defaultsettings.cpp 18 KB

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  1. /*
  2. Minetest
  3. Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
  4. This program is free software; you can redistribute it and/or modify
  5. it under the terms of the GNU Lesser General Public License as published by
  6. the Free Software Foundation; either version 2.1 of the License, or
  7. (at your option) any later version.
  8. This program is distributed in the hope that it will be useful,
  9. but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. GNU Lesser General Public License for more details.
  12. You should have received a copy of the GNU Lesser General Public License along
  13. with this program; if not, write to the Free Software Foundation, Inc.,
  14. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
  15. */
  16. #include "settings.h"
  17. #include "porting.h"
  18. #include "filesys.h"
  19. #include "config.h"
  20. #include "constants.h"
  21. #include "porting.h"
  22. #include "util/string.h"
  23. void set_default_settings(Settings *settings)
  24. {
  25. // Client and server
  26. settings->setDefault("language", "");
  27. settings->setDefault("name", "");
  28. settings->setDefault("bind_address", "");
  29. settings->setDefault("serverlist_url", "servers.minetest.net");
  30. // Client
  31. settings->setDefault("address", "");
  32. settings->setDefault("enable_sound", "true");
  33. settings->setDefault("sound_volume", "0.8");
  34. settings->setDefault("enable_mesh_cache", "false");
  35. settings->setDefault("mesh_generation_interval", "0");
  36. settings->setDefault("enable_vbo", "true");
  37. settings->setDefault("free_move", "false");
  38. settings->setDefault("fast_move", "false");
  39. settings->setDefault("noclip", "false");
  40. settings->setDefault("screenshot_path", ".");
  41. settings->setDefault("screenshot_format", "png");
  42. settings->setDefault("screenshot_quality", "0");
  43. settings->setDefault("client_unload_unused_data_timeout", "600");
  44. settings->setDefault("client_mapblock_limit", "5000");
  45. settings->setDefault("enable_build_where_you_stand", "false" );
  46. settings->setDefault("send_pre_v25_init", "false");
  47. settings->setDefault("curl_timeout", "5000");
  48. settings->setDefault("curl_parallel_limit", "8");
  49. settings->setDefault("curl_file_download_timeout", "300000");
  50. settings->setDefault("curl_verify_cert", "true");
  51. settings->setDefault("enable_remote_media_server", "true");
  52. settings->setDefault("enable_client_modding", "false");
  53. // Keymap
  54. settings->setDefault("remote_port", "30000");
  55. settings->setDefault("keymap_forward", "KEY_KEY_W");
  56. settings->setDefault("keymap_autorun", "");
  57. settings->setDefault("keymap_backward", "KEY_KEY_S");
  58. settings->setDefault("keymap_left", "KEY_KEY_A");
  59. settings->setDefault("keymap_right", "KEY_KEY_D");
  60. settings->setDefault("keymap_jump", "KEY_SPACE");
  61. settings->setDefault("keymap_sneak", "KEY_LSHIFT");
  62. settings->setDefault("keymap_drop", "KEY_KEY_Q");
  63. settings->setDefault("keymap_zoom", "KEY_KEY_Z");
  64. settings->setDefault("keymap_inventory", "KEY_KEY_I");
  65. settings->setDefault("keymap_special1", "KEY_KEY_E");
  66. settings->setDefault("keymap_chat", "KEY_KEY_T");
  67. settings->setDefault("keymap_cmd", "/");
  68. settings->setDefault("keymap_cmd_local", ".");
  69. settings->setDefault("keymap_minimap", "KEY_F9");
  70. settings->setDefault("keymap_console", "KEY_F10");
  71. settings->setDefault("keymap_rangeselect", "KEY_KEY_R");
  72. settings->setDefault("keymap_freemove", "KEY_KEY_K");
  73. settings->setDefault("keymap_fastmove", "KEY_KEY_J");
  74. settings->setDefault("keymap_noclip", "KEY_KEY_H");
  75. settings->setDefault("keymap_cinematic", "");
  76. settings->setDefault("keymap_toggle_hud", "KEY_F1");
  77. settings->setDefault("keymap_toggle_chat", "KEY_F2");
  78. settings->setDefault("keymap_toggle_force_fog_off", "KEY_F3");
