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- /*
- Minetest
- Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
- Copyright (C) 2022 TurkeyMcMac, Jude Melton-Houghton <jwmhjwmh@gmail.com>
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU Lesser General Public License as published by
- the Free Software Foundation; either version 2.1 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU Lesser General Public License for more details.
- You should have received a copy of the GNU Lesser General Public License along
- with this program; if not, write to the Free Software Foundation, Inc.,
- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
- */
- #pragma once
- #include "gamedef.h"
- #include "itemdef.h"
- #include "nodedef.h"
- #include "craftdef.h"
- #include "content/mods.h"
- #include "database/database-dummy.h"
- class DummyGameDef : public IGameDef {
- public:
- DummyGameDef():
- m_itemdef(createItemDefManager()),
- m_nodedef(createNodeDefManager()),
- m_craftdef(createCraftDefManager()),
- m_mod_storage_database(new Database_Dummy())
- {
- }
- ~DummyGameDef()
- {
- delete m_mod_storage_database;
- delete m_craftdef;
- delete m_nodedef;
- delete m_itemdef;
- }
- IItemDefManager *getItemDefManager() override { return m_itemdef; }
- const NodeDefManager *getNodeDefManager() override { return m_nodedef; }
- NodeDefManager* getWritableNodeDefManager() { return m_nodedef; }
- ICraftDefManager *getCraftDefManager() override { return m_craftdef; }
- u16 allocateUnknownNodeId(const std::string &name) override
- {
- return m_nodedef->allocateDummy(name);
- }
- const std::vector<ModSpec> &getMods() const override
- {
- static std::vector<ModSpec> emptymodspec;
- return emptymodspec;
- }
- const ModSpec* getModSpec(const std::string &modname) const override { return nullptr; }
- ModStorageDatabase *getModStorageDatabase() override { return m_mod_storage_database; }
- bool joinModChannel(const std::string &channel) override { return false; }
- bool leaveModChannel(const std::string &channel) override { return false; }
- bool sendModChannelMessage(const std::string &channel, const std::string &message) override
- {
- return false;
- }
- ModChannel *getModChannel(const std::string &channel) override { return nullptr; }
- protected:
- IItemDefManager *m_itemdef = nullptr;
- NodeDefManager *m_nodedef = nullptr;
- ICraftDefManager *m_craftdef = nullptr;
- ModStorageDatabase *m_mod_storage_database = nullptr;
- };
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