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- /*
- Minetest
- Copyright (C) 2010-2016 celeron55, Perttu Ahola <celeron55@gmail.com>
- Copyright (C) 2014-2016 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU Lesser General Public License as published by
- the Free Software Foundation; either version 2.1 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU Lesser General Public License for more details.
- You should have received a copy of the GNU Lesser General Public License along
- with this program; if not, write to the Free Software Foundation, Inc.,
- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
- */
- #include "remoteplayer.h"
- #include <json/json.h>
- #include "content_sao.h"
- #include "filesys.h"
- #include "gamedef.h"
- #include "porting.h" // strlcpy
- #include "server.h"
- #include "settings.h"
- #include "convert_json.h"
- /*
- RemotePlayer
- */
- // static config cache for remoteplayer
- bool RemotePlayer::m_setting_cache_loaded = false;
- float RemotePlayer::m_setting_chat_message_limit_per_10sec = 0.0f;
- u16 RemotePlayer::m_setting_chat_message_limit_trigger_kick = 0;
- RemotePlayer::RemotePlayer(const char *name, IItemDefManager *idef):
- Player(name, idef)
- {
- if (!RemotePlayer::m_setting_cache_loaded) {
- RemotePlayer::m_setting_chat_message_limit_per_10sec =
- g_settings->getFloat("chat_message_limit_per_10sec");
- RemotePlayer::m_setting_chat_message_limit_trigger_kick =
- g_settings->getU16("chat_message_limit_trigger_kick");
- RemotePlayer::m_setting_cache_loaded = true;
- }
- movement_acceleration_default = g_settings->getFloat("movement_acceleration_default") * BS;
- movement_acceleration_air = g_settings->getFloat("movement_acceleration_air") * BS;
- movement_acceleration_fast = g_settings->getFloat("movement_acceleration_fast") * BS;
- movement_speed_walk = g_settings->getFloat("movement_speed_walk") * BS;
- movement_speed_crouch = g_settings->getFloat("movement_speed_crouch") * BS;
- movement_speed_fast = g_settings->getFloat("movement_speed_fast") * BS;
- movement_speed_climb = g_settings->getFloat("movement_speed_climb") * BS;
- movement_speed_jump = g_settings->getFloat("movement_speed_jump") * BS;
- movement_liquid_fluidity = g_settings->getFloat("movement_liquid_fluidity") * BS;
- movement_liquid_fluidity_smooth = g_settings->getFloat("movement_liquid_fluidity_smooth") * BS;
- movement_liquid_sink = g_settings->getFloat("movement_liquid_sink") * BS;
- movement_gravity = g_settings->getFloat("movement_gravity") * BS;
- // copy defaults
- m_cloud_params.density = 0.4f;
- m_cloud_params.color_bright = video::SColor(229, 240, 240, 255);
- m_cloud_params.color_ambient = video::SColor(255, 0, 0, 0);
- m_cloud_params.height = 120.0f;
- m_cloud_params.thickness = 16.0f;
- m_cloud_params.speed = v2f(0.0f, -2.0f);
- }
- void RemotePlayer::serializeExtraAttributes(std::string &output)
- {
- assert(m_sao);
- Json::Value json_root;
- const PlayerAttributes &attrs = m_sao->getExtendedAttributes();
- for (const auto &attr : attrs) {
- json_root[attr.first] = attr.second;
- }
- output = fastWriteJson(json_root);
- m_sao->setExtendedAttributeModified(false);
- }
- void RemotePlayer::deSerialize(std::istream &is, const std::string &playername,
- PlayerSAO *sao)
- {
- Settings args;
- if (!args.parseConfigLines(is, "PlayerArgsEnd")) {
- throw SerializationError("PlayerArgsEnd of player " + playername + " not found!");
- }
- m_dirty = true;
- //args.getS32("version"); // Version field value not used
