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- project(minetest)
- INCLUDE(CheckTypeSize)
- INCLUDE(CheckIncludeFiles)
- INCLUDE(CheckLibraryExists)
- check_type_size(int SIZEOF_INT BUILTIN_TYPES_ONLY LANGUAGE CXX)
- if(SIZEOF_INT LESS 4)
- message(FATAL_ERROR "Minetest will not work with int less than 32 bits wide.")
- endif()
- check_type_size(size_t SIZEOF_SIZE_T LANGUAGE CXX)
- if(SIZEOF_SIZE_T LESS 4)
- message(FATAL_ERROR "Minetest will not work with size_t less than 32 bits wide.")
- endif()
- # Add custom SemiDebug build mode
- set(CMAKE_CXX_FLAGS_SEMIDEBUG "-O1 -g -Wall" CACHE STRING
- "Flags used by the C++ compiler during semidebug builds."
- FORCE
- )
- set(CMAKE_C_FLAGS_SEMIDEBUG "-O1 -g -Wall -pedantic" CACHE STRING
- "Flags used by the C compiler during semidebug builds."
- FORCE
- )
- mark_as_advanced(
- CMAKE_CXX_FLAGS_SEMIDEBUG
- CMAKE_C_FLAGS_SEMIDEBUG
- )
- set(CMAKE_BUILD_TYPE "${CMAKE_BUILD_TYPE}" CACHE STRING
- "Choose the type of build. Options are: None Debug SemiDebug RelWithDebInfo MinSizeRel."
- FORCE
- )
- # Set some random things default to not being visible in the GUI
- mark_as_advanced(EXECUTABLE_OUTPUT_PATH LIBRARY_OUTPUT_PATH)
- if(NOT (BUILD_CLIENT OR BUILD_SERVER))
- message(WARNING "Neither BUILD_CLIENT nor BUILD_SERVER is set! Setting BUILD_SERVER=true")
- set(BUILD_SERVER TRUE)
- endif()
- option(ENABLE_CURL "Enable cURL support for fetching media" TRUE)
- set(USE_CURL FALSE)
- if(ENABLE_CURL)
- find_package(CURL 7.28.0)
- if (CURL_FOUND)
- message(STATUS "cURL support enabled.")
- set(USE_CURL TRUE)
- endif()
- else()
- mark_as_advanced(CLEAR CURL_LIBRARY CURL_INCLUDE_DIR)
- endif()
- if(NOT USE_CURL)
- if(BUILD_CLIENT)
- message(WARNING "cURL is required to load the server list")
- endif()
- if(BUILD_SERVER)
- message(WARNING "cURL is required to announce to the server list")
- endif()
- endif()
- option(ENABLE_GETTEXT "Use GetText for internationalization" ${BUILD_CLIENT})
- set(USE_GETTEXT FALSE)
- if(ENABLE_GETTEXT)
- find_package(GettextLib)
- if(GETTEXTLIB_FOUND)
- if(WIN32)
- message(STATUS "GetText library: ${GETTEXT_LIBRARY}")
- message(STATUS "GetText DLL(s): ${GETTEXT_DLL}")
- endif()
- set(USE_GETTEXT TRUE)
- message(STATUS "GetText enabled; locales found: ${GETTEXT_AVAILABLE_LOCALES}")
- endif(GETTEXTLIB_FOUND)
- else()
- mark_as_advanced(GETTEXT_INCLUDE_DIR GETTEXT_LIBRARY GETTEXT_MSGFMT)
- message(STATUS "GetText disabled.")
- endif()
- option(ENABLE_SOUND "Enable sound" TRUE)
- set(USE_SOUND FALSE)
- if(BUILD_CLIENT AND ENABLE_SOUND)
- # Sound libraries
- find_package(OpenAL)
- find_package(Vorbis)
- if(NOT OPENAL_FOUND)
- message(STATUS "Sound enabled, but OpenAL not found!")
- mark_as_advanced(CLEAR OPENAL_LIBRARY OPENAL_INCLUDE_DIR)
- endif()
- if(NOT VORBIS_FOUND)
- message(STATUS "Sound enabled, but Vorbis libraries not found!")
- mark_as_advanced(CLEAR OGG_INCLUDE_DIR VORBIS_INCLUDE_DIR OGG_LIBRARY VORBIS_LIBRARY VORBISFILE_LIBRARY)
- endif()
- if(OPENAL_FOUND AND VORBIS_FOUND)
- set(USE_SOUND TRUE)
- message(STATUS "Sound enabled.")
- else()
- message(FATAL_ERROR "Sound enabled, but cannot be used.\n"
- "To continue, either fill in the required paths or disable sound. (-DENABLE_SOUND=0)")
- endif()
- endif()
- option(ENABLE_TOUCH "Enable touchscreen by default" FALSE)
- if(ENABLE_TOUCH)
- message(STATUS "Touchscreen support enabled by default.")
- add_definitions(-DENABLE_TOUCH)
- endif()
- if(BUILD_CLIENT)
- find_package(Freetype REQUIRED)
- endif()
- option(ENABLE_CURSES "Enable ncurses console" TRUE)
- set(USE_CURSES FALSE)
- if(ENABLE_CURSES)
- find_package(Ncursesw)
- if(CURSES_FOUND)
- set(USE_CURSES TRUE)
- message(STATUS "ncurses console enabled.")
