item.lua 20 KB

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  1. -- Minetest: builtin/item.lua
  2. local builtin_shared = ...
  3. local function copy_pointed_thing(pointed_thing)
  4. return {
  5. type = pointed_thing.type,
  6. above = vector.new(pointed_thing.above),
  7. under = vector.new(pointed_thing.under),
  8. ref = pointed_thing.ref,
  9. }
  10. end
  11. --
  12. -- Item definition helpers
  13. --
  14. function core.inventorycube(img1, img2, img3)
  15. img2 = img2 or img1
  16. img3 = img3 or img1
  17. return "[inventorycube"
  18. .. "{" .. img1:gsub("%^", "&")
  19. .. "{" .. img2:gsub("%^", "&")
  20. .. "{" .. img3:gsub("%^", "&")
  21. end
  22. function core.get_pointed_thing_position(pointed_thing, above)
  23. if pointed_thing.type == "node" then
  24. if above then
  25. -- The position where a node would be placed
  26. return pointed_thing.above
  27. end
  28. -- The position where a node would be dug
  29. return pointed_thing.under
  30. elseif pointed_thing.type == "object" then
  31. return pointed_thing.ref and pointed_thing.ref:getpos()
  32. end
  33. end
  34. function core.dir_to_facedir(dir, is6d)
  35. --account for y if requested
  36. if is6d and math.abs(dir.y) > math.abs(dir.x) and math.abs(dir.y) > math.abs(dir.z) then
  37. --from above
  38. if dir.y < 0 then
  39. if math.abs(dir.x) > math.abs(dir.z) then
  40. if dir.x < 0 then
  41. return 19
  42. else
  43. return 13
  44. end
  45. else
  46. if dir.z < 0 then
  47. return 10
  48. else
  49. return 4
  50. end
  51. end
  52. --from below
  53. else
  54. if math.abs(dir.x) > math.abs(dir.z) then
  55. if dir.x < 0 then
  56. return 15
  57. else
  58. return 17
  59. end
  60. else
  61. if dir.z < 0 then
  62. return 6
  63. else
  64. return 8
  65. end
  66. end
  67. end
  68. --otherwise, place horizontally
  69. elseif math.abs(dir.x) > math.abs(dir.z) then
  70. if dir.x < 0 then
  71. return 3
  72. else
  73. return 1
  74. end
  75. else
  76. if dir.z < 0 then
  77. return 2
  78. else
  79. return 0
  80. end
  81. end
  82. end
  83. -- Table of possible dirs
  84. local facedir_to_dir = {
  85. {x= 0, y=0, z= 1},
  86. {x= 1, y=0, z= 0},
  87. {x= 0, y=0, z=-1},
  88. {x=-1, y=0, z= 0},
  89. {x= 0, y=-1, z= 0},
  90. {x= 0, y=1, z= 0},
  91. }
  92. -- Mapping from facedir value to index in facedir_to_dir.
  93. local facedir_to_dir_map = {
  94. [0]=1, 2, 3, 4,
  95. 5, 2, 6, 4,
  96. 6, 2, 5, 4,
  97. 1, 5, 3, 6,
  98. 1, 6, 3, 5,
  99. 1, 4, 3, 2,
  100. }
  101. function core.facedir_to_dir(facedir)
  102. return facedir_to_dir[facedir_to_dir_map[facedir % 32]]
  103. end
  104. function core.dir_to_wallmounted(dir)
  105. if math.abs(dir.y) > math.max(math.abs(dir.x), math.abs(dir.z)) then
  106. if dir.y < 0 then
  107. return 1
  108. else
  109. return 0
  110. end
  111. elseif math.abs(dir.x) > math.abs(dir.z) then
  112. if dir.x < 0 then
  113. return 3
  114. else
  115. return 2
  116. end
  117. else
  118. if dir.z < 0 then
  119. return 5
  120. else
  121. return 4
  122. end
  123. end
  124. end
  125. -- table of dirs in wallmounted order
  126. local wallmounted_to_dir = {
  127. [0] = {x = 0, y = 1, z = 0},
  128. {x = 0, y = -1, z = 0},
  129. {x = 1, y = 0, z = 0},
  130. {x = -1, y = 0, z = 0},
  131. {x = 0, y = 0, z = 1},
  132. {x = 0, y = 0, z = -1},
  133. }
  134. function core.wallmounted_to_dir(wallmounted)
  135. return wallmounted_to_dir[wallmounted % 8]
  136. end
  137. function core.dir_to_yaw(dir)
  138. return -math.atan2(dir.x, dir.z)
  139. end
  140. function core.yaw_to_dir(yaw)
  141. return {x = -math.sin(yaw), y = 0, z = math.cos(yaw)}
  142. end
  143. function core.is_colored_paramtype(ptype)
  144. return (ptype == "color") or (ptype == "colorfacedir") or
  145. (ptype == "colorwallmounted")
  146. end
  147. function core.strip_param2_color(param2, paramtype2)
  148. if not core.is_colored_paramtype(paramtype2) then
  149. return nil
  150. end
  151. if paramtype2 == "colorfacedir" then
  152. param2 = math.floor(param2 / 32) * 32
  153. elseif paramtype2 == "colorwallmounted" then
  154. param2 = math.floor(param2 / 8) * 8
  155. end
  156. -- paramtype2 == "color" requires no modification.
