tile.cpp 2.5 KB

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  1. /*
  2. Minetest
  3. Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
  4. This program is free software; you can redistribute it and/or modify
  5. it under the terms of the GNU Lesser General Public License as published by
  6. the Free Software Foundation; either version 2.1 of the License, or
  7. (at your option) any later version.
  8. This program is distributed in the hope that it will be useful,
  9. but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. GNU Lesser General Public License for more details.
  12. You should have received a copy of the GNU Lesser General Public License along
  13. with this program; if not, write to the Free Software Foundation, Inc.,
  14. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
  15. */
  16. #include "tile.h"
  17. // Sets everything else except the texture in the material
  18. void TileLayer::applyMaterialOptions(video::SMaterial &material) const
  19. {
  20. switch (material_type) {
  21. case TILE_MATERIAL_OPAQUE:
  22. case TILE_MATERIAL_LIQUID_OPAQUE:
  23. case TILE_MATERIAL_WAVING_LIQUID_OPAQUE:
  24. material.MaterialType = video::EMT_SOLID;
  25. break;
  26. case TILE_MATERIAL_BASIC:
  27. case TILE_MATERIAL_WAVING_LEAVES:
  28. case TILE_MATERIAL_WAVING_PLANTS:
  29. case TILE_MATERIAL_WAVING_LIQUID_BASIC:
  30. material.MaterialTypeParam = 0.5;
  31. material.MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF;
  32. break;
  33. case TILE_MATERIAL_ALPHA:
  34. case TILE_MATERIAL_LIQUID_TRANSPARENT:
  35. case TILE_MATERIAL_WAVING_LIQUID_TRANSPARENT:
  36. material.MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL;
  37. break;
  38. default:
  39. break;
  40. }
  41. material.BackfaceCulling = (material_flags & MATERIAL_FLAG_BACKFACE_CULLING) != 0;
  42. if (!(material_flags & MATERIAL_FLAG_TILEABLE_HORIZONTAL)) {
  43. material.TextureLayers[0].TextureWrapU = video::ETC_CLAMP_TO_EDGE;
  44. }
  45. if (!(material_flags & MATERIAL_FLAG_TILEABLE_VERTICAL)) {
  46. material.TextureLayers[0].TextureWrapV = video::ETC_CLAMP_TO_EDGE;
  47. }
  48. }
  49. void TileLayer::applyMaterialOptionsWithShaders(video::SMaterial &material) const
  50. {
  51. material.BackfaceCulling = (material_flags & MATERIAL_FLAG_BACKFACE_CULLING) != 0;
  52. if (!(material_flags & MATERIAL_FLAG_TILEABLE_HORIZONTAL)) {
  53. material.TextureLayers[0].TextureWrapU = video::ETC_CLAMP_TO_EDGE;
  54. material.TextureLayers[1].TextureWrapU = video::ETC_CLAMP_TO_EDGE;
  55. }
  56. if (!(material_flags & MATERIAL_FLAG_TILEABLE_VERTICAL)) {
  57. material.TextureLayers[0].TextureWrapV = video::ETC_CLAMP_TO_EDGE;
  58. material.TextureLayers[1].TextureWrapV = video::ETC_CLAMP_TO_EDGE;
  59. }
  60. }