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- core.register_tool("testtools:particle_spawner", {
- description = "Particle Spawner".."\n"..
- "Punch: Spawn random test particle",
- inventory_image = "testtools_particle_spawner.png",
- groups = { testtool = 1, disable_repair = 1 },
- on_use = function(itemstack, user, pointed_thing)
- local pos = core.get_pointed_thing_position(pointed_thing, true)
- if pos == nil then
- if user then
- pos = user:get_pos()
- end
- end
- pos = vector.add(pos, {x=0, y=0.5, z=0})
- local tex, anim
- if math.random(0, 1) == 0 then
- tex = "testtools_particle_sheet.png"
- anim = {type="sheet_2d", frames_w=3, frames_h=2, frame_length=0.5}
- else
- tex = "testtools_particle_vertical.png"
- anim = {type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
- end
- core.add_particle({
- pos = pos,
- velocity = {x=0, y=0, z=0},
- acceleration = {x=0, y=0.04, z=0},
- expirationtime = 6,
- collisiondetection = true,
- texture = tex,
- animation = anim,
- size = 4,
- glow = math.random(0, 5),
- })
- end,
- })
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