  79. #if DEBUG
  80. settings->setDefault("keymap_toggle_update_camera", "KEY_F4");
  81. #else
  82. settings->setDefault("keymap_toggle_update_camera", "");
  83. #endif
  84. settings->setDefault("keymap_toggle_debug", "KEY_F5");
  85. settings->setDefault("keymap_toggle_profiler", "KEY_F6");
  86. settings->setDefault("keymap_camera_mode", "KEY_F7");
  87. settings->setDefault("keymap_screenshot", "KEY_F12");
  88. settings->setDefault("keymap_increase_viewing_range_min", "+");
  89. settings->setDefault("keymap_decrease_viewing_range_min", "-");
  90. // Some (temporary) keys for debugging
  91. settings->setDefault("keymap_print_debug_stacks", "KEY_KEY_P");
  92. settings->setDefault("keymap_quicktune_prev", "KEY_HOME");
  93. settings->setDefault("keymap_quicktune_next", "KEY_END");
  94. settings->setDefault("keymap_quicktune_dec", "KEY_NEXT");
  95. settings->setDefault("keymap_quicktune_inc", "KEY_PRIOR");
  96. // Visuals
  97. #ifdef NDEBUG
  98. settings->setDefault("show_debug", "false");
  99. #else
  100. settings->setDefault("show_debug", "true");
  101. #endif
  102. settings->setDefault("fsaa", "0");
  103. settings->setDefault("enable_fog", "true");
  104. settings->setDefault("fog_start", "0.4");
  105. settings->setDefault("3d_mode", "none");
  106. settings->setDefault("3d_paralax_strength", "0.025");
  107. settings->setDefault("tooltip_show_delay", "400");
  108. settings->setDefault("zoom_fov", "15");
  109. settings->setDefault("fps_max", "60");
  110. settings->setDefault("pause_fps_max", "20");
  111. settings->setDefault("viewing_range", "100");
  112. settings->setDefault("screenW", "800");
  113. settings->setDefault("screenH", "600");
  114. settings->setDefault("fullscreen", "false");
  115. settings->setDefault("fullscreen_bpp", "24");
  116. settings->setDefault("vsync", "false");
  117. settings->setDefault("fov", "72");
  118. settings->setDefault("leaves_style", "fancy");
  119. settings->setDefault("connected_glass", "false");
  120. settings->setDefault("smooth_lighting", "true");
  121. settings->setDefault("display_gamma", "2.2");
  122. settings->setDefault("texture_path", "");
  123. settings->setDefault("shader_path", "");
  124. settings->setDefault("video_driver", "opengl");
  125. settings->setDefault("cinematic", "false");
  126. settings->setDefault("camera_smoothing", "0");
  127. settings->setDefault("cinematic_camera_smoothing", "0.7");
  128. settings->setDefault("enable_clouds", "true");
  129. settings->setDefault("view_bobbing_amount", "1.0");
  130. settings->setDefault("fall_bobbing_amount", "0.0");
  131. settings->setDefault("enable_3d_clouds", "true");
  132. settings->setDefault("cloud_height", "120");
  133. settings->setDefault("cloud_radius", "12");
  134. settings->setDefault("menu_clouds", "true");
  135. settings->setDefault("opaque_water", "false");
  136. settings->setDefault("console_height", "1.0");
  137. settings->setDefault("console_color", "(0,0,0)");
  138. settings->setDefault("console_alpha", "200");
  139. settings->setDefault("selectionbox_color", "(0,0,0)");
  140. settings->setDefault("selectionbox_width", "2");
  141. settings->setDefault("node_highlighting", "box");
  142. settings->setDefault("crosshair_color", "(255,255,255)");
  143. settings->setDefault("crosshair_alpha", "255");
  144. settings->setDefault("hud_scaling", "1.0");
  145. settings->setDefault("gui_scaling", "1.0");
  146. settings->setDefault("gui_scaling_filter", "false");
  147. settings->setDefault("gui_scaling_filter_txr2img", "true");
  148. settings->setDefault("desynchronize_mapblock_texture_animation", "true");
  149. settings->setDefault("hud_hotbar_max_width", "1.0");
  150. settings->setDefault("enable_local_map_saving", "false");
  151. settings->setDefault("show_entity_selectionbox", "true");
  152. settings->setDefault("texture_clean_transparent", "false");
  153. settings->setDefault("texture_min_size", "64");
  154. settings->setDefault("ambient_occlusion_gamma", "2.2");
