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- /*
- Minetest
- Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU Lesser General Public License as published by
- the Free Software Foundation; either version 2.1 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU Lesser General Public License for more details.
- You should have received a copy of the GNU Lesser General Public License along
- with this program; if not, write to the Free Software Foundation, Inc.,
- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
- */
- #include "object_properties.h"
- #include "irrlichttypes_bloated.h"
- #include "exceptions.h"
- #include "util/serialize.h"
- #include "util/basic_macros.h"
- #include <sstream>
- ObjectProperties::ObjectProperties()
- {
- textures.emplace_back("unknown_object.png");
- colors.emplace_back(255,255,255,255);
- }
- std::string ObjectProperties::dump()
- {
- std::ostringstream os(std::ios::binary);
- os << "hp_max=" << hp_max;
- os << ", breath_max=" << breath_max;
- os << ", physical=" << physical;
- os << ", collideWithObjects=" << collideWithObjects;
- os << ", weight=" << weight;
- os << ", collisionbox=" << PP(collisionbox.MinEdge) << "," << PP(collisionbox.MaxEdge);
- os << ", visual=" << visual;
- os << ", mesh=" << mesh;
- os << ", visual_size=" << PP2(visual_size);
- os << ", textures=[";
- for (const std::string &texture : textures) {
- os << "\"" << texture << "\" ";
- }
- os << "]";
- os << ", colors=[";
- for (const video::SColor &color : colors) {
- os << "\"" << color.getAlpha() << "," << color.getRed() << ","
- << color.getGreen() << "," << color.getBlue() << "\" ";
- }
- os << "]";
- os << ", spritediv=" << PP2(spritediv);
- os << ", initial_sprite_basepos=" << PP2(initial_sprite_basepos);
- os << ", is_visible=" << is_visible;
- os << ", makes_footstep_sound=" << makes_footstep_sound;
- os << ", automatic_rotate="<< automatic_rotate;
- os << ", backface_culling="<< backface_culling;
- os << ", glow=" << glow;
- os << ", nametag=" << nametag;
- os << ", nametag_color=" << "\"" << nametag_color.getAlpha() << "," << nametag_color.getRed()
- << "," << nametag_color.getGreen() << "," << nametag_color.getBlue() << "\" ";
- os << ", selectionbox=" << PP(selectionbox.MinEdge) << "," << PP(selectionbox.MaxEdge);
- os << ", pointable=" << pointable;
- os << ", can_zoom=" << can_zoom;
- return os.str();
- }
- void ObjectProperties::serialize(std::ostream &os) const
- {
- writeU8(os, 2); // version, protocol_version >= 36
- writeS16(os, hp_max);
- writeU8(os, physical);
- writeF1000(os, weight);
- writeV3F1000(os, collisionbox.MinEdge);
- writeV3F1000(os, collisionbox.MaxEdge);
- writeV3F1000(os, selectionbox.MinEdge);
- writeV3F1000(os, selectionbox.MaxEdge);
- writeU8(os, pointable);
- os << serializeString(visual);
- writeV2F1000(os, visual_size);
- writeU16(os, textures.size());
- for (const std::string &texture : textures) {
- os << serializeString(texture);
- }
- writeV2S16(os, spritediv);
- writeV2S16(os, initial_sprite_basepos);
- writeU8(os, is_visible);
- writeU8(os, makes_footstep_sound);
- writeF1000(os, automatic_rotate);
- // Added in protocol version 14
- os << serializeString(mesh);
- writeU16(os, colors.size());
- for (video::SColor color : colors) {
- writeARGB8(os, color);
- }
- writeU8(os, collideWithObjects);
- writeF1000(os,stepheight);
- writeU8(os, automatic_face_movement_dir);
- writeF1000(os, automatic_face_movement_dir_offset);
- writeU8(os, backface_culling);
- os << serializeString(nametag);
- writeARGB8(os, nametag_color);
- writeF1000(os, automatic_face_movement_max_rotation_per_sec);
- os << serializeString(infotext);
- os << serializeString(wield_item);
- writeU8(os, can_zoom);
- writeS8(os, glow);
- writeU16(os, breath_max);
- // Add stuff only at the bottom.
- // Never remove anything, because we don't want new versions of this
- }
- void ObjectProperties::deSerialize(std::istream &is)
- {
- int version = readU8(is);
- if (version != 2)
- throw SerializationError("unsupported ObjectProperties version");
- hp_max = readS16(is);
- physical = readU8(is);
- weight = readF1000(is);
- collisionbox.MinEdge = readV3F1000(is);
- collisionbox.MaxEdge = readV3F1000(is);
- selectionbox.MinEdge = readV3F1000(is);
- selectionbox.MaxEdge = readV3F1000(is);
- pointable = readU8(is);
- visual = deSerializeString(is);
- visual_size = readV2F1000(is);
- textures.clear();
- u32 texture_count = readU16(is);
- for (u32 i = 0; i < texture_count; i++){
- textures.push_back(deSerializeString(is));
- }
- spritediv = readV2S16(is);
- initial_sprite_basepos = readV2S16(is);
- is_visible = readU8(is);
- makes_footstep_sound = readU8(is);
- automatic_rotate = readF1000(is);
- mesh = deSerializeString(is);
- u32 color_count = readU16(is);
- for (u32 i = 0; i < color_count; i++){
- colors.push_back(readARGB8(is));
- }
- collideWithObjects = readU8(is);
- stepheight = readF1000(is);
- automatic_face_movement_dir = readU8(is);
- automatic_face_movement_dir_offset = readF1000(is);
- backface_culling = readU8(is);
- nametag = deSerializeString(is);
- nametag_color = readARGB8(is);
- automatic_face_movement_max_rotation_per_sec = readF1000(is);
- infotext = deSerializeString(is);
- wield_item = deSerializeString(is);
- can_zoom = readU8(is);
- try {
- glow = readS8(is);
- breath_max = readU16(is);
- } catch (SerializationError &e) {}
- }
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