  157. return param2
  158. end
  159. function core.get_node_drops(node, toolname)
  160. -- Compatibility, if node is string
  161. local nodename = node
  162. local param2 = 0
  163. -- New format, if node is table
  164. if (type(node) == "table") then
  165. nodename = node.name
  166. param2 = node.param2
  167. end
  168. local def = core.registered_nodes[nodename]
  169. local drop = def and def.drop
  170. local ptype = def and def.paramtype2
  171. -- get color, if there is color (otherwise nil)
  172. local palette_index = core.strip_param2_color(param2, ptype)
  173. if drop == nil then
  174. -- default drop
  175. if palette_index then
  176. local stack = ItemStack(nodename)
  177. stack:get_meta():set_int("palette_index", palette_index)
  178. return {stack:to_string()}
  179. end
  180. return {nodename}
  181. elseif type(drop) == "string" then
  182. -- itemstring drop
  183. return {drop}
  184. elseif drop.items == nil then
  185. -- drop = {} to disable default drop
  186. return {}
  187. end
  188. -- Extended drop table
  189. local got_items = {}
  190. local got_count = 0
  191. local _, item, tool
  192. for _, item in ipairs(drop.items) do
  193. local good_rarity = true
  194. local good_tool = true
  195. if item.rarity ~= nil then
  196. good_rarity = item.rarity < 1 or math.random(item.rarity) == 1
  197. end
  198. if item.tools ~= nil then
  199. good_tool = false
  200. end
  201. if item.tools ~= nil and toolname then
  202. for _, tool in ipairs(item.tools) do
  203. if tool:sub(1, 1) == '~' then
  204. good_tool = toolname:find(tool:sub(2)) ~= nil
  205. else
  206. good_tool = toolname == tool
  207. end
  208. if good_tool then
  209. break
  210. end
  211. end
  212. end
  213. if good_rarity and good_tool then
  214. got_count = got_count + 1
  215. for _, add_item in ipairs(item.items) do
  216. -- add color, if necessary
  217. if item.inherit_color and palette_index then
  218. local stack = ItemStack(add_item)
  219. stack:get_meta():set_int("palette_index", palette_index)
  220. add_item = stack:to_string()
  221. end
  222. got_items[#got_items+1] = add_item
  223. end
  224. if drop.max_items ~= nil and got_count == drop.max_items then
  225. break
  226. end
  227. end
  228. end
  229. return got_items
  230. end
  231. local function user_name(user)
  232. return user and user:get_player_name() or ""
  233. end
  234. local function is_protected(pos, name)
  235. return core.is_protected(pos, name) and
  236. not minetest.check_player_privs(name, "protection_bypass")
  237. end
  238. -- Returns a logging function. For empty names, does not log.