  155. settings->setDefault("enable_shaders", "true");
  156. settings->setDefault("enable_particles", "true");
  157. settings->setDefault("enable_minimap", "true");
  158. settings->setDefault("minimap_shape_round", "true");
  159. settings->setDefault("minimap_double_scan_height", "true");
  160. // Effects
  161. settings->setDefault("directional_colored_fog", "true");
  162. settings->setDefault("view_bobbing", "true");
  163. settings->setDefault("inventory_items_animations", "false");
  164. settings->setDefault("mip_map", "false");
  165. settings->setDefault("anisotropic_filter", "false");
  166. settings->setDefault("bilinear_filter", "false");
  167. settings->setDefault("trilinear_filter", "false");
  168. settings->setDefault("tone_mapping", "false");
  169. settings->setDefault("enable_bumpmapping", "false");
  170. settings->setDefault("enable_parallax_occlusion", "false");
  171. settings->setDefault("generate_normalmaps", "false");
  172. settings->setDefault("normalmaps_strength", "0.6");
  173. settings->setDefault("normalmaps_smooth", "1");
  174. settings->setDefault("parallax_occlusion_mode", "1");
  175. settings->setDefault("parallax_occlusion_iterations", "4");
  176. settings->setDefault("parallax_occlusion_scale", "0.08");
  177. settings->setDefault("parallax_occlusion_bias", "0.04");
  178. settings->setDefault("enable_waving_water", "false");
  179. settings->setDefault("water_wave_height", "1.0");
  180. settings->setDefault("water_wave_length", "20.0");
  181. settings->setDefault("water_wave_speed", "5.0");
  182. settings->setDefault("enable_waving_leaves", "false");
  183. settings->setDefault("enable_waving_plants", "false");
  184. // Input
  185. settings->setDefault("invert_mouse", "false");
  186. settings->setDefault("mouse_sensitivity", "0.2");
  187. settings->setDefault("repeat_rightclick_time", "0.25");
  188. settings->setDefault("random_input", "false");
  189. settings->setDefault("aux1_descends", "false");
  190. settings->setDefault("doubletap_jump", "false");
  191. settings->setDefault("always_fly_fast", "true");
  192. settings->setDefault("continuous_forward", "false");
  193. settings->setDefault("enable_joysticks", "false");
  194. settings->setDefault("repeat_joystick_button_time", "0.17");
  195. settings->setDefault("joystick_frustum_sensitivity", "170");
  196. // Main menu
  197. settings->setDefault("main_menu_path", "");
  198. settings->setDefault("main_menu_mod_mgr", "1");
  199. settings->setDefault("main_menu_game_mgr", "0");
  200. settings->setDefault("modstore_download_url", "https://forum.minetest.net/media/");
  201. settings->setDefault("modstore_listmods_url", "https://forum.minetest.net/mmdb/mods/");
  202. settings->setDefault("modstore_details_url", "https://forum.minetest.net/mmdb/mod/*/");
  203. settings->setDefault("serverlist_file", "favoriteservers.txt");
  204. #if USE_FREETYPE
  205. settings->setDefault("freetype", "true");
  206. settings->setDefault("font_path", porting::getDataPath("fonts" DIR_DELIM "Arimo-Regular.ttf"));
  207. settings->setDefault("font_shadow", "1");
  208. settings->setDefault("font_shadow_alpha", "127");
  209. settings->setDefault("mono_font_path", porting::getDataPath("fonts" DIR_DELIM "Cousine-Regular.ttf"));
  210. settings->setDefault("fallback_font_path", porting::getDataPath("fonts" DIR_DELIM "DroidSansFallbackFull.ttf"));
  211. settings->setDefault("fallback_font_shadow", "1");
  212. settings->setDefault("fallback_font_shadow_alpha", "128");
  213. std::string font_size_str = std::to_string(TTF_DEFAULT_FONT_SIZE);
  214. settings->setDefault("fallback_font_size", font_size_str);
  215. #else
  216. settings->setDefault("freetype", "false");
  217. settings->setDefault("font_path", porting::getDataPath("fonts" DIR_DELIM "mono_dejavu_sans"));
  218. settings->setDefault("mono_font_path", porting::getDataPath("fonts" DIR_DELIM "mono_dejavu_sans"));
  219. std::string font_size_str = std::to_string(DEFAULT_FONT_SIZE);
  220. #endif
