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- /*
- Minetest
- Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
- Copyright (C) 2018 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU Lesser General Public License as published by
- the Free Software Foundation; either version 2.1 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU Lesser General Public License for more details.
- You should have received a copy of the GNU Lesser General Public License along
- with this program; if not, write to the Free Software Foundation, Inc.,
- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
- */
- #pragma once
- #include <IGUIEnvironment.h>
- #include "util/enriched_string.h"
- #include "util/pointedthing.h"
- #include "game.h"
- using namespace irr;
- class Client;
- struct MapDrawControl;
- /*
- * This object intend to contain the core UI elements
- * It includes:
- * - status texts
- * - debug texts
- * - chat texts
- * - hud flags
- */
- class GameUI
- {
- // Temporary between coding time to move things here
- friend class Game;
- // Permit unittests to access members directly
- friend class TestGameUI;
- public:
- GameUI() = default;
- ~GameUI() = default;
- // Flags that can, or may, change during main game loop
- struct Flags
- {
- bool show_chat = true;
- bool show_hud = true;
- bool show_minimap = true;
- bool show_debug = true;
- bool show_profiler_graph = true;
- };
- void init();
- void update(const RunStats &stats, Client *client, MapDrawControl *draw_control,
- const CameraOrientation &cam, const PointedThing &pointed_old,
- float dtime);
- void initFlags();
- const Flags &getFlags() const { return m_flags; }
- void showMinimap(bool show);
- inline void setInfoText(const std::wstring &str) { m_infotext = str; }
- inline void clearInfoText() { m_infotext.clear(); }
- inline void showStatusText(const std::wstring &str)
- {
- m_statustext = str;
- m_statustext_time = 0.0f;
- }
- void showTranslatedStatusText(const char *str);
- inline void clearStatusText() { m_statustext.clear(); }
- void setChatText(const EnrichedString &chat_text, u32 recent_chat_count);
- void updateProfiler();
- void toggleChat();
- void toggleHud();
- void toggleProfiler();
- private:
- Flags m_flags;
- gui::IGUIStaticText *m_guitext = nullptr; // First line of debug text
- gui::IGUIStaticText *m_guitext2 = nullptr; // Second line of debug text
- gui::IGUIStaticText *m_guitext_info = nullptr; // At the middle of the screen
- std::wstring m_infotext;
- gui::IGUIStaticText *m_guitext_status = nullptr;
- std::wstring m_statustext;
- float m_statustext_time = 0.0f;
- gui::IGUIStaticText *m_guitext_chat; // Chat text
- gui::IGUIStaticText *m_guitext_profiler; // Profiler text
- u8 m_profiler_current_page = 0;
- const u8 m_profiler_max_page = 3;
- };
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