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- --Minetest
- --Copyright (C) 2014 sapier
- --
- --This program is free software; you can redistribute it and/or modify
- --it under the terms of the GNU Lesser General Public License as published by
- --the Free Software Foundation; either version 2.1 of the License, or
- --(at your option) any later version.
- --
- --This program is distributed in the hope that it will be useful,
- --but WITHOUT ANY WARRANTY; without even the implied warranty of
- --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- --GNU Lesser General Public License for more details.
- --
- --You should have received a copy of the GNU Lesser General Public License along
- --with this program; if not, write to the Free Software Foundation, Inc.,
- --51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
- --------------------------------------------------------------------------------
- -- Global menu data
- --------------------------------------------------------------------------------
- menudata = {}
- --------------------------------------------------------------------------------
- -- Local cached values
- --------------------------------------------------------------------------------
- local min_supp_proto = core.get_min_supp_proto()
- local max_supp_proto = core.get_max_supp_proto()
- --------------------------------------------------------------------------------
- -- Menu helper functions
- --------------------------------------------------------------------------------
- --------------------------------------------------------------------------------
- local function render_client_count(n)
- if n > 99 then
- return '99+'
- elseif n >= 0 then
- return tostring(n)
- else
- return '?'
- end
- end
- local function configure_selected_world_params(idx)
- local worldconfig = modmgr.get_worldconfig(
- menudata.worldlist:get_list()[idx].path)
- if worldconfig.creative_mode ~= nil then
- core.setting_set("creative_mode", worldconfig.creative_mode)
- end
- if worldconfig.enable_damage ~= nil then
- core.setting_set("enable_damage", worldconfig.enable_damage)
- end
- end
- --------------------------------------------------------------------------------
- function image_column(tooltip, flagname)
- return "image," ..
- "tooltip=" .. core.formspec_escape(tooltip) .. "," ..
- "0=" .. core.formspec_escape(defaulttexturedir .. "blank.png") .. "," ..
- "1=" .. core.formspec_escape(defaulttexturedir .. "server_flags_" .. flagname .. ".png")
- end
- --------------------------------------------------------------------------------
- function order_favorite_list(list)
- local res = {}
- --orders the favorite list after support
- for i=1,#list,1 do
- local fav = list[i]
- if is_server_protocol_compat(fav.proto_min, fav.proto_max) then
- table.insert(res, fav)
- end
- end
- for i=1,#list,1 do
- local fav = list[i]
- if not is_server_protocol_compat(fav.proto_min, fav.proto_max) then
- table.insert(res, fav)
- end
- end
- return res
- end
- --------------------------------------------------------------------------------
- function render_favorite(spec,render_details)
- local text = ""
- if spec.name ~= nil then
- text = text .. core.formspec_escape(spec.name:trim())
- -- if spec.description ~= nil and
- -- core.formspec_escape(spec.description):trim() ~= "" then
- -- text = text .. " (" .. core.formspec_escape(spec.description) .. ")"
- -- end
- else
- if spec.address ~= nil then
- text = text .. spec.address:trim()
- if spec.port ~= nil then
- text = text .. ":" .. spec.port
- end
- end
- end
- if not render_details then
- return text
- end
- local details = ""
- local grey_out = not is_server_protocol_compat(spec.proto_max, spec.proto_min)
- if spec.clients ~= nil and spec.clients_max ~= nil then
- local clients_color = ''
- local clients_percent = 100 * spec.clients / spec.clients_max
- -- Choose a color depending on how many clients are connected
- -- (relatively to clients_max)
- if spec.clients == 0 then
- clients_color = '' -- 0 players: default/white
- elseif spec.clients == spec.clients_max then
- clients_color = '#dd5b5b' -- full server: red (darker)
- elseif clients_percent <= 60 then
- clients_color = '#a1e587' -- 0-60%: green
- elseif clients_percent <= 90 then
- clients_color = '#ffdc97' -- 60-90%: yellow
- else
- clients_color = '#ffba97' -- 90-100%: orange
- end
- if grey_out then
- clients_color = '#aaaaaa'
- end
- details = details ..
- clients_color .. ',' ..
- render_client_count(spec.clients) .. ',' ..
- '/,' ..
- render_client_count(spec.clients_max) .. ','
- elseif grey_out then
- details = details .. '#aaaaaa,?,/,?,'
- else
- details = details .. ',?,/,?,'
- end
- if spec.creative then
- details = details .. "1,"
- else
- details = details .. "0,"
- end
- if spec.damage then
- details = details .. "1,"
- else
- details = details .. "0,"
- end
- if spec.pvp then
- details = details .. "1,"
- else
- details = details .. "0,"
- end
- return details .. (grey_out and '#aaaaaa,' or ',') .. text
- end
- --------------------------------------------------------------------------------
- os.tempfolder = function()
- if core.setting_get("TMPFolder") then
- return core.setting_get("TMPFolder") .. DIR_DELIM .. "MT_" .. math.random(0,10000)
- end
- local filetocheck = os.tmpname()
- os.remove(filetocheck)
- local randname = "MTTempModFolder_" .. math.random(0,10000)
- if DIR_DELIM == "\\" then
- local tempfolder = os.getenv("TEMP")
- return tempfolder .. filetocheck
- else
- local backstring = filetocheck:reverse()
- return filetocheck:sub(0,filetocheck:len()-backstring:find(DIR_DELIM)+1) ..randname
- end
- end
- --------------------------------------------------------------------------------
- function menu_render_worldlist()
- local retval = ""
- local current_worldlist = menudata.worldlist:get_list()
- for i,v in ipairs(current_worldlist) do
- if retval ~= "" then
- retval = retval ..","
- end
- retval = retval .. core.formspec_escape(v.name) ..
