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- #include "guiAnimatedImage.h"
- #include "client/guiscalingfilter.h"
- #include "client/tile.h" // ITextureSource
- #include "log.h"
- #include "porting.h"
- #include "util/string.h"
- #include <string>
- #include <vector>
- GUIAnimatedImage::GUIAnimatedImage(gui::IGUIEnvironment *env, gui::IGUIElement *parent,
- s32 id, const core::rect<s32> &rectangle) :
- gui::IGUIElement(gui::EGUIET_ELEMENT, env, parent, id, rectangle)
- {
- }
- void GUIAnimatedImage::draw()
- {
- if (m_texture == nullptr)
- return;
- video::IVideoDriver *driver = Environment->getVideoDriver();
- core::dimension2d<u32> size = m_texture->getOriginalSize();
- if ((u32)m_frame_count > size.Height)
- m_frame_count = size.Height;
- if (m_frame_idx >= m_frame_count)
- m_frame_idx = m_frame_count - 1;
- size.Height /= m_frame_count;
- core::rect<s32> rect(core::position2d<s32>(0, size.Height * m_frame_idx), size);
- core::rect<s32> *cliprect = NoClip ? nullptr : &AbsoluteClippingRect;
- if (m_middle.getArea() == 0) {
- const video::SColor color(255, 255, 255, 255);
- const video::SColor colors[] = {color, color, color, color};
- draw2DImageFilterScaled(driver, m_texture, AbsoluteRect, rect, cliprect,
- colors, true);
- } else {
- draw2DImage9Slice(driver, m_texture, AbsoluteRect, rect, m_middle, cliprect);
- }
- // Step the animation
- if (m_frame_count > 1 && m_frame_duration > 0) {
- // Determine the delta time to step
- u64 new_global_time = porting::getTimeMs();
- if (m_global_time > 0)
- m_frame_time += new_global_time - m_global_time;
- m_global_time = new_global_time;
- // Advance by the number of elapsed frames, looping if necessary
- m_frame_idx += (u32)(m_frame_time / m_frame_duration);
- m_frame_idx %= m_frame_count;
- // If 1 or more frames have elapsed, reset the frame time counter with
- // the remainder
- m_frame_time %= m_frame_duration;
- }
- }
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