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- minetest.register_node("chest:chest", {
- description = "Chest" .. "\n" ..
- "32 inventory slots",
- tiles ={"chest_chest.png^[sheet:2x2:0,0", "chest_chest.png^[sheet:2x2:0,0",
- "chest_chest.png^[sheet:2x2:1,0", "chest_chest.png^[sheet:2x2:1,0",
- "chest_chest.png^[sheet:2x2:1,0", "chest_chest.png^[sheet:2x2:0,1"},
- paramtype2 = "facedir",
- groups = {dig_immediate=2,choppy=3},
- is_ground_content = false,
- on_construct = function(pos)
- local meta = minetest.get_meta(pos)
- meta:set_string("formspec",
- "size[8,9]"..
- "list[current_name;main;0,0;8,4;]"..
- "list[current_player;main;0,5;8,4;]" ..
- "listring[]")
- meta:set_string("infotext", "Chest")
- local inv = meta:get_inventory()
- inv:set_size("main", 8*4)
- end,
- can_dig = function(pos,player)
- local meta = minetest.get_meta(pos);
- local inv = meta:get_inventory()
- return inv:is_empty("main")
- end,
- allow_metadata_inventory_put = function(pos, listname, index, stack, player)
- minetest.chat_send_player(player:get_player_name(), "Allow put: " .. stack:to_string())
- return stack:get_count()
- end,
- allow_metadata_inventory_take = function(pos, listname, index, stack, player)
- minetest.chat_send_player(player:get_player_name(), "Allow take: " .. stack:to_string())
- return stack:get_count()
- end,
- on_metadata_inventory_put = function(pos, listname, index, stack, player)
- minetest.chat_send_player(player:get_player_name(), "On put: " .. stack:to_string())
- end,
- on_metadata_inventory_take = function(pos, listname, index, stack, player)
- minetest.chat_send_player(player:get_player_name(), "On take: " .. stack:to_string())
- end,
- })
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