- include_directories(${CURSES_INCLUDE_DIRS})
- else()
- message(STATUS "ncurses not found!")
- endif()
- endif(ENABLE_CURSES)
- option(ENABLE_POSTGRESQL "Enable PostgreSQL backend" TRUE)
- set(USE_POSTGRESQL FALSE)
- if(ENABLE_POSTGRESQL)
- if(CMAKE_VERSION VERSION_LESS "3.20")
- find_package(PostgreSQL QUIET)
- # Before CMake 3.20 FindPostgreSQL.cmake always looked for server includes
- # but we don't need them, so continue anyway if only those are missing.
- if(PostgreSQL_INCLUDE_DIR AND PostgreSQL_LIBRARY)
- set(PostgreSQL_FOUND TRUE)
- set(PostgreSQL_INCLUDE_DIRS ${PostgreSQL_INCLUDE_DIR})
- set(PostgreSQL_LIBRARIES ${PostgreSQL_LIBRARY})
- endif()
- else()
- find_package(PostgreSQL)
- endif()
- if(PostgreSQL_FOUND)
- set(USE_POSTGRESQL TRUE)
- message(STATUS "PostgreSQL backend enabled")
- # This variable is case sensitive, don't try to change it to POSTGRESQL_INCLUDE_DIR
- message(STATUS "PostgreSQL includes: ${PostgreSQL_INCLUDE_DIRS}")
- include_directories(${PostgreSQL_INCLUDE_DIRS})
- else()
- message(STATUS "PostgreSQL not found!")
- endif()
- endif(ENABLE_POSTGRESQL)
- option(ENABLE_LEVELDB "Enable LevelDB backend" TRUE)
- set(USE_LEVELDB FALSE)
- if(ENABLE_LEVELDB)
- find_library(LEVELDB_LIBRARY NAMES leveldb libleveldb)
- find_path(LEVELDB_INCLUDE_DIR db.h PATH_SUFFIXES leveldb)
- if(LEVELDB_LIBRARY AND LEVELDB_INCLUDE_DIR)
- set(USE_LEVELDB TRUE)
- message(STATUS "LevelDB backend enabled.")
- include_directories(${LEVELDB_INCLUDE_DIR})
- else()
- message(STATUS "LevelDB not found!")
- endif()
- endif(ENABLE_LEVELDB)
- OPTION(ENABLE_REDIS "Enable Redis backend" TRUE)
- set(USE_REDIS FALSE)
- if(ENABLE_REDIS)
- find_library(REDIS_LIBRARY hiredis)
- find_path(REDIS_INCLUDE_DIR hiredis.h PATH_SUFFIXES hiredis)
- if(REDIS_LIBRARY AND REDIS_INCLUDE_DIR)
- set(USE_REDIS TRUE)
- message(STATUS "Redis backend enabled.")
- include_directories(${REDIS_INCLUDE_DIR})
- else(REDIS_LIBRARY AND REDIS_INCLUDE_DIR)
- message(STATUS "Redis not found!")
- endif(REDIS_LIBRARY AND REDIS_INCLUDE_DIR)
- endif(ENABLE_REDIS)
- find_package(SQLite3 REQUIRED)
- OPTION(ENABLE_PROMETHEUS "Enable prometheus client support" FALSE)
- set(USE_PROMETHEUS FALSE)
- if(ENABLE_PROMETHEUS)
- find_path(PROMETHEUS_CPP_INCLUDE_DIR NAMES prometheus/counter.h)
- find_library(PROMETHEUS_PULL_LIBRARY NAMES prometheus-cpp-pull)
- find_library(PROMETHEUS_CORE_LIBRARY NAMES prometheus-cpp-core)
- if(PROMETHEUS_CPP_INCLUDE_DIR AND PROMETHEUS_PULL_LIBRARY AND PROMETHEUS_CORE_LIBRARY)
- set(PROMETHEUS_LIBRARIES ${PROMETHEUS_PULL_LIBRARY} ${PROMETHEUS_CORE_LIBRARY})
- set(USE_PROMETHEUS TRUE)
- include_directories(${PROMETHEUS_CPP_INCLUDE_DIR})
- endif(PROMETHEUS_CPP_INCLUDE_DIR AND PROMETHEUS_PULL_LIBRARY AND PROMETHEUS_CORE_LIBRARY)
- endif(ENABLE_PROMETHEUS)
- if(USE_PROMETHEUS)
- message(STATUS "Prometheus client enabled.")
- else(USE_PROMETHEUS)
- message(STATUS "Prometheus client disabled.")
- endif(USE_PROMETHEUS)
- OPTION(ENABLE_SPATIAL "Enable SpatialIndex AreaStore backend" TRUE)
- set(USE_SPATIAL FALSE)
- if(ENABLE_SPATIAL)
- find_library(SPATIAL_LIBRARY spatialindex)
- find_path(SPATIAL_INCLUDE_DIR spatialindex/SpatialIndex.h)
- if(SPATIAL_LIBRARY AND SPATIAL_INCLUDE_DIR)
- set(USE_SPATIAL TRUE)
- message(STATUS "SpatialIndex AreaStore backend enabled.")
- include_directories(${SPATIAL_INCLUDE_DIR})
- else(SPATIAL_LIBRARY AND SPATIAL_INCLUDE_DIR)
- message(STATUS "SpatialIndex not found!")