  239. local function make_log(name)
  240. return name ~= "" and core.log or function() end
  241. end
  242. function core.item_place_node(itemstack, placer, pointed_thing, param2)
  243. local def = itemstack:get_definition()
  244. if def.type ~= "node" or pointed_thing.type ~= "node" then
  245. return itemstack, false
  246. end
  247. local under = pointed_thing.under
  248. local oldnode_under = core.get_node_or_nil(under)
  249. local above = pointed_thing.above
  250. local oldnode_above = core.get_node_or_nil(above)
  251. local playername = user_name(placer)
  252. local log = make_log(playername)
  253. if not oldnode_under or not oldnode_above then
  254. log("info", playername .. " tried to place"
  255. .. " node in unloaded position " .. core.pos_to_string(above))
  256. return itemstack, false
  257. end
  258. local olddef_under = core.registered_nodes[oldnode_under.name]
  259. olddef_under = olddef_under or core.nodedef_default
  260. local olddef_above = core.registered_nodes[oldnode_above.name]
  261. olddef_above = olddef_above or core.nodedef_default
  262. if not olddef_above.buildable_to and not olddef_under.buildable_to then
  263. log("info", playername .. " tried to place"
  264. .. " node in invalid position " .. core.pos_to_string(above)
  265. .. ", replacing " .. oldnode_above.name)
  266. return itemstack, false
  267. end
  268. -- Place above pointed node
  269. local place_to = {x = above.x, y = above.y, z = above.z}
  270. -- If node under is buildable_to, place into it instead (eg. snow)
  271. if olddef_under.buildable_to then
  272. log("info", "node under is buildable to")
  273. place_to = {x = under.x, y = under.y, z = under.z}
  274. end
  275. if is_protected(place_to, playername) then
  276. log("action", playername
  277. .. " tried to place " .. def.name
  278. .. " at protected position "
  279. .. core.pos_to_string(place_to))
  280. core.record_protection_violation(place_to, playername)
  281. return itemstack
  282. end
  283. log("action", playername .. " places node "
  284. .. def.name .. " at " .. core.pos_to_string(place_to))
  285. local oldnode = core.get_node(place_to)
  286. local newnode = {name = def.name, param1 = 0, param2 = param2 or 0}
  287. -- Calculate direction for wall mounted stuff like torches and signs
  288. if def.place_param2 ~= nil then
  289. newnode.param2 = def.place_param2
  290. elseif (def.paramtype2 == "wallmounted" or
  291. def.paramtype2 == "colorwallmounted") and not param2 then
  292. local dir = {
  293. x = under.x - above.x,
  294. y = under.y - above.y,
  295. z = under.z - above.z
  296. }
  297. newnode.param2 = core.dir_to_wallmounted(dir)
  298. -- Calculate the direction for furnaces and chests and stuff
  299. elseif (def.paramtype2 == "facedir" or
  300. def.paramtype2 == "colorfacedir") and not param2 then
  301. local placer_pos = placer and placer:getpos()
  302. if placer_pos then
  303. local dir = {
  304. x = above.x - placer_pos.x,
  305. y = above.y - placer_pos.y,
  306. z = above.z - placer_pos.z
  307. }
  308. newnode.param2 = core.dir_to_facedir(dir)
  309. log("action", "facedir: " .. newnode.param2)
  310. end
  311. end
  312. local metatable = itemstack:get_meta():to_table().fields
  313. -- Transfer color information
  314. if metatable.palette_index and not def.place_param2 then
  315. local color_divisor = nil
  316. if def.paramtype2 == "color" then
  317. color_divisor = 1
  318. elseif def.paramtype2 == "colorwallmounted" then
  319. color_divisor = 8
  320. elseif def.paramtype2 == "colorfacedir" then
  321. color_divisor = 32
  322. end
  323. if color_divisor then
  324. local color = math.floor(metatable.palette_index / color_divisor)
  325. local other = newnode.param2 % color_divisor
  326. newnode.param2 = color * color_divisor + other
  327. end
  328. end
  329. -- Check if the node is attached and if it can be placed there
  330. if core.get_item_group(def.name, "attached_node") ~= 0 and
  331. not builtin_shared.check_attached_node(place_to, newnode) then
  332. log("action", "attached node " .. def.name ..
