibility."),
- drawtype = "glasslike",
- paramtype = "light",
- tiles = {"testnodes_alpha_compositing_bottom.png^" ..
- "testnodes_alpha_compositing_top.png"},
- use_texture_alpha = "blend",
- groups = {dig_immediate = 3},
- })
- -- Generate PNG textures
- local function mandelbrot(w, h, iterations)
- local r = {}
- for y=0, h-1 do
- for x=0, w-1 do
- local re = (x - w/2) * 4/w
- local im = (y - h/2) * 4/h
- -- zoom in on a nice view
- re = re / 128 - 0.23
- im = im / 128 - 0.82
- local px, py = 0, 0
- local i = 0
- while px*px + py*py <= 4 and i < iterations do
- px, py = px*px - py*py + re, 2 * px * py + im
- i = i + 1
- end
- r[w*y+x+1] = i / iterations
- end
- end
- return r
- end
- local function gen_checkers(w, h, tile)
- local r = {}
- for y=0, h-1 do
- for x=0, w-1 do
- local hori = math.floor(x / tile) % 2 == 0
- local vert = math.floor(y / tile) % 2 == 0
- r[w*y+x+1] = hori ~= vert and 1 or 0
- end
- end
- return r
- end
- -- The engine should perform color reduction of the generated PNG in certain
- -- cases, so we have this helper to check the result
- local function encode_and_check(w, h, ctype, data)
- local ret = core.encode_png(w, h, data)
- assert(ret:sub(1, 8) == "\137PNG\r\n\026\n", "missing png signature")
- assert(ret:sub(9, 16) == "\000\000\000\rIHDR", "didn't find ihdr chunk")
- local ctype_actual = ret:byte(26) -- Color Type (1 byte)
- ctype = ({rgba=6, rgb=2, gray=0})[ctype]
- assert(ctype_actual == ctype, "png should have color type " .. ctype ..
- " but actually has " .. ctype_actual)
- return ret
- end
- local fractal = mandelbrot(512, 512, 128)
- local frac_emb = mandelbrot(64, 64, 64)
- local checker = gen_checkers(512, 512, 32)
- local floor = math.floor
- local abs = math.abs
- local data_emb = {}
- local data_mb = {}
- local data_ck = {}
- for i=1, #frac_emb do
- data_emb[i] = {
- r = floor(abs(frac_emb[i] * 2 - 1) * 255),
- g = floor(abs(1 - frac_emb[i]) * 255),
- b = floor(frac_emb[i] * 255),
- a = frac_emb[i] < 0.95 and 255 or 0,
- }
- end
- for i=1, #fractal do
- data_mb[i] = {
- r = floor(fractal[i] * 255),
- g = floor(abs(fractal[i] * 2 - 1) * 255),
- b = floor(abs(1 - fractal[i]) * 255),
- a = 255,
- }
- data_ck[i] = checker[i] > 0 and "#888" or "#000"
- end
- fractal = nil
- frac_emb = nil
- checker = nil
- local textures_path = core.get_worldpath() .. "/"
- core.safe_file_write(
- textures_path .. "testnodes1.png",
- encode_and_check(512, 512, "rgb", data_mb)
- )
- local png_ck = encode_and_check(512, 512, "gray", data_ck)
- core.dynamic_add_media({
- filename = "testnodes_generated_mb.png",
- filepath = textures_path .. "testnodes1.png"
- })
- core.dynamic_add_media({
- filename = "testnodes_generated_ck.png",
- filedata = png_ck,
- })
- core.register_node("testnodes:generated_png_mb", {
- description = S("Generated Mandelbrot PNG Test Node"),
- tiles = { "testnodes_generated_mb.png" },
- groups = { dig_immediate = 2 },
- })
- core.register_node("testnodes:generated_png_ck", {
- description = S("Generated Checker PNG Test Node"),
- tiles = { "testnodes_generated_ck.png" },
- groups = { dig_immediate = 2 },
- })
- local png_emb = "[png:" .. core.encode_base64(
- encode_and_check(64, 64, "rgba", data_emb))
- core.register_node("testnodes:generated_png_emb", {
- description = S("Generated In-Band Mandelbrot PNG Test Node"),
- tiles = { png_emb },
- drawtype = "allfaces", -- required because of transparent pixels
- use_texture_alpha = "clip",
- paramtype = "light",
- groups = { dig_immediate = 2 },
- })
- core.register_node("testnodes:generated_png_src_emb", {
- description = S("Generated In-Band Source Blit Mandelbrot PNG Test Node"),
- tiles = { png_emb .. "^testnodes_damage_neg.png" },
- drawtype = "allfaces", -- required because of transparent pixels
- use_texture_alpha = "clip",
- paramtype = "light",
- groups = { dig_immediate = 2 },
- })
- core.register_node("testnodes:generated_png_dst_emb", {
- description = S("Generated In-Band Dest Blit Mandelbrot PNG Test Node"),
- tiles = { "testnodes_generated_ck.png^" .. png_emb },
- groups = { dig_immediate = 2 },
- })
- png_ck = nil
- png_emb = nil
- data_emb = nil
- data_mb = nil
- data_ck = nil
- --[[
- The following nodes can be used to demonstrate the TGA format support.