- endif(SPATIAL_LIBRARY AND SPATIAL_INCLUDE_DIR)
- endif(ENABLE_SPATIAL)
- find_package(ZLIB REQUIRED)
- find_package(Zstd REQUIRED)
- if(NOT MSVC)
- set(USE_GPROF FALSE CACHE BOOL "Use -pg flag for g++")
- endif()
- # Haiku endian support
- if(HAIKU)
- set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -D_BSD_SOURCE")
- set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -D_BSD_SOURCE")
- endif()
- # Use cmake_config.h
- add_definitions(-DUSE_CMAKE_CONFIG_H)
- set(THREADS_PREFER_PTHREAD_FLAG ON)
- find_package(Threads REQUIRED)
- set(PLATFORM_LIBS Threads::Threads)
- if(WIN32)
- # Windows
- if(MSVC) # MSVC Specifics
- set(PLATFORM_LIBS dbghelp.lib ${PLATFORM_LIBS})
- # Surpress some useless warnings
- add_definitions ( /D "_CRT_SECURE_NO_DEPRECATE" /W1 )
- # Get M_PI to work
- add_definitions(/D "_USE_MATH_DEFINES")
- # Don't define min/max macros in minwindef.h
- add_definitions(/D "NOMINMAX")
- endif()
- set(PLATFORM_LIBS ws2_32.lib version.lib shlwapi.lib winmm.lib ${PLATFORM_LIBS})
- set(EXTRA_DLL "" CACHE FILEPATH "Optional paths to additional DLLs that should be packaged")
- # DLLs are automatically copied to the output directory by vcpkg when VCPKG_APPLOCAL_DEPS=ON
- if(NOT VCPKG_APPLOCAL_DEPS)
- set(ZLIB_DLL "" CACHE FILEPATH "Path to Zlib DLL for installation (optional)")
- set(ZSTD_DLL "" CACHE FILEPATH "Path to Zstd DLL for installation (optional)")
- if(BUILD_CLIENT)
- set(PNG_DLL "" CACHE FILEPATH "Path to libpng DLL for installation (optional)")
- set(JPEG_DLL "" CACHE FILEPATH "Path to libjpeg DLL for installation (optional)")
- set(SDL2_DLL "" CACHE FILEPATH "Path to SDL2 DLL for installation (optional)")
- endif()
- if(BUILD_CLIENT AND ENABLE_SOUND)
- set(OPENAL_DLL "" CACHE FILEPATH "Path to OpenAL DLL for installation (optional)")
- set(OGG_DLL "" CACHE FILEPATH "Path to Ogg DLL for installation (optional)")
- set(VORBIS_DLL "" CACHE FILEPATH "Path to Vorbis DLLs for installation (optional)")
- endif()
- if(USE_GETTEXT)
- set(GETTEXT_DLL "" CACHE FILEPATH "Path to Intl/Iconv DLLs for installation (optional)")
- endif()
- if(USE_LUAJIT)
- set(LUA_DLL "" CACHE FILEPATH "Path to luajit-5.1.dll for installation (optional)")
- endif()
- endif()
- else()
- # Unix probably
- set(PLATFORM_LIBS ${PLATFORM_LIBS} ${CMAKE_DL_LIBS})
- if(APPLE)
- set(PLATFORM_LIBS "-framework CoreFoundation" ${PLATFORM_LIBS})
- else()
- check_library_exists(rt clock_gettime "" HAVE_LIBRT)
- if (HAVE_LIBRT)
- set(PLATFORM_LIBS -lrt ${PLATFORM_LIBS})
- endif(HAVE_LIBRT)
- endif(APPLE)
- find_library(ICONV_LIBRARY iconv)
- mark_as_advanced(ICONV_LIBRARY)
- if (ICONV_LIBRARY)
- set(PLATFORM_LIBS ${PLATFORM_LIBS} ${ICONV_LIBRARY})
- endif()
- if (HAIKU)
- set(PLATFORM_LIBS ${PLATFORM_LIBS} network)
- endif()
- if (ANDROID)
- set(PLATFORM_LIBS ${PLATFORM_LIBS} android log)
- endif()
- endif()
- # On clang and gcc, some functionalities of std::atomic require -latomic.
- # See <https://en.cppreference.com/w/cpp/atomic/atomic#Notes>.
- # Note that find_library does not reliably find it so we have to resort to this.
- # Also, passing -latomic is not always the same as adding atomic to the library list.