  221. settings->setDefault("font_size", font_size_str);
  222. settings->setDefault("mono_font_size", font_size_str);
  223. // Server
  224. settings->setDefault("disable_escape_sequences", "false");
  225. // Network
  226. settings->setDefault("enable_ipv6", "true");
  227. settings->setDefault("ipv6_server", "false");
  228. settings->setDefault("workaround_window_size","5");
  229. settings->setDefault("max_packets_per_iteration","1024");
  230. settings->setDefault("port", "30000");
  231. settings->setDefault("strict_protocol_version_checking", "false");
  232. settings->setDefault("player_transfer_distance", "0");
  233. settings->setDefault("max_simultaneous_block_sends_per_client", "10");
  234. settings->setDefault("max_simultaneous_block_sends_server_total", "40");
  235. settings->setDefault("time_send_interval", "5");
  236. settings->setDefault("default_game", "minetest");
  237. settings->setDefault("motd", "");
  238. settings->setDefault("max_users", "15");
  239. settings->setDefault("creative_mode", "false");
  240. settings->setDefault("show_statusline_on_connect", "true");
  241. settings->setDefault("enable_damage", "true");
  242. settings->setDefault("give_initial_stuff", "false");
  243. settings->setDefault("default_password", "");
  244. settings->setDefault("default_privs", "interact, shout");
  245. settings->setDefault("enable_pvp", "true");
  246. settings->setDefault("disallow_empty_password", "false");
  247. settings->setDefault("disable_anticheat", "false");
  248. settings->setDefault("enable_rollback_recording", "false");
  249. #ifdef NDEBUG
  250. settings->setDefault("deprecated_lua_api_handling", "legacy");
  251. #else
  252. settings->setDefault("deprecated_lua_api_handling", "log");
  253. #endif
  254. settings->setDefault("kick_msg_shutdown", "Server shutting down.");
  255. settings->setDefault("kick_msg_crash", "This server has experienced an internal error. You will now be disconnected.");
  256. settings->setDefault("ask_reconnect_on_crash", "false");
  257. settings->setDefault("profiler_print_interval", "0");
  258. settings->setDefault("active_object_send_range_blocks", "3");
  259. settings->setDefault("active_block_range", "3");
  260. //settings->setDefault("max_simultaneous_block_sends_per_client", "1");
  261. // This causes frametime jitter on client side, or does it?
  262. settings->setDefault("max_block_send_distance", "9");
  263. settings->setDefault("block_send_optimize_distance", "4");
  264. settings->setDefault("server_side_occlusion_culling", "true");
  265. settings->setDefault("max_clearobjects_extra_loaded_blocks", "4096");
  266. settings->setDefault("time_speed", "72");
  267. settings->setDefault("server_unload_unused_data_timeout", "29");
  268. settings->setDefault("max_objects_per_block", "64");
  269. settings->setDefault("server_map_save_interval", "5.3");
  270. settings->setDefault("chat_message_max_size", "500");
  271. settings->setDefault("chat_message_limit_per_10sec", "8.0");
  272. settings->setDefault("chat_message_limit_trigger_kick", "50");
  273. settings->setDefault("sqlite_synchronous", "2");
  274. settings->setDefault("full_block_send_enable_min_time_from_building", "2.0");
  275. settings->setDefault("dedicated_server_step", "0.1");
  276. settings->setDefault("active_block_mgmt_interval", "2.0");
  277. settings->setDefault("abm_interval", "1.0");
  278. settings->setDefault("nodetimer_interval", "0.2");
  279. settings->setDefault("ignore_world_load_errors", "false");
  280. settings->setDefault("remote_media", "");
  281. settings->setDefault("debug_log_level", "action");
  282. settings->setDefault("emergequeue_limit_total", "256");
  283. settings->setDefault("emergequeue_limit_diskonly", "32");
  284. settings->setDefault("emergequeue_limit_generate", "32");
  285. settings->setDefault("num_emerge_threads", "1");
  286. settings->setDefault("secure.enable_security", "true");
  287. settings->setDefault("secure.trusted_mods", "");
