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- /*
- Minetest
- Copyright (C) 2013-2016 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
- Copyright (C) 2014-2017 paramat
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU Lesser General Public License as published by
- the Free Software Foundation; either version 2.1 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU Lesser General Public License for more details.
- You should have received a copy of the GNU Lesser General Public License along
- with this program; if not, write to the Free Software Foundation, Inc.,
- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
- */
- #pragma once
- #include "mapgen.h"
- ///////////// Mapgen V7 flags
- #define MGV7_MOUNTAINS 0x01
- #define MGV7_RIDGES 0x02
- #define MGV7_FLOATLANDS 0x04
- #define MGV7_CAVERNS 0x08
- #define MGV7_BIOMEREPEAT 0x10 // Now unused
- class BiomeManager;
- extern FlagDesc flagdesc_mapgen_v7[];
- struct MapgenV7Params : public MapgenParams {
- u32 spflags = MGV7_MOUNTAINS | MGV7_RIDGES | MGV7_CAVERNS;
- s16 mount_zero_level = 0;
- float cave_width = 0.09f;
- s16 large_cave_depth = -33;
- s16 lava_depth = -256;
- float float_mount_density = 0.6f;
- float float_mount_height = 128.0f;
- s16 floatland_level = 1280;
- s16 shadow_limit = 1024;
- s16 cavern_limit = -256;
- s16 cavern_taper = 256;
- float cavern_threshold = 0.7f;
- NoiseParams np_terrain_base;
- NoiseParams np_terrain_alt;
- NoiseParams np_terrain_persist;
- NoiseParams np_height_select;
- NoiseParams np_filler_depth;
- NoiseParams np_mount_height;
- NoiseParams np_ridge_uwater;
- NoiseParams np_floatland_base;
- NoiseParams np_float_base_height;
- NoiseParams np_mountain;
- NoiseParams np_ridge;
- NoiseParams np_cavern;
- NoiseParams np_cave1;
- NoiseParams np_cave2;
- MapgenV7Params();
- ~MapgenV7Params() = default;
- void readParams(const Settings *settings);
- void writeParams(Settings *settings) const;
- };
- class MapgenV7 : public MapgenBasic {
- public:
- MapgenV7(int mapgenid, MapgenV7Params *params, EmergeManager *emerge);
- ~MapgenV7();
- virtual MapgenType getType() const { return MAPGEN_V7; }
- virtual void makeChunk(BlockMakeData *data);
- int getSpawnLevelAtPoint(v2s16 p);
- float baseTerrainLevelAtPoint(s16 x, s16 z);
- float baseTerrainLevelFromMap(int index);
- bool getMountainTerrainAtPoint(s16 x, s16 y, s16 z);
- bool getMountainTerrainFromMap(int idx_xyz, int idx_xz, s16 y);
- bool getFloatlandMountainFromMap(int idx_xyz, int idx_xz, s16 y);
- void floatBaseExtentFromMap(s16 *float_base_min, s16 *float_base_max, int idx_xz);
- int generateTerrain();
- void generateRidgeTerrain();
- private:
- s16 mount_zero_level;
- s16 large_cave_depth;
- float float_mount_density;
- float float_mount_height;
- s16 floatland_level;
- s16 shadow_limit;
- Noise *noise_terrain_base;
- Noise *noise_terrain_alt;
- Noise *noise_terrain_persist;
- Noise *noise_height_select;
- Noise *noise_mount_height;
- Noise *noise_ridge_uwater;
- Noise *noise_floatland_base;
- Noise *noise_float_base_height;
- Noise *noise_mountain;
- Noise *noise_ridge;
- };
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