- include(CheckCSourceCompiles)
- if(NOT CMAKE_CXX_COMPILER_ID STREQUAL "MSVC")
- set(CMAKE_REQUIRED_LIBRARIES "-latomic")
- check_c_source_compiles("int main(){}" HAVE_LINK_ATOMIC)
- set(CMAKE_REQUIRED_LIBRARIES "")
- if(HAVE_LINK_ATOMIC)
- set(PLATFORM_LIBS ${PLATFORM_LIBS} "-latomic")
- endif()
- endif()
- include(CheckSymbolExists)
- check_symbol_exists(strlcpy "string.h" HAVE_STRLCPY)
- check_include_files(endian.h HAVE_ENDIAN_H)
- configure_file(
- "${PROJECT_SOURCE_DIR}/cmake_config.h.in"
- "${PROJECT_BINARY_DIR}/cmake_config.h"
- )
- # Add a target that always rebuilds cmake_config_githash.h
- add_custom_target(GenerateVersion
- COMMAND ${CMAKE_COMMAND}
- -D "GENERATE_VERSION_SOURCE_DIR=${CMAKE_CURRENT_SOURCE_DIR}"
- -D "GENERATE_VERSION_BINARY_DIR=${CMAKE_CURRENT_BINARY_DIR}"
- -D "VERSION_STRING=${VERSION_STRING}"
- -D "DEVELOPMENT_BUILD=${DEVELOPMENT_BUILD}"
- -P "${CMAKE_SOURCE_DIR}/cmake/Modules/GenerateVersion.cmake"
- WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}")
- add_subdirectory(threading)
- add_subdirectory(content)
- add_subdirectory(database)
- add_subdirectory(gui)
- add_subdirectory(mapgen)
- add_subdirectory(network)
- add_subdirectory(script)
- add_subdirectory(unittest)
- add_subdirectory(benchmark)
- add_subdirectory(util)
- add_subdirectory(irrlicht_changes)
- add_subdirectory(server)
- set(common_SRCS
- ${database_SRCS}
- ${mapgen_SRCS}
- ${server_SRCS}
- ${content_SRCS}
- chat.cpp
- clientdynamicinfo.cpp
- collision.cpp
- content_mapnode.cpp
- content_nodemeta.cpp
- convert_json.cpp
- craftdef.cpp
- debug.cpp
- defaultsettings.cpp
- emerge.cpp
- environment.cpp
- face_position_cache.cpp
- filesys.cpp
- gettext.cpp
- httpfetch.cpp
- hud.cpp
- inventory.cpp
- inventorymanager.cpp
- itemdef.cpp
- itemstackmetadata.cpp
- light.cpp
- lighting.cpp
- log.cpp
- main.cpp
- map.cpp
- map_settings_manager.cpp
- mapblock.cpp
- mapnode.cpp
- mapsector.cpp
- metadata.cpp
- modchannels.cpp
- nameidmapping.cpp
- nodedef.cpp
- nodemetadata.cpp
- nodetimer.cpp
- noise.cpp
- objdef.cpp
- object_properties.cpp
- particles.cpp
- pathfinder.cpp
- player.cpp
- porting.cpp
- profiler.cpp
- raycast.cpp
- reflowscan.cpp
- remoteplayer.cpp
- rollback_interface.cpp
- serialization.cpp
- server.cpp
- serverenvironment.cpp
- servermap.cpp
- settings.cpp
- staticobject.cpp
- terminal_chat_console.cpp
- texture_override.cpp
- tileanimation.cpp
- tool.cpp
- translation.cpp
- version.cpp
- voxel.cpp
- voxelalgorithms.cpp
- hud.cpp
- ${common_network_SRCS}
- ${JTHREAD_SRCS}
- ${common_SCRIPT_SRCS}
- ${UTIL_SRCS}
- )
- if(ANDROID)
- set(common_SRCS ${common_SRCS} porting_android.cpp)
- endif()
- if(BUILD_UNITTESTS)
- set(common_SRCS ${common_SRCS} ${UNITTEST_SRCS})
- endif()
- if(BUILD_BENCHMARKS)
- set(common_SRCS ${common_SRCS} ${BENCHMARK_SRCS})
- endif()
- # This gives us the icon and file version information
- if(WIN32)
- set(WINRESOURCE_FILE "${CMAKE_CURRENT_SOURCE_DIR}/../misc/winresource.rc")
- set(MINETEST_EXE_MANIFEST_FILE "${CMAKE_CURRENT_SOURCE_DIR}/../misc/minetest.exe.manifest")
- if(MINGW)
- if(NOT CMAKE_RC_COMPILER)
- set(CMAKE_RC_COMPILER "windres.exe")
- endif()
- ADD_CUSTOM_COMMAND(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/winresource_rc.o
- COMMAND ${CMAKE_RC_COMPILER} -I${CMAKE_CURRENT_SOURCE_DIR} -I${CMAKE_CURRENT_BINARY_DIR}
- -i${WINRESOURCE_FILE}
- -o ${CMAKE_CURRENT_BINARY_DIR}/winresource_rc.o
- WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
- DEPENDS ${WINRESOURCE_FILE} ${MINETEST_EXE_MANIFEST_FILE})
- SET(extra_windows_SRCS ${CMAKE_CURRENT_BINARY_DIR}/winresource_rc.o)
- else(MINGW) # Probably MSVC
- set(extra_windows_SRCS ${WINRESOURCE_FILE} ${MINETEST_EXE_MANIFEST_FILE})
- endif(MINGW)
- endif()
- # Client sources
- if (BUILD_CLIENT)
- add_subdirectory(client)
- endif(BUILD_CLIENT)
- set(client_SRCS
- ${client_SRCS}
- ${common_SRCS}
- ${gui_SRCS}
- ${client_network_SRCS}
- ${client_irrlicht_changes_SRCS}
- ${client_SCRIPT_SRCS}
- )
- if(BUILD_UNITTESTS)
- set(client_SRCS ${client_SRCS} ${UNITTEST_CLIENT_SRCS})
- endif()
- if(BUILD_BENCHMARKS)
- set(client_SRCS ${client_SRCS} ${BENCHMARK_CLIENT_SRCS})
- endif()
- list(SORT client_SRCS)
- # Server sources
- set(server_SRCS
- ${common_SRCS}
- )
- list(SORT server_SRCS)
- # Avoid source_group on broken CMake version.