- const std::string &name = args.get("name");
- strlcpy(m_name, name.c_str(), PLAYERNAME_SIZE);
- if (sao) {
- try {
- sao->setHPRaw(args.getS32("hp"));
- } catch(SettingNotFoundException &e) {
- sao->setHPRaw(PLAYER_MAX_HP_DEFAULT);
- }
- try {
- sao->setBasePosition(args.getV3F("position"));
- } catch (SettingNotFoundException &e) {}
- try {
- sao->setPitch(args.getFloat("pitch"));
- } catch (SettingNotFoundException &e) {}
- try {
- sao->setYaw(args.getFloat("yaw"));
- } catch (SettingNotFoundException &e) {}
- try {
- sao->setBreath(args.getS32("breath"), false);
- } catch (SettingNotFoundException &e) {}
- try {
- const std::string &extended_attributes = args.get("extended_attributes");
- std::istringstream iss(extended_attributes);
- Json::CharReaderBuilder builder;
- builder.settings_["collectComments"] = false;
- std::string errs;
- Json::Value attr_root;
- Json::parseFromStream(builder, iss, &attr_root, &errs);
- const Json::Value::Members attr_list = attr_root.getMemberNames();
- for (const auto &it : attr_list) {
- Json::Value attr_value = attr_root[it];
- sao->setExtendedAttribute(it, attr_value.asString());
- }
- } catch (SettingNotFoundException &e) {}
- }
- inventory.deSerialize(is);
- if (inventory.getList("craftpreview") == NULL) {
- // Convert players without craftpreview
- inventory.addList("craftpreview", 1);
- bool craftresult_is_preview = true;
- if(args.exists("craftresult_is_preview"))
- craftresult_is_preview = args.getBool("craftresult_is_preview");
- if(craftresult_is_preview)
- {
- // Clear craftresult
- inventory.getList("craftresult")->changeItem(0, ItemStack());
- }
- }
- }
- void RemotePlayer::serialize(std::ostream &os)
- {
- // Utilize a Settings object for storing values
- Settings args;
- args.setS32("version", 1);
- args.set("name", m_name);
- // This should not happen
- assert(m_sao);
- args.setS32("hp", m_sao->getHP());
- args.setV3F("position", m_sao->getBasePosition());
- args.setFloat("pitch", m_sao->getPitch());
- args.setFloat("yaw", m_sao->getYaw());
- args.setS32("breath", m_sao->getBreath());
- std::string extended_attrs;
- serializeExtraAttributes(extended_attrs);
- args.set("extended_attributes", extended_attrs);
- args.writeLines(os);
- os<<"PlayerArgsEnd\n";
- inventory.serialize(os);
- }
- const RemotePlayerChatResult RemotePlayer::canSendChatMessage()
- {
- // Rate limit messages
- u32 now = time(NULL);
- float time_passed = now - m_last_chat_message_sent;
- m_last_chat_message_sent = now;
- // If this feature is disabled
- if (m_setting_chat_message_limit_per_10sec <= 0.0) {
- return RPLAYER_CHATRESULT_OK;
- }
- m_chat_message_allowance += time_passed * (m_setting_chat_message_limit_per_10sec / 8.0f);
- if (m_chat_message_allowance > m_setting_chat_message_limit_per_10sec) {
- m_chat_message_allowance = m_setting_chat_message_limit_per_10sec;
- }
- if (m_chat_message_allowance < 1.0f) {
- infostream << "Player " << m_name
- << " chat limited due to excessive message amount." << std::endl;
- // Kick player if flooding is too intensive
- m_message_rate_overhead++;
- if (m_message_rate_overhead > RemotePlayer::m_setting_chat_message_limit_trigger_kick) {
- return RPLAYER_CHATRESULT_KICK;
- }
- return RPLAYER_CHATRESULT_FLOODING;
- }
- // Reinit message overhead
- if (m_message_rate_overhead > 0) {
- m_message_rate_overhead = 0;
- }
- m_chat_message_allowance -= 1.0f;
- return RPLAYER_CHATRESULT_OK;
- }
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