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- /*
- Minetest
- Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
- Copyright (C) 2017 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU Lesser General Public License as published by
- the Free Software Foundation; either version 2.1 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU Lesser General Public License for more details.
- You should have received a copy of the GNU Lesser General Public License along
- with this program; if not, write to the Free Software Foundation, Inc.,
- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
- */
- #ifndef L_CLIENT_H_
- #define L_CLIENT_H_
- #include "lua_api/l_base.h"
- #include "itemdef.h"
- #include "tool.h"
- class ModApiClient : public ModApiBase
- {
- private:
- // get_current_modname()
- static int l_get_current_modname(lua_State *L);
- // print(text)
- static int l_print(lua_State *L);
- // display_chat_message(message)
- static int l_display_chat_message(lua_State *L);
- // send_chat_message(message)
- static int l_send_chat_message(lua_State *L);
- // clear_out_chat_queue()
- static int l_clear_out_chat_queue(lua_State *L);
- // get_player_names()
- static int l_get_player_names(lua_State *L);
- // show_formspec(name, formspec)
- static int l_show_formspec(lua_State *L);
- // send_respawn()
- static int l_send_respawn(lua_State *L);
- // disconnect()
- static int l_disconnect(lua_State *L);
- // gettext(text)
- static int l_gettext(lua_State *L);
- // get_last_run_mod(n)
- static int l_get_last_run_mod(lua_State *L);
- // set_last_run_mod(modname)
- static int l_set_last_run_mod(lua_State *L);
- // get_node(pos)
- static int l_get_node(lua_State *L);
- // get_node_or_nil(pos)
- static int l_get_node_or_nil(lua_State *L);
- // get_wielded_item()
- static int l_get_wielded_item(lua_State *L);
- // get_meta(pos)
- static int l_get_meta(lua_State *L);
- static int l_sound_play(lua_State *L);
- static int l_sound_stop(lua_State *L);
- // get_server_info()
- static int l_get_server_info(lua_State *L);
- // get_item_def(itemstring)
- static int l_get_item_def(lua_State *L);
- // get_node_def(nodename)
- static int l_get_node_def(lua_State *L);
- // take_screenshot()
- static int l_take_screenshot(lua_State *L);
- // get_privilege_list()
- static int l_get_privilege_list(lua_State *L);
- // get_builtin_path()
- static int l_get_builtin_path(lua_State *L);
- public:
- static void Initialize(lua_State *L, int top);
- };
- #endif
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