- # see issue #7074 #7075
- if (CMAKE_VERSION VERSION_GREATER 3.8.1)
- source_group(TREE ${PROJECT_SOURCE_DIR} PREFIX "Source Files" FILES ${client_SRCS})
- source_group(TREE ${PROJECT_SOURCE_DIR} PREFIX "Source Files" FILES ${server_SRCS})
- endif()
- include_directories(
- ${PROJECT_BINARY_DIR}
- ${PROJECT_SOURCE_DIR}
- ${PROJECT_SOURCE_DIR}/script
- )
- include_directories(SYSTEM
- ${ZLIB_INCLUDE_DIR}
- ${ZSTD_INCLUDE_DIR}
- ${SQLITE3_INCLUDE_DIR}
- ${LUA_INCLUDE_DIR}
- ${GMP_INCLUDE_DIR}
- ${JSON_INCLUDE_DIR}
- ${LUA_BIT_INCLUDE_DIR}
- # on Android, Minetest depends on SDL2 directly
- # on other platforms, only IrrlichtMt depends on SDL2
- "$<$<PLATFORM_ID:Android>:${SDL2_INCLUDE_DIRS}>"
- )
- if(USE_GETTEXT)
- include_directories(${GETTEXT_INCLUDE_DIR})
- endif()
- if(BUILD_CLIENT)
- include_directories(SYSTEM
- ${FREETYPE_INCLUDE_DIRS}
- ${SOUND_INCLUDE_DIRS}
- )
- endif()
- if(USE_CURL)
- include_directories(${CURL_INCLUDE_DIR})
- endif()
- # When cross-compiling assume the user doesn't want to run the executable anyway,
- # otherwise place it in <source dir>/bin/ since Minetest can only run from there.
- if(NOT CMAKE_CROSSCOMPILING)
- set(EXECUTABLE_OUTPUT_PATH "${CMAKE_SOURCE_DIR}/bin")
- endif()
- if(BUILD_CLIENT)
- if(ANDROID)
- add_library(${PROJECT_NAME} SHARED ${client_SRCS})
- else()
- add_executable(${PROJECT_NAME} ${client_SRCS} ${extra_windows_SRCS})
- endif()
- add_dependencies(${PROJECT_NAME} GenerateVersion)
- target_link_libraries(
- ${PROJECT_NAME}
- ${ZLIB_LIBRARIES}
- IrrlichtMt::IrrlichtMt
- ${ZSTD_LIBRARY}
- ${SOUND_LIBRARIES}
- ${SQLITE3_LIBRARY}
- ${LUA_LIBRARY}
- ${GMP_LIBRARY}
- ${JSON_LIBRARY}
- ${LUA_BIT_LIBRARY}
- ${FREETYPE_LIBRARY}
- ${PLATFORM_LIBS}
- # on Android, Minetest depends on SDL2 directly
- # on other platforms, only IrrlichtMt depends on SDL2
- "$<$<PLATFORM_ID:Android>:${SDL2_LIBRARIES}>"
- )
- if(NOT USE_LUAJIT)
- set_target_properties(${PROJECT_NAME} PROPERTIES
- # This is necessary for dynamic Lua modules
- # to work when Lua is statically linked (issue #10806)
- ENABLE_EXPORTS 1
- )
- endif()
- if(USE_GETTEXT)
- target_link_libraries(
- ${PROJECT_NAME}
- ${GETTEXT_LIBRARY}
- )
- endif()
- if(USE_CURL)
- target_link_libraries(
- ${PROJECT_NAME}
- ${CURL_LIBRARY}
- )
- endif()
- if(FREETYPE_PKGCONFIG_FOUND)
- set_target_properties(${PROJECT_NAME}
- PROPERTIES
- COMPILE_FLAGS "${FREETYPE_CFLAGS_STR}"
- )
- endif()
- if (USE_CURSES)
- target_link_libraries(${PROJECT_NAME} ${CURSES_LIBRARIES})
- endif()
- if (USE_POSTGRESQL)
- target_link_libraries(${PROJECT_NAME} ${PostgreSQL_LIBRARIES})
- endif()
- if (USE_LEVELDB)
- target_link_libraries(${PROJECT_NAME} ${LEVELDB_LIBRARY})
- endif()
- if (USE_REDIS)
- target_link_libraries(${PROJECT_NAME} ${REDIS_LIBRARY})
- endif()
- if (USE_PROMETHEUS)
- target_link_libraries(${PROJECT_NAME} ${PROMETHEUS_LIBRARIES})
- endif()
- if (USE_SPATIAL)
- target_link_libraries(${PROJECT_NAME} ${SPATIAL_LIBRARY})
- endif()
- if(BUILD_BENCHMARKS)
- target_link_libraries(${PROJECT_NAME} catch2)
- endif()
- endif(BUILD_CLIENT)
- if(BUILD_SERVER)
- add_executable(${PROJECT_NAME}server ${server_SRCS} ${extra_windows_SRCS})
- add_dependencies(${PROJECT_NAME}server GenerateVersion)
- get_target_property(
- IRRLICHT_INCLUDES IrrlichtMt::IrrlichtMt INTERFACE_INCLUDE_DIRECTORIES)
- # Doesn't work without PRIVATE/PUBLIC/INTERFACE mode specified.
