.. |
meshgen
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da832a295e
Delete clang-format files and comments (#14079)
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5 hónapja |
render
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c81e0b7433
Allow shaders with disabled post processing pipeline (#14338)
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3 hónapja |
shadows
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0c3a4cc7b9
Improve ergonomics of CachedShaderSetting
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3 hónapja |
sound
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c9cd0d20ef
Use AL_SOFT_direct_channels_remix extension for non-positional stereo sounds (#14195)
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5 hónapja |
CMakeLists.txt
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aaf77025b6
Split up tile.cpp/h
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3 hónapja |
activeobjectmgr.cpp
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0383c44f0d
Custom data structure for active objects to get performance *and* safety (#13880)
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4 hónapja |
activeobjectmgr.h
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11ec75c2ad
ActiveObjectMgr fixes (#13560)
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7 hónapja |
camera.cpp
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fbec378869
Fix more type promotion mistakes
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3 hónapja |
camera.h
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aaf77025b6
Split up tile.cpp/h
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3 hónapja |
client.cpp
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aaf77025b6
Split up tile.cpp/h
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3 hónapja |
client.h
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63a9853811
Remove attached sounds when the active object is removed (#14341)
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3 hónapja |
clientenvironment.cpp
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bb7f57b095
VBO-related optimizations and improvements (#14395)
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3 hónapja |
clientenvironment.h
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5958714309
Tool specific pointing and blocking pointable type (#13992)
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4 hónapja |
clientevent.h
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f4a53f7ee6
No damage effects on hp_max change (#11846)
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2 éve |
clientlauncher.cpp
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bb7f57b095
VBO-related optimizations and improvements (#14395)
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3 hónapja |
clientlauncher.h
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bb7f57b095
VBO-related optimizations and improvements (#14395)
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3 hónapja |
clientmap.cpp
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9fcd7f2dc0
Fix clang-tidy type promotion errors
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3 hónapja |
clientmap.h
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3eab5e9002
Replace clientmap's MeshBufListList with a hashmap
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5 hónapja |
clientmedia.cpp
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6ca214fefc
Introduce `std::string_view` into wider use (#14368)
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3 hónapja |
clientmedia.h
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93381014a0
Bypass media transfer in single player
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4 hónapja |
clientobject.cpp
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11ec75c2ad
ActiveObjectMgr fixes (#13560)
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7 hónapja |
clientobject.h
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11ec75c2ad
ActiveObjectMgr fixes (#13560)
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7 hónapja |
clientsimpleobject.h
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35e778ee9f
Move clientsimpleobject.h to client folder (#9630)
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4 éve |
clouds.cpp
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bb7f57b095
VBO-related optimizations and improvements (#14395)
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3 hónapja |
clouds.h
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bb7f57b095
VBO-related optimizations and improvements (#14395)
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3 hónapja |
content_cao.cpp
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aaf77025b6
Split up tile.cpp/h
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3 hónapja |
content_cao.h
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5958714309
Tool specific pointing and blocking pointable type (#13992)
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4 hónapja |
content_cso.cpp
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aaf77025b6
Split up tile.cpp/h
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3 hónapja |
content_cso.h
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5f1cd555cd
Move client-specific files to 'src/client' (#7902)
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5 éve |
content_mapblock.cpp
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bf2098c07f
Decouple MeshMakeData from Client
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3 hónapja |
content_mapblock.h
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2f35b121a4
Const correctness
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3 hónapja |
event_manager.h
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2b97fead9e
Fix some potential iterator invalidation issues
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3 hónapja |
filecache.cpp
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6ca214fefc
Introduce `std::string_view` into wider use (#14368)
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3 hónapja |
filecache.h
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6ca214fefc
Introduce `std::string_view` into wider use (#14368)
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3 hónapja |
fontengine.cpp
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051181fa6e
Enforce limits of settings that could cause buggy behaviour (#12450)
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1 éve |
fontengine.h
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76dbd0d2d0
Fully remove bitmap font support (#11863)
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2 éve |
game.cpp
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aaf77025b6
Split up tile.cpp/h
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3 hónapja |
game.h
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2c390b5473
Rework client connecting and enable fallback address use
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4 hónapja |
gameui.cpp
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adaa4cc2f3
Move hard coded minimap to builtin (#14071)
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3 hónapja |
gameui.h
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adaa4cc2f3
Move hard coded minimap to builtin (#14071)
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3 hónapja |
guiscalingfilter.cpp
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078bd95a49