  333. " can not be placed at " .. core.pos_to_string(place_to))
  334. return itemstack, false
  335. end
  336. -- Add node and update
  337. core.add_node(place_to, newnode)
  338. local take_item = true
  339. -- Run callback
  340. if def.after_place_node then
  341. -- Deepcopy place_to and pointed_thing because callback can modify it
  342. local place_to_copy = {x=place_to.x, y=place_to.y, z=place_to.z}
  343. local pointed_thing_copy = copy_pointed_thing(pointed_thing)
  344. if def.after_place_node(place_to_copy, placer, itemstack,
  345. pointed_thing_copy) then
  346. take_item = false
  347. end
  348. end
  349. -- Run script hook
  350. for _, callback in ipairs(core.registered_on_placenodes) do
  351. -- Deepcopy pos, node and pointed_thing because callback can modify them
  352. local place_to_copy = {x=place_to.x, y=place_to.y, z=place_to.z}
  353. local newnode_copy = {name=newnode.name, param1=newnode.param1, param2=newnode.param2}
  354. local oldnode_copy = {name=oldnode.name, param1=oldnode.param1, param2=oldnode.param2}
  355. local pointed_thing_copy = copy_pointed_thing(pointed_thing)
  356. if callback(place_to_copy, newnode_copy, placer, oldnode_copy, itemstack, pointed_thing_copy) then
  357. take_item = false
  358. end
  359. end
  360. if take_item then
  361. itemstack:take_item()
  362. end
  363. return itemstack, true
  364. end
  365. function core.item_place_object(itemstack, placer, pointed_thing)
  366. local pos = core.get_pointed_thing_position(pointed_thing, true)
  367. if pos ~= nil then
  368. local item = itemstack:take_item()
  369. core.add_item(pos, item)
  370. end
  371. return itemstack
  372. end
  373. function core.item_place(itemstack, placer, pointed_thing, param2)
  374. -- Call on_rightclick if the pointed node defines it
  375. if pointed_thing.type == "node" and placer and
  376. not placer:get_player_control().sneak then
  377. local n = core.get_node(pointed_thing.under)
  378. local nn = n.name
  379. if core.registered_nodes[nn] and core.registered_nodes[nn].on_rightclick then
  380. return core.registered_nodes[nn].on_rightclick(pointed_thing.under, n,
  381. placer, itemstack, pointed_thing) or itemstack, false
  382. end
  383. end
  384. if itemstack:get_definition().type == "node" then
  385. return core.item_place_node(itemstack, placer, pointed_thing, param2)
  386. end
  387. return itemstack
  388. end
  389. function core.item_secondary_use(itemstack, placer)
  390. return itemstack
  391. end
  392. function core.item_drop(itemstack, dropper, pos)
  393. local dropper_is_player = dropper and dropper:is_player()
  394. local p = table.copy(pos)
  395. local cnt = itemstack:get_count()
  396. if dropper_is_player then
  397. p.y = p.y + 1.2
  398. end
  399. local item = itemstack:take_item(cnt)
  400. local obj = core.add_item(p, item)
  401. if obj then
  402. if dropper_is_player then
  403. local dir = dropper:get_look_dir()
  404. dir.x = dir.x * 2.9
  405. dir.y = dir.y * 2.9 + 2
  406. dir.z = dir.z * 2.9
  407. obj:set_velocity(dir)
  408. obj:get_luaentity().dropped_by = dropper:get_player_name()
  409. end
  410. return itemstack
  411. end
  412. -- If we reach this, adding the object to the
  413. -- environment failed
  414. end
  415. function core.do_item_eat(hp_change, replace_with_item, itemstack, user, pointed_thing)
  416. for _, callback in pairs(core.registered_on_item_eats) do
  417. local result = callback(hp_change, replace_with_item, itemstack, user, pointed_thing)
  418. if result then
  419. return result
  420. end
  421. end
  422. if itemstack:take_item() ~= nil then
  423. user:set_hp(user:get_hp() + hp_change)
  424. if replace_with_item then
  425. if itemstack:is_empty() then
  426. itemstack:add_item(replace_with_item)
  427. else
  428. local inv = user:get_inventory()
  429. -- Check if inv is null, since non-players don't have one
  430. if inv and inv:room_for_item("main", {name=replace_with_item}) then
  431. inv:add_item("main", replace_with_item)
  432. else
  433. local pos = user:getpos()
  434. pos.y = math.floor(pos.y + 0.5)
  435. core.add_item(pos, replace_with_item)
  436. end
  437. end
  438. end
  439. end
  440. return itemstack
  441. end
  442. function core.item_eat(hp_change, replace_with_item)
  443. return function(itemstack, user, pointed_thing) -- closure
  444. if user then
  445. return core.do_item_eat(hp_change, replace_with_item, itemstack, user, pointed_thing)
  446. end
  447. end
  448. end
  449. function core.node_punch(pos, node, puncher, pointed_thing)
  450. -- Run script hook
  451. for _, callback in ipairs(core.registered_on_punchnodes) do