- target_include_directories(${PROJECT_NAME}server PRIVATE ${IRRLICHT_INCLUDES})
- target_link_libraries(
- ${PROJECT_NAME}server
- ${ZLIB_LIBRARIES}
- ${ZSTD_LIBRARY}
- ${SQLITE3_LIBRARY}
- ${JSON_LIBRARY}
- ${LUA_LIBRARY}
- ${LUA_BIT_LIBRARY}
- ${GMP_LIBRARY}
- ${PLATFORM_LIBS}
- )
- set_target_properties(${PROJECT_NAME}server PROPERTIES
- COMPILE_DEFINITIONS "SERVER")
- if(NOT USE_LUAJIT)
- set_target_properties(${PROJECT_NAME}server PROPERTIES
- # This is necessary for dynamic Lua modules
- # to work when Lua is statically linked (issue #10806)
- ENABLE_EXPORTS 1
- )
- endif()
- if (USE_GETTEXT)
- target_link_libraries(${PROJECT_NAME}server ${GETTEXT_LIBRARY})
- endif()
- if (USE_CURSES)
- target_link_libraries(${PROJECT_NAME}server ${CURSES_LIBRARIES})
- endif()
- if (USE_POSTGRESQL)
- target_link_libraries(${PROJECT_NAME}server ${PostgreSQL_LIBRARIES})
- endif()
- if (USE_LEVELDB)
- target_link_libraries(${PROJECT_NAME}server ${LEVELDB_LIBRARY})
- endif()
- if (USE_REDIS)
- target_link_libraries(${PROJECT_NAME}server ${REDIS_LIBRARY})
- endif()
- if (USE_PROMETHEUS)
- target_link_libraries(${PROJECT_NAME}server ${PROMETHEUS_LIBRARIES})
- endif()
- if (USE_SPATIAL)
- target_link_libraries(${PROJECT_NAME}server ${SPATIAL_LIBRARY})
- endif()
- if(USE_CURL)
- target_link_libraries(
- ${PROJECT_NAME}server
- ${CURL_LIBRARY}
- )
- endif()
- if(BUILD_BENCHMARKS)
- target_link_libraries(${PROJECT_NAME}server catch2)
- endif()
- endif(BUILD_SERVER)
- # See issue #4638
- FILE(READ "${CMAKE_SOURCE_DIR}/src/unsupported_language_list.txt" GETTEXT_BLACKLISTED_LOCALES)
- STRING(REGEX REPLACE "\n" ";" GETTEXT_BLACKLISTED_LOCALES "${GETTEXT_BLACKLISTED_LOCALES}")
- option(APPLY_LOCALE_BLACKLIST "Use a blacklist to avoid known broken locales" TRUE)
- if (GETTEXTLIB_FOUND AND APPLY_LOCALE_BLACKLIST)
- set(GETTEXT_USED_LOCALES "")
- foreach(LOCALE ${GETTEXT_AVAILABLE_LOCALES})
- if (NOT "${LOCALE}" IN_LIST GETTEXT_BLACKLISTED_LOCALES)
- list(APPEND GETTEXT_USED_LOCALES ${LOCALE})
- endif()
- endforeach()
- message(STATUS "Locale blacklist applied; Locales used: ${GETTEXT_USED_LOCALES}")
- elseif (GETTEXTLIB_FOUND)
- set(GETTEXT_USED_LOCALES ${GETTEXT_AVAILABLE_LOCALES})
- endif()
- # Set some optimizations and tweaks
- include(CheckCSourceCompiles)
- set(CMAKE_REQUIRED_INCLUDES ${LUA_INCLUDE_DIR})
- if(USE_LUAJIT)
- # libm usually required if statically linking
- set(CMAKE_REQUIRED_LIBRARIES ${LUA_LIBRARY} m)
- # LuaJIT provides exactly zero ways to determine how recent it is (the version
- # is unchanged since 2017), however it happens that string buffers were added
- # after the changes which we care about so that works as an indicator.
- # (https://github.com/LuaJIT/LuaJIT/commit/4c6b669 March 2021)
- # Note: This is no longer true as of August 2023, but we're keeping the old check.
- unset(HAVE_RECENT_LJ CACHE)
- check_symbol_exists(luaopen_string_buffer "lualib.h" HAVE_RECENT_LJ)
- if(NOT HAVE_RECENT_LJ)
- string(CONCAT explanation_msg
- "You are using a relatively old version of LuaJIT. We recommend "
- "running a recent version (from git) as older ones are known not "
- "to build/work correctly in all cases.\n"
- "THIS APPLIES ESPECIALLY ON macOS OR Linux/aarch64!")
- message(WARNING ${explanation_msg})
- endif()
- elseif(NOT MSVC)
- set(CMAKE_REQUIRED_LIBRARIES "")
- unset(HAVE_ATCCALL CACHE)
- # Note: we need to check the function without having the library
- # available for linking, so check_symbol_exists won't work.
- # Incidentally this doesn't seem to work on MSVC...
- check_c_source_compiles("#include <lua.h>\nint main(){return sizeof(lua_atccall);}" HAVE_ATCCALL)
- if(NOT HAVE_ATCCALL)
- string(CONCAT explanation_msg
- "It looks like you're trying to build Minetest using a system-wide "
- "Lua installation. This is no longer supported because PUC Lua "
- "cannot interoperate with C++ correctly. Read src/unittest/test_lua.cpp "
- " for technical details.")