Formspec: prevent infinite loop caused by negative background9[] size (#13624)
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11 hónapja |
guiscalingfilter.h
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f7bcf7fa46
FormSpec: 9-slice images, animated_images, and fgimg_middle (#12453)
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1 éve |
hud.cpp
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bb7f57b095
VBO-related optimizations and improvements (#14395)
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3 hónapja |
hud.h
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92b6ff4721
TouchScreenGUI: Fix only 9 hotbar slots being usable (#13698)
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9 hónapja |
imagefilters.cpp
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aaf77025b6
Split up tile.cpp/h
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3 hónapja |
imagefilters.h
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aaf77025b6
Split up tile.cpp/h
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3 hónapja |
inputhandler.cpp
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34286d77c7
Allow toggling touchscreen mode at runtime (#14075)
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3 hónapja |
inputhandler.h
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34286d77c7
Allow toggling touchscreen mode at runtime (#14075)
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3 hónapja |
joystick_controller.cpp
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9fcd7f2dc0
Fix clang-tidy type promotion errors
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3 hónapja |
joystick_controller.h
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e139749b5c
Simulate all keys being released when when game loses focus (#13336)
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1 éve |
keycode.cpp
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34286d77c7
Allow toggling touchscreen mode at runtime (#14075)
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3 hónapja |
keycode.h
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34286d77c7
Allow toggling touchscreen mode at runtime (#14075)
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3 hónapja |
keys.h
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16e5b39e1d
Add a key to toggle map block bounds (#11172)
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3 éve |
localplayer.cpp
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9fcd7f2dc0
Fix clang-tidy type promotion errors
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3 hónapja |
localplayer.h
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d0753dddb1
Method add_pos for object/player (#14126)
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5 hónapja |
mapblock_mesh.cpp
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aaf77025b6
Split up tile.cpp/h
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3 hónapja |
mapblock_mesh.h
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aaf77025b6
Split up tile.cpp/h
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3 hónapja |
mesh.cpp
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7f9326805c
Return texture filter settings to previous state
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6 hónapja |
mesh.h
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72ef90885d
Clean up texture filtering settings (#13683)
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9 hónapja |
mesh_generator_thread.cpp
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bf2098c07f
Decouple MeshMakeData from Client
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3 hónapja |
mesh_generator_thread.h
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bf2098c07f
Decouple MeshMakeData from Client
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3 hónapja |
minimap.cpp
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bb7f57b095
VBO-related optimizations and improvements (#14395)
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3 hónapja |
minimap.h
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9ac6d330b4
Fix minimap textures overwrite (#14349)
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3 hónapja |
mtevent.h
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4158759265
Move mtevent.h to src/client/
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4 hónapja |
particles.cpp
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eb52a149a0
Enable IPO/LTO by default except for debug builds (#14198)
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3 hónapja |
particles.h
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aaf77025b6
Split up tile.cpp/h
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3 hónapja |
renderingengine.cpp
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bb7f57b095
VBO-related optimizations and improvements (#14395)
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3 hónapja |
renderingengine.h
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bb7f57b095
VBO-related optimizations and improvements (#14395)
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3 hónapja |
shader.cpp
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bb7f57b095
VBO-related optimizations and improvements (#14395)
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3 hónapja |
shader.h
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aaf77025b6
Split up tile.cpp/h
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3 hónapja |
sky.cpp
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bb7f57b095
VBO-related optimizations and improvements (#14395)
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3 hónapja |
sky.h
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bb7f57b095
VBO-related optimizations and improvements (#14395)
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3 hónapja |
sound.cpp
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55fafb7d25
Add sound volume when unfocused setting (#14083)
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5 hónapja |
sound.h
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55fafb7d25
Add sound volume when unfocused setting (#14083)
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5 hónapja |
texturepaths.cpp
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aaf77025b6
Split up tile.cpp/h
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3 hónapja |
texturepaths.h
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aaf77025b6
Split up tile.cpp/h
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3 hónapja |
texturesource.cpp
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aaf77025b6
Split up tile.cpp/h
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3 hónapja |
texturesource.h
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aaf77025b6
Split up tile.cpp/h
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3 hónapja |
tile.cpp
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aaf77025b6
Split up tile.cpp/h
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3 hónapja |
tile.h
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aaf77025b6
Split up tile.cpp/h
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3 hónapja |
wieldmesh.cpp
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bb7f57b095
VBO-related optimizations and improvements (#14395)
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3 hónapja |
wieldmesh.h
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bb7f57b095
VBO-related optimizations and improvements (#14395)
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3 hónapja |