- " \\[" .. core.formspec_escape(v.gameid) .. "\\]"
- end
- return retval
- end
- --------------------------------------------------------------------------------
- function menu_handle_key_up_down(fields,textlist,settingname)
- if fields["key_up"] then
- local oldidx = core.get_textlist_index(textlist)
- if oldidx ~= nil and oldidx > 1 then
- local newidx = oldidx -1
- core.setting_set(settingname,
- menudata.worldlist:get_raw_index(newidx))
- configure_selected_world_params(newidx)
- end
- return true
- end
- if fields["key_down"] then
- local oldidx = core.get_textlist_index(textlist)
- if oldidx ~= nil and oldidx < menudata.worldlist:size() then
- local newidx = oldidx + 1
- core.setting_set(settingname,
- menudata.worldlist:get_raw_index(newidx))
- configure_selected_world_params(newidx)
- end
- return true
- end
- return false
- end
- --------------------------------------------------------------------------------
- function asyncOnlineFavourites()
- if not menudata.public_known then
- menudata.public_known = {{
- name = fgettext("Loading..."),
- description = fgettext_ne("Try reenabling public serverlist and check your internet connection.")
- }}
- end
- menudata.favorites = menudata.public_known
- core.handle_async(
- function(param)
- return core.get_favorites("online")
- end,
- nil,
- function(result)
- if core.setting_getbool("public_serverlist") then
- local favs = order_favorite_list(result)
- if favs[1] then
- menudata.public_known = favs
- menudata.favorites = menudata.public_known
- end
- core.event_handler("Refresh")
- end
- end
- )
- end
- --------------------------------------------------------------------------------
- function text2textlist(xpos,ypos,width,height,tl_name,textlen,text,transparency)
- local textlines = core.splittext(text,textlen)
- local retval = "textlist[" .. xpos .. "," .. ypos .. ";"
- .. width .. "," .. height .. ";"
- .. tl_name .. ";"
- for i=1, #textlines, 1 do
- textlines[i] = textlines[i]:gsub("\r","")
- retval = retval .. core.formspec_escape(textlines[i]) .. ","
- end
- retval = retval .. ";0;"
- if transparency then
- retval = retval .. "true"
- end
- retval = retval .. "]"
- return retval
- end
- --------------------------------------------------------------------------------
- function is_server_protocol_compat(server_proto_min, server_proto_max)
- return not ((min_supp_proto > (server_proto_max or 24)) or (max_supp_proto < (server_proto_min or 13)))
- end
- --------------------------------------------------------------------------------
- function is_server_protocol_compat_or_error(server_proto_min, server_proto_max)
- if not is_server_protocol_compat(server_proto_min, server_proto_max) then
- local server_prot_ver_info
- local client_prot_ver_info
- if server_proto_min ~= server_proto_max then
- server_prot_ver_info = fgettext_ne("Server supports protocol versions between $1 and $2. ",
- server_proto_min or 13, server_proto_max or 24)
- else
- server_prot_ver_info = fgettext_ne("Server enforces protocol version $1. ",
- server_proto_min or 13)
- end
- if min_supp_proto ~= max_supp_proto then
- client_prot_ver_info= fgettext_ne("We support protocol versions between version $1 and $2.",
- min_supp_proto, max_supp_proto)
- else
- client_prot_ver_info = fgettext_ne("We only support protocol version $1.", min_supp_proto)
- end
- gamedata.errormessage = fgettext_ne("Protocol version mismatch. ")
- .. server_prot_ver_info
- .. client_prot_ver_info
- return false
- end
- return true
- end
- --------------------------------------------------------------------------------
- function menu_worldmt(selected, setting, value)
- local world = menudata.worldlist:get_list()[selected]
- if world then
- local filename = world.path .. DIR_DELIM .. "world.mt"
- local world_conf = Settings(filename)
- if value ~= nil then
- if not world_conf:write() then
- core.log("error", "Failed to write world config file")
- end
- world_conf:set(setting, value)
- world_conf:write()
- else
- return world_conf:get(setting)
- end
- else
- return nil
- end
- end
- function menu_worldmt_legacy(selected)
- local modes_names = {"creative_mode", "enable_damage", "server_announce"}
- for _, mode_name in pairs(modes_names) do
- local mode_val = menu_worldmt(selected, mode_name)
- if mode_val ~= nil then
- core.setting_set(mode_name, mode_val)
- else
- menu_worldmt(selected, mode_name, core.setting_get(mode_name))
- end
- end
- end
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