- message(FATAL_ERROR ${explanation_msg})
- endif()
- endif()
- if(MSVC)
- # Visual Studio
- set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /D _WIN32_WINNT=0x0601 /D WIN32_LEAN_AND_MEAN")
- # EHa enables SEH exceptions (used for catching segfaults)
- set(CMAKE_CXX_FLAGS_RELEASE "/EHa /Ox /MD /GS- /Zi /fp:fast /D NDEBUG /D _HAS_ITERATOR_DEBUGGING=0")
- if(CMAKE_SIZEOF_VOID_P EQUAL 4)
- set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} /arch:SSE")
- endif()
- set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/INCREMENTAL:NO /DEBUG /OPT:REF /OPT:ICF /SUBSYSTEM:WINDOWS /ENTRY:mainCRTStartup")
- set(CMAKE_CXX_FLAGS_SEMIDEBUG "/MDd /Zi /Ob0 /O1 /RTC1")
- # Debug build doesn't catch exceptions by itself
- # Add some optimizations because otherwise it's VERY slow
- set(CMAKE_CXX_FLAGS_DEBUG "/MDd /Zi /Ob0 /Od /RTC1")
- # Flags for C files (sqlite)
- # /MD = dynamically link to MSVCRxxx.dll
- set(CMAKE_C_FLAGS_RELEASE "/O2 /Ob2 /MD")
- # Flags that cannot be shared between cl and clang-cl
- # https://clang.llvm.org/docs/UsersManual.html#clang-cl
- if(CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
- set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fuse-ld=lld")
- # Disable pragma-pack warning
- set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -Wno-pragma-pack")
- else()
- set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP")
- set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} /TP /FD /GL")
- set(CMAKE_EXE_LINKER_FLAGS_RELEASE "${CMAKE_EXE_LINKER_FLAGS_RELEASE} /LTCG")
- endif()
- else()
- # GCC or compatible compilers such as Clang
- set(WARNING_FLAGS "-Wall -Wextra")
- set(WARNING_FLAGS "${WARNING_FLAGS} -Wno-unused-parameter")
- if(WARN_ALL)
- set(RELEASE_WARNING_FLAGS "${WARNING_FLAGS}")
- else()
- set(RELEASE_WARNING_FLAGS "")
- endif()
- if(MINGW)
- if(CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
- set(OTHER_FLAGS "${OTHER_FLAGS} -mthreads")
- endif()
- set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -D_WIN32_WINNT=0x0601 -DWIN32_LEAN_AND_MEAN")
- endif()
- # Use a safe subset of flags to speed up math calculations:
- # - we don't need errno or math exceptions
- # - we don't deal with signed zero
- set(MATH_FLAGS "-fno-math-errno -fno-trapping-math -fno-signed-zeros")
- # Enable SSE for floating point math on 32-bit x86 by default
- # reasoning see minetest issue #11810 and https://gcc.gnu.org/wiki/FloatingPointMath
- if(CMAKE_SIZEOF_VOID_P EQUAL 4)
- check_c_source_compiles("#ifndef __i686__\n#error\n#endif\nint main(){}" IS_I686)
- if(IS_I686)
- message(STATUS "Detected Intel x86: using SSE instead of x87 FPU")
- set(OTHER_FLAGS "${OTHER_FLAGS} -mfpmath=sse -msse")
- endif()
- endif()
- set(CMAKE_CXX_FLAGS_RELEASE "-DNDEBUG ${RELEASE_WARNING_FLAGS} ${OTHER_FLAGS} -pipe -funroll-loops -O3 -fomit-frame-pointer")
- if(CMAKE_SYSTEM_NAME STREQUAL "Linux"
- AND CMAKE_CXX_COMPILER_ID STREQUAL "Clang"
- AND CMAKE_CXX_COMPILER_VERSION MATCHES "^9\\.")
- # Clang 9 has broken -ffast-math on glibc
- else()
- set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} ${MATH_FLAGS}")
- endif()
- set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELEASE} -g")
- set(CMAKE_CXX_FLAGS_SEMIDEBUG "-g -O1 ${WARNING_FLAGS} ${OTHER_FLAGS}")
- set(CMAKE_CXX_FLAGS_DEBUG "-g -O0 ${WARNING_FLAGS} ${OTHER_FLAGS}")
- if(UNIX)
- # enable assertions for libstdc++ or libc++
- set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -Wp,-D_GLIBCXX_ASSERTIONS -Wp,-D_LIBCPP_ENABLE_ASSERTIONS=1")
- endif()
- if(USE_GPROF)
- set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -pg")
- endif()
- if(MINGW)
- set(CMAKE_EXE_LINKER_FLAGS_RELEASE "-mwindows")
- endif()
- endif()
- # Installation
- if(WIN32)
- if(EXTRA_DLL)
- install(FILES ${EXTRA_DLL} DESTINATION ${BINDIR})
- endif()
- if(VCPKG_APPLOCAL_DEPS)
