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- /*
- Minetest
- Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU Lesser General Public License as published by
- the Free Software Foundation; either version 2.1 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU Lesser General Public License for more details.
- You should have received a copy of the GNU Lesser General Public License along
- with this program; if not, write to the Free Software Foundation, Inc.,
- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
- */
- #include "cpp_api/s_node.h"
- #include "cpp_api/s_internal.h"
- #include "common/c_converter.h"
- #include "common/c_content.h"
- #include "nodedef.h"
- #include "server.h"
- #include "environment.h"
- #include "util/pointedthing.h"
- // Should be ordered exactly like enum NodeDrawType in nodedef.h
- struct EnumString ScriptApiNode::es_DrawType[] =
- {
- {NDT_NORMAL, "normal"},
- {NDT_AIRLIKE, "airlike"},
- {NDT_LIQUID, "liquid"},
- {NDT_FLOWINGLIQUID, "flowingliquid"},
- {NDT_GLASSLIKE, "glasslike"},
- {NDT_ALLFACES, "allfaces"},
- {NDT_ALLFACES_OPTIONAL, "allfaces_optional"},
- {NDT_TORCHLIKE, "torchlike"},
- {NDT_SIGNLIKE, "signlike"},
- {NDT_PLANTLIKE, "plantlike"},
- {NDT_FENCELIKE, "fencelike"},
- {NDT_RAILLIKE, "raillike"},
- {NDT_NODEBOX, "nodebox"},
- {NDT_GLASSLIKE_FRAMED, "glasslike_framed"},
- {NDT_FIRELIKE, "firelike"},
- {NDT_GLASSLIKE_FRAMED_OPTIONAL, "glasslike_framed_optional"},
- {NDT_MESH, "mesh"},
- {NDT_PLANTLIKE_ROOTED, "plantlike_rooted"},
- {0, NULL},
- };
- struct EnumString ScriptApiNode::es_ContentParamType2[] =
- {
- {CPT2_NONE, "none"},
- {CPT2_FULL, "full"},
- {CPT2_FLOWINGLIQUID, "flowingliquid"},
- {CPT2_FACEDIR, "facedir"},
- {CPT2_WALLMOUNTED, "wallmounted"},
- {CPT2_LEVELED, "leveled"},
- {CPT2_DEGROTATE, "degrotate"},
- {CPT2_MESHOPTIONS, "meshoptions"},
- {CPT2_COLOR, "color"},
- {CPT2_COLORED_FACEDIR, "colorfacedir"},
- {CPT2_COLORED_WALLMOUNTED, "colorwallmounted"},
- {CPT2_GLASSLIKE_LIQUID_LEVEL, "glasslikeliquidlevel"},
- {0, NULL},
- };
- struct EnumString ScriptApiNode::es_LiquidType[] =
- {
- {LIQUID_NONE, "none"},
- {LIQUID_FLOWING, "flowing"},
- {LIQUID_SOURCE, "source"},
- {0, NULL},
- };
- struct EnumString ScriptApiNode::es_ContentParamType[] =
- {
- {CPT_NONE, "none"},
- {CPT_LIGHT, "light"},
- {0, NULL},
- };
- struct EnumString ScriptApiNode::es_NodeBoxType[] =
- {
- {NODEBOX_REGULAR, "regular"},
- {NODEBOX_FIXED, "fixed"},
- {NODEBOX_WALLMOUNTED, "wallmounted"},
- {NODEBOX_LEVELED, "leveled"},
- {NODEBOX_CONNECTED, "connected"},
- {0, NULL},
- };
- bool ScriptApiNode::node_on_punch(v3s16 p, MapNode node,
- ServerActiveObject *puncher, PointedThing pointed)
- {
- SCRIPTAPI_PRECHECKHEADER
- int error_handler = PUSH_ERROR_HANDLER(L);
- const NodeDefManager *ndef = getServer()->ndef();
- // Push callback function on stack
- if (!getItemCallback(ndef->get(node).name.c_str(), "on_punch", &p))
- return false;
- // Call function
- push_v3s16(L, p);
- pushnode(L, node, ndef);
- objectrefGetOrCreate(L, puncher);
- pushPointedThing(pointed);
- PCALL_RES(lua_pcall(L, 4, 0, error_handler));
- lua_pop(L, 1); // Pop error handler
- return true;
- }
- bool ScriptApiNode::node_on_dig(v3s16 p, MapNode node,
- ServerActiveObject *digger)
- {
- SCRIPTAPI_PRECHECKHEADER
- int error_handler = PUSH_ERROR_HANDLER(L);
- const NodeDefManager *ndef = getServer()->ndef();
- // Push callback function on stack
- if (!getItemCallback(ndef->get(node).name.c_str(), "on_dig", &p))
- return false;
- // Call function
- push_v3s16(L, p);
- pushnode(L, node, ndef);
- objectrefGetOrCreate(L, digger);
- PCALL_RES(lua_pcall(L, 3, 0, error_handler));