  452. -- Copy pos and node because callback can modify them
  453. local pos_copy = vector.new(pos)
  454. local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
  455. local pointed_thing_copy = pointed_thing and copy_pointed_thing(pointed_thing) or nil
  456. callback(pos_copy, node_copy, puncher, pointed_thing_copy)
  457. end
  458. end
  459. function core.handle_node_drops(pos, drops, digger)
  460. -- Add dropped items to object's inventory
  461. local inv = digger and digger:get_inventory()
  462. local give_item
  463. if inv then
  464. give_item = function(item)
  465. return inv:add_item("main", item)
  466. end
  467. else
  468. give_item = function(item)
  469. return item
  470. end
  471. end
  472. for _, dropped_item in pairs(drops) do
  473. local left = give_item(dropped_item)
  474. if not left:is_empty() then
  475. local p = {
  476. x = pos.x + math.random()/2-0.25,
  477. y = pos.y + math.random()/2-0.25,
  478. z = pos.z + math.random()/2-0.25,
  479. }
  480. core.add_item(p, left)
  481. end
  482. end
  483. end
  484. function core.node_dig(pos, node, digger)
  485. local diggername = user_name(digger)
  486. local log = make_log(diggername)
  487. local def = core.registered_nodes[node.name]
  488. if def and (not def.diggable or
  489. (def.can_dig and not def.can_dig(pos, digger))) then
  490. log("info", diggername .. " tried to dig "
  491. .. node.name .. " which is not diggable "
  492. .. core.pos_to_string(pos))
  493. return
  494. end
  495. if is_protected(pos, diggername) then
  496. log("action", diggername
  497. .. " tried to dig " .. node.name
  498. .. " at protected position "
  499. .. core.pos_to_string(pos))
  500. core.record_protection_violation(pos, diggername)
  501. return
  502. end
  503. log('action', diggername .. " digs "
  504. .. node.name .. " at " .. core.pos_to_string(pos))
  505. local wielded = digger and digger:get_wielded_item()
  506. local drops = core.get_node_drops(node, wielded and wielded:get_name())
  507. if wielded then
  508. local wdef = wielded:get_definition()
  509. local tp = wielded:get_tool_capabilities()
  510. local dp = core.get_dig_params(def and def.groups, tp)
  511. if wdef and wdef.after_use then
  512. wielded = wdef.after_use(wielded, digger, node, dp) or wielded
  513. else
  514. -- Wear out tool
  515. if not core.settings:get_bool("creative_mode") then
  516. wielded:add_wear(dp.wear)
  517. if wielded:get_count() == 0 and wdef.sound and wdef.sound.breaks then
  518. core.sound_play(wdef.sound.breaks, {pos = pos, gain = 0.5})
  519. end
  520. end
  521. end
  522. digger:set_wielded_item(wielded)
  523. end
  524. -- Handle drops
  525. core.handle_node_drops(pos, drops, digger)
  526. local oldmetadata = nil
  527. if def and def.after_dig_node then
  528. oldmetadata = core.get_meta(pos):to_table()
  529. end
  530. -- Remove node and update
  531. core.remove_node(pos)
  532. -- Run callback
  533. if def and def.after_dig_node then
  534. -- Copy pos and node because callback can modify them
  535. local pos_copy = {x=pos.x, y=pos.y, z=pos.z}
  536. local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
  537. def.after_dig_node(pos_copy, node_copy, oldmetadata, digger)
  538. end
  539. -- Run script hook
  540. local _, callback
  541. for _, callback in ipairs(core.registered_on_dignodes) do
  542. local origin = core.callback_origins[callback]
  543. if origin then
  544. core.set_last_run_mod(origin.mod)
  545. --print("Running " .. tostring(callback) ..
  546. -- " (a " .. origin.name .. " callback in " .. origin.mod .. ")")
  547. else
  548. --print("No data associated with callback")
  549. end
  550. -- Copy pos and node because callback can modify them
  551. local pos_copy = {x=pos.x, y=pos.y, z=pos.z}
  552. local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
  553. callback(pos_copy, node_copy, digger)
  554. end
  555. end
  556. function core.itemstring_with_palette(item, palette_index)
  557. local stack = ItemStack(item) -- convert to ItemStack
  558. stack:get_meta():set_int("palette_index", palette_index)
  559. return stack:to_string()
  560. end
  561. function core.itemstring_with_color(item, colorstring)
  562. local stack = ItemStack(item) -- convert to ItemStack
  563. stack:get_meta():set_string("color", colorstring)
  564. return stack:to_string()
  565. end
  566. -- This is used to allow mods to redefine core.item_place and so on
  567. -- NOTE: This is not the preferred way. Preferred way is to provide enough
  568. -- callbacks to not require redefining global functions. -celeron55
  569. local function redef_wrapper(table, name)
  570. return function(...)
  571. return table[name](...)