- # Collect the dll's from the output path
- install(DIRECTORY ${EXECUTABLE_OUTPUT_PATH}/Release/
- DESTINATION ${BINDIR}
- CONFIGURATIONS Release
- FILES_MATCHING PATTERN "*.dll")
- install(DIRECTORY ${EXECUTABLE_OUTPUT_PATH}/Debug/
- DESTINATION ${BINDIR}
- CONFIGURATIONS Debug
- FILES_MATCHING PATTERN "*.dll")
- install(DIRECTORY ${EXECUTABLE_OUTPUT_PATH}/RelWithDebInfo/
- DESTINATION ${BINDIR}
- CONFIGURATIONS RelWithDebInfo
- FILES_MATCHING PATTERN "*.dll")
- install(DIRECTORY ${EXECUTABLE_OUTPUT_PATH}/MinSizeRel/
- DESTINATION ${BINDIR}
- CONFIGURATIONS MinSizeRel
- FILES_MATCHING PATTERN "*.dll")
- else()
- # Use the old-style way to install dll's
- if(BUILD_CLIENT AND USE_SOUND)
- if(OPENAL_DLL)
- install(FILES ${OPENAL_DLL} DESTINATION ${BINDIR})
- endif()
- if(OGG_DLL)
- install(FILES ${OGG_DLL} DESTINATION ${BINDIR})
- endif()
- if(VORBIS_DLL)
- install(FILES ${VORBIS_DLL} DESTINATION ${BINDIR})
- endif()
- endif()
- if(BUILD_CLIENT)
- if(PNG_DLL)
- install(FILES ${PNG_DLL} DESTINATION ${BINDIR})
- endif()
- if(JPEG_DLL)
- install(FILES ${JPEG_DLL} DESTINATION ${BINDIR})
- endif()
- if(SDL2_DLL)
- install(FILES ${SDL2_DLL} DESTINATION ${BINDIR})
- endif()
- if(FREETYPE_DLL)
- install(FILES ${FREETYPE_DLL} DESTINATION ${BINDIR})
- endif()
- endif()
- if(CURL_DLL)
- install(FILES ${CURL_DLL} DESTINATION ${BINDIR})
- endif()
- if(ZLIB_DLL)
- install(FILES ${ZLIB_DLL} DESTINATION ${BINDIR})
- endif()
- if(ZSTD_DLL)
- install(FILES ${ZSTD_DLL} DESTINATION ${BINDIR})
- endif()
- if(SQLITE3_DLL)
- install(FILES ${SQLITE3_DLL} DESTINATION ${BINDIR})
- endif()
- if(LEVELDB_DLL)
- install(FILES ${LEVELDB_DLL} DESTINATION ${BINDIR})
- endif()
- if(LUA_DLL)
- install(FILES ${LUA_DLL} DESTINATION ${BINDIR})
- endif()
- if(BUILD_CLIENT AND USE_GETTEXT AND GETTEXT_DLL)
- install(FILES ${GETTEXT_DLL} DESTINATION ${BINDIR})
- endif()
- endif()
- endif()
- if(BUILD_CLIENT AND NOT ANDROID)
- install(TARGETS ${PROJECT_NAME}
- RUNTIME DESTINATION ${BINDIR}
- LIBRARY DESTINATION ${BINDIR}
- ARCHIVE DESTINATION ${BINDIR}
- BUNDLE DESTINATION .
- )
- if(APPLE)
- install(CODE "
- set(BU_CHMOD_BUNDLE_ITEMS ON)
- include(BundleUtilities)
- fixup_bundle(\"\${CMAKE_INSTALL_PREFIX}/${BUNDLE_PATH}\" \"\" \"\${CMAKE_INSTALL_PREFIX}/${BINDIR}\")
- " COMPONENT Runtime)
- endif()
- if(USE_GETTEXT)
- foreach(LOCALE ${GETTEXT_USED_LOCALES})
- set_mo_paths(MO_BUILD_PATH MO_DEST_PATH ${LOCALE})
- set(MO_BUILD_PATH "${MO_BUILD_PATH}/${PROJECT_NAME}.mo")
- install(FILES ${MO_BUILD_PATH} DESTINATION ${MO_DEST_PATH})
- endforeach()
- endif()
- install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/../fonts" DESTINATION "${SHAREDIR}"
- FILES_MATCHING PATTERN "*.ttf" PATTERN "*.txt")
- endif()
- if(BUILD_SERVER)
- install(TARGETS ${PROJECT_NAME}server DESTINATION ${BINDIR})
- endif()
- if (ANDROID)
- # Android does this manually in app/build.gradle -> prepareAssets
- # for now!
- elseif (USE_GETTEXT)
- set(MO_FILES)
- foreach(LOCALE ${GETTEXT_USED_LOCALES})
- set(PO_FILE_PATH "${GETTEXT_PO_PATH}/${LOCALE}/${PROJECT_NAME}.po")
- set_mo_paths(MO_BUILD_PATH MO_DEST_PATH ${LOCALE})
- set(MO_FILE_PATH "${MO_BUILD_PATH}/${PROJECT_NAME}.mo")
- add_custom_command(OUTPUT ${MO_BUILD_PATH}
- COMMAND ${CMAKE_COMMAND} -E make_directory ${MO_BUILD_PATH}
- COMMENT "mo-update [${LOCALE}]: Creating locale directory.")
- add_custom_command(
- OUTPUT ${MO_FILE_PATH}
- COMMAND ${GETTEXT_MSGFMT} -o ${MO_FILE_PATH} ${PO_FILE_PATH}
- DEPENDS ${MO_BUILD_PATH} ${PO_FILE_PATH}
- WORKING_DIRECTORY "${GETTEXT_PO_PATH}/${LOCALE}"
- COMMENT "mo-update [${LOCALE}]: Creating mo file."
- )
- set(MO_FILES ${MO_FILES} ${MO_FILE_PATH})
- endforeach()
- add_custom_target(translations ALL COMMENT "mo update" DEPENDS ${MO_FILES})
- endif()
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