- lua_pop(L, 1); // Pop error handler
- return true;
- }
- void ScriptApiNode::node_on_construct(v3s16 p, MapNode node)
- {
- SCRIPTAPI_PRECHECKHEADER
- int error_handler = PUSH_ERROR_HANDLER(L);
- const NodeDefManager *ndef = getServer()->ndef();
- // Push callback function on stack
- if (!getItemCallback(ndef->get(node).name.c_str(), "on_construct", &p))
- return;
- // Call function
- push_v3s16(L, p);
- PCALL_RES(lua_pcall(L, 1, 0, error_handler));
- lua_pop(L, 1); // Pop error handler
- }
- void ScriptApiNode::node_on_destruct(v3s16 p, MapNode node)
- {
- SCRIPTAPI_PRECHECKHEADER
- int error_handler = PUSH_ERROR_HANDLER(L);
- const NodeDefManager *ndef = getServer()->ndef();
- // Push callback function on stack
- if (!getItemCallback(ndef->get(node).name.c_str(), "on_destruct", &p))
- return;
- // Call function
- push_v3s16(L, p);
- PCALL_RES(lua_pcall(L, 1, 0, error_handler));
- lua_pop(L, 1); // Pop error handler
- }
- bool ScriptApiNode::node_on_flood(v3s16 p, MapNode node, MapNode newnode)
- {
- SCRIPTAPI_PRECHECKHEADER
- int error_handler = PUSH_ERROR_HANDLER(L);
- const NodeDefManager *ndef = getServer()->ndef();
- // Push callback function on stack
- if (!getItemCallback(ndef->get(node).name.c_str(), "on_flood", &p))
- return false;
- // Call function
- push_v3s16(L, p);
- pushnode(L, node, ndef);
- pushnode(L, newnode, ndef);
- PCALL_RES(lua_pcall(L, 3, 1, error_handler));
- lua_remove(L, error_handler);
- return (bool) lua_isboolean(L, -1) && (bool) lua_toboolean(L, -1);
- }
- void ScriptApiNode::node_after_destruct(v3s16 p, MapNode node)
- {
- SCRIPTAPI_PRECHECKHEADER
- int error_handler = PUSH_ERROR_HANDLER(L);
- const NodeDefManager *ndef = getServer()->ndef();
- // Push callback function on stack
- if (!getItemCallback(ndef->get(node).name.c_str(), "after_destruct", &p))
- return;
- // Call function
- push_v3s16(L, p);
- pushnode(L, node, ndef);
- PCALL_RES(lua_pcall(L, 2, 0, error_handler));
- lua_pop(L, 1); // Pop error handler
- }
- bool ScriptApiNode::node_on_timer(v3s16 p, MapNode node, f32 dtime)
- {
- SCRIPTAPI_PRECHECKHEADER
- int error_handler = PUSH_ERROR_HANDLER(L);
- const NodeDefManager *ndef = getServer()->ndef();
- // Push callback function on stack
- if (!getItemCallback(ndef->get(node).name.c_str(), "on_timer", &p))
- return false;
- // Call function
- push_v3s16(L, p);
- lua_pushnumber(L,dtime);
- PCALL_RES(lua_pcall(L, 2, 1, error_handler));
- lua_remove(L, error_handler);
- return (bool) lua_isboolean(L, -1) && (bool) lua_toboolean(L, -1);
- }
- void ScriptApiNode::node_on_receive_fields(v3s16 p,
- const std::string &formname,
- const StringMap &fields,
- ServerActiveObject *sender)
- {
- SCRIPTAPI_PRECHECKHEADER
- int error_handler = PUSH_ERROR_HANDLER(L);
- const NodeDefManager *ndef = getServer()->ndef();
- // If node doesn't exist, we don't know what callback to call
- MapNode node = getEnv()->getMap().getNodeNoEx(p);
- if (node.getContent() == CONTENT_IGNORE)
- return;
- // Push callback function on stack
- if (!getItemCallback(ndef->get(node).name.c_str(), "on_receive_fields", &p))
- return;
- // Call function
- push_v3s16(L, p); // pos
- lua_pushstring(L, formname.c_str()); // formname
- lua_newtable(L); // fields
- StringMap::const_iterator it;
- for (it = fields.begin(); it != fields.end(); ++it) {
- const std::string &name = it->first;
- const std::string &value = it->second;
- lua_pushstring(L, name.c_str());
- lua_pushlstring(L, value.c_str(), value.size());
- lua_settable(L, -3);
- }
- objectrefGetOrCreate(L, sender); // player
- PCALL_RES(lua_pcall(L, 4, 0, error_handler));
- lua_pop(L, 1); // Pop error handler
- }
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