  288. settings->setDefault("secure.http_mods", "");
  289. // Physics
  290. settings->setDefault("movement_acceleration_default", "3");
  291. settings->setDefault("movement_acceleration_air", "2");
  292. settings->setDefault("movement_acceleration_fast", "10");
  293. settings->setDefault("movement_speed_walk", "4");
  294. settings->setDefault("movement_speed_crouch", "1.35");
  295. settings->setDefault("movement_speed_fast", "20");
  296. settings->setDefault("movement_speed_climb", "3");
  297. settings->setDefault("movement_speed_jump", "6.5");
  298. settings->setDefault("movement_liquid_fluidity", "1");
  299. settings->setDefault("movement_liquid_fluidity_smooth", "0.5");
  300. settings->setDefault("movement_liquid_sink", "10");
  301. settings->setDefault("movement_gravity", "9.81");
  302. // Liquids
  303. settings->setDefault("liquid_loop_max", "100000");
  304. settings->setDefault("liquid_queue_purge_time", "0");
  305. settings->setDefault("liquid_update", "1.0");
  306. // Mapgen
  307. settings->setDefault("mg_name", "v7");
  308. settings->setDefault("water_level", "1");
  309. settings->setDefault("chunksize", "5");
  310. settings->setDefault("mg_flags", "dungeons");
  311. settings->setDefault("fixed_map_seed", "");
  312. settings->setDefault("map_generation_limit", "31000");
  313. settings->setDefault("max_block_generate_distance", "7");
  314. settings->setDefault("enable_mapgen_debug_info", "false");
  315. // Server list announcing
  316. settings->setDefault("server_announce", "false");
  317. settings->setDefault("server_url", "");
  318. settings->setDefault("server_address", "");
  319. settings->setDefault("server_name", "");
  320. settings->setDefault("server_description", "");
  321. settings->setDefault("high_precision_fpu", "true");
  322. #ifdef __ANDROID__
  323. settings->setDefault("screenW", "0");
  324. settings->setDefault("screenH", "0");
  325. settings->setDefault("enable_shaders", "false");
  326. settings->setDefault("fullscreen", "true");
  327. settings->setDefault("video_driver", "ogles1");
  328. settings->setDefault("touchtarget", "true");
  329. settings->setDefault("TMPFolder","/sdcard/" PROJECT_NAME_C "/tmp/");
  330. settings->setDefault("touchscreen_threshold","20");
  331. settings->setDefault("smooth_lighting", "false");
  332. settings->setDefault("max_simultaneous_block_sends_per_client", "3");
  333. settings->setDefault("emergequeue_limit_diskonly", "8");
  334. settings->setDefault("emergequeue_limit_generate", "8");
  335. settings->setDefault("max_block_generate_distance", "3");
  336. settings->setDefault("enable_3d_clouds", "false");
  337. settings->setDefault("fps_max", "30");
  338. settings->setDefault("pause_fps_max", "10");
  339. settings->setDefault("max_objects_per_block", "20");
  340. settings->setDefault("sqlite_synchronous", "1");
  341. settings->setDefault("gui_scaling", "1.1");
  342. settings->setDefault("server_map_save_interval", "15");
  343. settings->setDefault("client_mapblock_limit", "500");
  344. settings->setDefault("active_block_range", "1");
  345. settings->setDefault("chunksize", "3");
  346. settings->setDefault("viewing_range", "25");
  347. settings->setDefault("inventory_image_hack", "false");
  348. // Check for a device with a small screen
  349. float x_inches = ((double) porting::getDisplaySize().X /
  350. (160 * porting::getDisplayDensity()));
  351. if (x_inches < 3.5) {
  352. settings->setDefault("hud_scaling", "0.6");
  353. } else if (x_inches < 4.5) {
  354. settings->setDefault("hud_scaling", "0.7");
  355. }
  356. settings->setDefault("curl_verify_cert","false");
  357. #else
  358. settings->setDefault("screen_dpi", "72");
  359. #endif
  360. }
  361. void override_default_settings(Settings *settings, Settings *from)
  362. {
  363. std::vector<std::string> names = from->getNames();
  364. for (size_t i = 0; i < names.size(); i++) {
  365. const std::string &name = names[i];
  366. settings->setDefault(name, from->get(name));
  367. }
  368. }