Perttu Ahola a649d43fe7 Messed around with genmap.py. Now supports format version 17. 13 years ago
..
jthread c57637b4c3 Temporary commit; lots of test code and stuff 13 years ago
CMakeLists.txt fd64dd5e20 added -Wno-unused-but-set-variable to debug build 13 years ago
activeobject.h c638442e78 Some work-in-progress in hp and mobs and a frightening amount of random fixes. 13 years ago
auth.cpp db36771c63 auth stuff is now saved only when modified 13 years ago
auth.h db36771c63 auth stuff is now saved only when modified 13 years ago
base64.cpp 51cf464f74 Fixed the password crash on Windows 13 years ago
base64.h d4d49ee8f4 Passwords - password entry at main menu, stored and checked by server 13 years ago
client.cpp 51cf464f74 Fixed the password crash on Windows 13 years ago
client.h 63611932eb player passwords and privileges in world/auth.txt 13 years ago
clientobject.cpp 969fbb189d All textures are are now searched first from the directory specified by the texture_path setting. 13 years ago
clientobject.h c638442e78 Some work-in-progress in hp and mobs and a frightening amount of random fixes. 13 years ago
clientserver.h 63611932eb player passwords and privileges in world/auth.txt 13 years ago
clouds.cpp 9c72d44fe7 random comment updates 13 years ago
clouds.h 9c72d44fe7 random comment updates 13 years ago
cmake_config.h.in 90234e35a6 cleaning notes and stuff 13 years ago
collision.cpp c638442e78 Some work-in-progress in hp and mobs and a frightening amount of random fixes. 13 years ago
collision.h c638442e78 Some work-in-progress in hp and mobs and a frightening amount of random fixes. 13 years ago
common_irrlicht.h 9c72d44fe7 random comment updates 13 years ago
config.h 3ef2629e84 made old build system to work too. the cmake one doesn't make working binaries for some computers. 13 years ago
connection.cpp fe02a19f17 Cleaned networking code a bit (had this one on the to-do list for like 4 months already) 13 years ago
connection.h fe02a19f17 Cleaned networking code a bit (had this one on the to-do list for like 4 months already) 13 years ago
constants.h cdfb5345e9 small comment update 13 years ago
debug.cpp 9d4e9c59de fixed warnings reported by cppcheck 13 years ago
debug.h 29932d4bdd Get rid of all the string format warnings caused by the DSTACK macro 13 years ago
defaultsettings.cpp 223b379348 Reduced the CPU usage of the sent block selector algorithm 13 years ago
environment.cpp bbead93c1a Reduced server CPU usage on NodeMetadata step()s. Also furnace now cooks while no players are near it. 13 years ago
environment.h bbead93c1a Reduced server CPU usage on NodeMetadata step()s. Also furnace now cooks while no players are near it. 13 years ago
exceptions.h 123e8fdf53 framework for modifying textures 13 years ago
filesys.cpp e09fec3373 New map directory structure that avoids map size being limited by filesystem 13 years ago
filesys.h e09fec3373 New map directory structure that avoids map size being limited by filesystem 13 years ago
game.cpp 223b379348 Reduced the CPU usage of the sent block selector algorithm 13 years ago
game.h d4d49ee8f4 Passwords - password entry at main menu, stored and checked by server 13 years ago
gettime.h 3f5bad938a organizing stuff. 13 years ago
guiFurnaceMenu.cpp 5b4928e07c forgot the furnace menu files! 13 years ago
guiFurnaceMenu.h 5b4928e07c forgot the furnace menu files! 13 years ago
guiInventoryMenu.cpp 974c5cc08c Added key configuration in the configuration file. 13 years ago
guiInventoryMenu.h 389fe31ace changed node metadata format to better accomodate future needs and problems 13 years ago
guiMainMenu.cpp 63611932eb player passwords and privileges in world/auth.txt 13 years ago
guiMainMenu.h d4d49ee8f4 Passwords - password entry at main menu, stored and checked by server 13 years ago
guiMessageMenu.cpp dd9e82f5bc bug-fixin' 13 years ago
guiMessageMenu.h c914cbb0a0 OMG! Main Menu! 13 years ago
guiPasswordChange.cpp 7740425085 Updated licenses of CiaranG's contributions to be in line with the new contribution policy and added a TODO note to server.cpp 13 years ago
guiPasswordChange.h 7740425085 Updated licenses of CiaranG's contributions to be in line with the new contribution policy and added a TODO note to server.cpp 13 years ago
guiPauseMenu.cpp a8a3271470 Added the ability to change your password (via pause menu) 13 years ago
guiPauseMenu.h a8a3271470 Added the ability to change your password (via pause menu) 13 years ago
guiTextInputMenu.cpp dd9e82f5bc bug-fixin' 13 years ago
guiTextInputMenu.h c914cbb0a0 OMG! Main Menu! 13 years ago
inventory.cpp 2e1a69c3b1 Added glass, with rendering and furnace support. 13 years ago
inventory.h b36e5c0508 Removed IrrlichtWrapper 13 years ago
keycode.cpp 974c5cc08c Added key configuration in the configuration file. 13 years ago
keycode.h 17f575b11b added missing #ifndef KEYCODE_HEADER to keycode.h 13 years ago
light.cpp ffb1128951 tested out and commented out some new stuff for the terrain generator, to be used in the future. 13 years ago
light.h 102c5e31fe all kinds of tweaking and fixing 13 years ago