- Luanti supports TGA types 1, 2, 3 & 10. While adding the support for
- TGA type 9 (RLE-compressed, color-mapped) is easy, it is not advisable
- to do so, as it is not backwards compatible with any engine version pre-5.5;
- content creators should therefore either use TGA type 1 or 10, or PNG.
- TODO: Types 1, 2 & 10 should have two test nodes each (i.e. bottom-top
- and top-bottom) for 16bpp (A1R5G5B5), 24bpp (B8G8R8), 32bpp (B8G8R8A8)
- colors.
- Note: Luanti requires the optional TGA footer for a texture to load.
- If a TGA image does not load in Luanti, append eight (8) null bytes,
- then the string “TRUEVISION-XFILE.”, then another null byte.
- ]]--
- core.register_node("testnodes:tga_type1_24bpp_bt", {
- description = S("TGA Type 1 (color-mapped RGB) 24bpp bottom-top Test Node"),
- drawtype = "glasslike",
- paramtype = "light",
- sunlight_propagates = true,
- tiles = { "testnodes_tga_type1_24bpp_bt.tga" },
- groups = { dig_immediate = 2 },
- })
- core.register_node("testnodes:tga_type1_24bpp_tb", {
- description = S("TGA Type 1 (color-mapped RGB) 24bpp top-bottom Test Node"),
- drawtype = "glasslike",
- paramtype = "light",
- sunlight_propagates = true,
- tiles = { "testnodes_tga_type1_24bpp_tb.tga" },
- groups = { dig_immediate = 2 },
- })
- core.register_node("testnodes:tga_type2_16bpp_bt", {
- description = S("TGA Type 2 (uncompressed RGB) 16bpp bottom-top Test Node"),
- drawtype = "glasslike",
- paramtype = "light",
- sunlight_propagates = true,
- tiles = { "testnodes_tga_type2_16bpp_bt.tga" },
- use_texture_alpha = "clip",
- groups = { dig_immediate = 2 },
- })
- core.register_node("testnodes:tga_type2_16bpp_tb", {
- description = S("TGA Type 2 (uncompressed RGB) 16bpp top-bottom Test Node"),
- drawtype = "glasslike",
- paramtype = "light",
- sunlight_propagates = true,
- tiles = { "testnodes_tga_type2_16bpp_tb.tga" },
- use_texture_alpha = "clip",
- groups = { dig_immediate = 2 },
- })
- core.register_node("testnodes:tga_type2_32bpp_bt", {
- description = S("TGA Type 2 (uncompressed RGB) 32bpp bottom-top Test Node"),
- drawtype = "glasslike",
- paramtype = "light",
- sunlight_propagates = true,
- tiles = { "testnodes_tga_type2_32bpp_bt.tga" },
- use_texture_alpha = "blend",
- groups = { dig_immediate = 2 },
- })
- core.register_node("testnodes:tga_type2_32bpp_tb", {
- description = S("TGA Type 2 (uncompressed RGB) 32bpp top-bottom Test Node"),
- drawtype = "glasslike",
- paramtype = "light",
- sunlight_propagates = true,
- tiles = { "testnodes_tga_type2_32bpp_tb.tga" },
- use_texture_alpha = "blend",
- groups = { dig_immediate = 2 },
- })
- core.register_node("testnodes:tga_type3_16bpp_bt", {
- description = S("TGA Type 3 (uncompressed grayscale) 16bpp bottom-top Test Node"),
- drawtype = "glasslike",
- paramtype = "light",
- sunlight_propagates = true,
- tiles = { "testnodes_tga_type3_16bpp_bt.tga" },
- use_texture_alpha = "blend",
- groups = { dig_immediate = 2 },
- })
- core.register_node("testnodes:tga_type3_16bpp_tb", {
- description = S("TGA Type 3 (uncompressed grayscale) 16bpp top-bottom Test Node"),
- drawtype = "glasslike",
- paramtype = "light",
- sunlight_propagates = true,
- tiles = { "testnodes_tga_type3_16bpp_tb.tga" },
- use_texture_alpha = "blend",
- groups = { dig_immediate = 2 },
- })
- core.register_node("testnodes:tga_type10_32bpp_bt", {
- description = S("TGA Type 10 (RLE-compressed RGB) 32bpp bottom-top Test Node"),
- tiles = { "testnodes_tga_type10_32bpp_bt.tga" },
- drawtype = "glasslike",
- paramtype = "light",
- sunlight_propagates = true,
- use_texture_alpha = "blend",
- groups = { dig_immediate = 2 },
- })
- core.register_node("testnodes:tga_type10_32bpp_tb", {
- description = S("TGA Type 10 (RLE-compressed RGB) 32bpp top-bottom Test Node"),
- drawtype = "glasslike",
- paramtype = "light",
- sunlight_propagates = true,
- tiles = { "testnodes_tga_type10_32bpp_tb.tga" },
- use_texture_alpha = "blend",
- groups = { dig_immediate = 2 },
- })
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