  572. end
  573. end
  574. --
  575. -- Item definition defaults
  576. --
  577. core.nodedef_default = {
  578. -- Item properties
  579. type="node",
  580. -- name intentionally not defined here
  581. description = "",
  582. groups = {},
  583. inventory_image = "",
  584. wield_image = "",
  585. wield_scale = {x=1,y=1,z=1},
  586. stack_max = 99,
  587. usable = false,
  588. liquids_pointable = false,
  589. tool_capabilities = nil,
  590. node_placement_prediction = nil,
  591. -- Interaction callbacks
  592. on_place = redef_wrapper(core, 'item_place'), -- core.item_place
  593. on_drop = redef_wrapper(core, 'item_drop'), -- core.item_drop
  594. on_use = nil,
  595. can_dig = nil,
  596. on_punch = redef_wrapper(core, 'node_punch'), -- core.node_punch
  597. on_rightclick = nil,
  598. on_dig = redef_wrapper(core, 'node_dig'), -- core.node_dig
  599. on_receive_fields = nil,
  600. on_metadata_inventory_move = core.node_metadata_inventory_move_allow_all,
  601. on_metadata_inventory_offer = core.node_metadata_inventory_offer_allow_all,
  602. on_metadata_inventory_take = core.node_metadata_inventory_take_allow_all,
  603. -- Node properties
  604. drawtype = "normal",
  605. visual_scale = 1.0,
  606. -- Don't define these because otherwise the old tile_images and
  607. -- special_materials wouldn't be read
  608. --tiles ={""},
  609. --special_tiles = {
  610. -- {name="", backface_culling=true},
  611. -- {name="", backface_culling=true},
  612. --},
  613. alpha = 255,
  614. post_effect_color = {a=0, r=0, g=0, b=0},
  615. paramtype = "none",
  616. paramtype2 = "none",
  617. is_ground_content = true,
  618. sunlight_propagates = false,
  619. walkable = true,
  620. pointable = true,
  621. diggable = true,
  622. climbable = false,
  623. buildable_to = false,
  624. floodable = false,
  625. liquidtype = "none",
  626. liquid_alternative_flowing = "",
  627. liquid_alternative_source = "",
  628. liquid_viscosity = 0,
  629. drowning = 0,
  630. light_source = 0,
  631. damage_per_second = 0,
  632. selection_box = {type="regular"},
  633. legacy_facedir_simple = false,
  634. legacy_wallmounted = false,
  635. }
  636. core.craftitemdef_default = {
  637. type="craft",
  638. -- name intentionally not defined here
  639. description = "",
  640. groups = {},
  641. inventory_image = "",
  642. wield_image = "",
  643. wield_scale = {x=1,y=1,z=1},
  644. stack_max = 99,
  645. liquids_pointable = false,
  646. tool_capabilities = nil,
  647. -- Interaction callbacks
  648. on_place = redef_wrapper(core, 'item_place'), -- core.item_place
  649. on_drop = redef_wrapper(core, 'item_drop'), -- core.item_drop
  650. on_secondary_use = redef_wrapper(core, 'item_secondary_use'),
  651. on_use = nil,
  652. }
  653. core.tooldef_default = {
  654. type="tool",
  655. -- name intentionally not defined here
  656. description = "",
  657. groups = {},
  658. inventory_image = "",
  659. wield_image = "",
  660. wield_scale = {x=1,y=1,z=1},
  661. stack_max = 1,
  662. liquids_pointable = false,
  663. tool_capabilities = nil,
  664. -- Interaction callbacks
  665. on_place = redef_wrapper(core, 'item_place'), -- core.item_place
  666. on_secondary_use = redef_wrapper(core, 'item_secondary_use'),
  667. on_drop = redef_wrapper(core, 'item_drop'), -- core.item_drop
  668. on_use = nil,
  669. }
  670. core.noneitemdef_default = { -- This is used for the hand and unknown items
  671. type="none",
  672. -- name intentionally not defined here
  673. description = "",
  674. groups = {},
  675. inventory_image = "",
  676. wield_image = "",
  677. wield_scale = {x=1,y=1,z=1},
  678. stack_max = 99,
  679. liquids_pointable = false,
  680. tool_capabilities = nil,
  681. -- Interaction callbacks
  682. on_place = redef_wrapper(core, 'item_place'),
  683. on_secondary_use = redef_wrapper(core, 'item_secondary_use'),
  684. on_drop = nil,
  685. on_use = nil,
  686. }