main.cpp a649d43fe7 Messed around with genmap.py. Now supports format version 17. 13 years ago
main.h 223b379348 Reduced the CPU usage of the sent block selector algorithm 13 years ago
map.cpp a649d43fe7 Messed around with genmap.py. Now supports format version 17. 13 years ago
map.h bbead93c1a Reduced server CPU usage on NodeMetadata step()s. Also furnace now cooks while no players are near it. 13 years ago
mapblock.cpp a649d43fe7 Messed around with genmap.py. Now supports format version 17. 13 years ago
mapblock.h 0af5311538 Preliminary "active block" stuff + set up test code to grow grass. 13 years ago
mapblockobject.cpp 969fbb189d All textures are are now searched first from the directory specified by the texture_path setting. 13 years ago
mapblockobject.h 969fbb189d All textures are are now searched first from the directory specified by the texture_path setting. 13 years ago
mapchunk.h 2830095366 Optimized map saving and sending (server-side) 13 years ago
mapnode.cpp 99c2ac0125 A very poor (but better than nothing) inventory icon for fences 13 years ago
mapnode.h 12ca835e14 Merged CiaranG's fence and fixed two things 13 years ago
mapsector.cpp ea6740e900 mapgen stuff 13 years ago
mapsector.h ea6740e900 mapgen stuff 13 years ago
materials.cpp c5e583e059 Added fences (but still needs an icon or something to display in inventory) 13 years ago
materials.h fa64103aa8 better debug output in segfaults and stack overflows in windows 13 years ago
mineral.cpp 969fbb189d All textures are are now searched first from the directory specified by the texture_path setting. 13 years ago
mineral.h 969fbb189d All textures are are now searched first from the directory specified by the texture_path setting. 13 years ago
modalMenu.h 389fe31ace changed node metadata format to better accomodate future needs and problems 13 years ago
nodemetadata.cpp bbead93c1a Reduced server CPU usage on NodeMetadata step()s. Also furnace now cooks while no players are near it. 13 years ago
nodemetadata.h fd7a0735c9 new object system 13 years ago
noise.cpp ffb1128951 tested out and commented out some new stuff for the terrain generator, to be used in the future. 13 years ago
noise.h ffb1128951 tested out and commented out some new stuff for the terrain generator, to be used in the future. 13 years ago
player.cpp e81919c818 hopefully fixed the privilege problems 13 years ago
player.h e81919c818 hopefully fixed the privilege problems 13 years ago
porting.cpp f1bdc6b187 Get rid of ignored return value warning 13 years ago
porting.h d065bae323 Ctrl+C handling on POSIX, some commands for server and other tweaking 13 years ago
profiler.h 223b379348 Reduced the CPU usage of the sent block selector algorithm 13 years ago
serialization.cpp a649d43fe7 Messed around with genmap.py. Now supports format version 17. 13 years ago
serialization.h 0af5311538 Preliminary "active block" stuff + set up test code to grow grass. 13 years ago
server.cpp bf22dba687 removed a debug print that would flood a lot in some kind of a timeout 13 years ago
server.h bbead93c1a Reduced server CPU usage on NodeMetadata step()s. Also furnace now cooks while no players are near it. 13 years ago
servercommand.cpp 7740425085 Updated licenses of CiaranG's contributions to be in line with the new contribution policy and added a TODO note to server.cpp 13 years ago
servercommand.h 7740425085 Updated licenses of CiaranG's contributions to be in line with the new contribution policy and added a TODO note to server.cpp 13 years ago
servermain.cpp 1b8cff8fbf In a globally installed build, debug.txt is now placed in userdata directory. Needs testing still. 13 years ago
serverobject.cpp 0af5311538 Preliminary "active block" stuff + set up test code to grow grass. 13 years ago
serverobject.h 0af5311538 Preliminary "active block" stuff + set up test code to grow grass. 13 years ago
sha1.cpp 52d857cf15 Passwords - a few corrections to the previous commit 13 years ago
sha1.h 52d857cf15 Passwords - a few corrections to the previous commit 13 years ago
socket.cpp 9d4e9c59de fixed warnings reported by cppcheck 13 years ago
socket.h cabe6f1d65 some fixes to make compiling on some bsd easier 13 years ago
staticobject.h 89eaaa3e6e added missing file 13 years ago
strfnd.h 3de176cc58 crafting system! 13 years ago
test.cpp c638442e78 Some work-in-progress in hp and mobs and a frightening amount of random fixes. 13 years ago
test.h fc26dcdb19 license stuff 13 years ago
threads.h d5a78c1253 added some missing files 13 years ago
tile.cpp 969fbb189d All textures are are now searched first from the directory specified by the texture_path setting. 13 years ago
tile.h 969fbb189d All textures are are now searched first from the directory specified by the texture_path setting. 13 years ago
utility.cpp 51cf464f74 Fixed the password crash on Windows 13 years ago
utility.h 223b379348 Reduced the CPU usage of the sent block selector algorithm 13 years ago
voxel.cpp 6e196c2ce4 partly working chunk-based map generator (doesn't save properly, spawn is pretty random) 13 years ago
voxel.h 9d4e9c59de fixed warnings reported by cppcheck 13 years ago