changelog.txt 3.5 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102
  1. Minetest-c55 changelog
  2. ----------------------
  3. This should contain all the major changes.
  4. For minor stuff, refer to the commit log of the repository.
  5. 2011-07-31_3:
  6. - Fixes a bug that made the server to deny non-empty passwords from players connecting the first time
  7. 2011-07-31_2:
  8. - Fixes a bug that caused the server to always read an empty password from the client when a client connected.
  9. 2011-07-31:
  10. - A number of small fixes, build system stuff and such (refer to version control log)
  11. - Map generator no longer crashes at generation limit
  12. - Fixed mapgen producing lots of cut-down trees
  13. - Some minor tweaks in map generator (some contributed)
  14. - Volumetric clouds (contributed)
  15. - Icon added (graphic contributed)
  16. - Key configuration menu (contributed)
  17. - Decorative blocks and items: bookshelf, sandstone, cactus, clay, brick, papyrus, rail, paper, book (contributed)
  18. - Jungles!
  19. - Hotbar is a bit smaller
  20. - Health is now enabled by default; You can now eat cooked rats to heal yourself.
  21. - Finally added sword textures, altough sword is still of no use
  22. - Creative mode now preserves normal mode inventory
  23. 2011-07-04:
  24. - Many small fixes
  25. - Code reorganizing to aid further development
  26. - Renewed map generator
  27. 2011-06-02:
  28. - Password crash on windows fixed
  29. - Optimized server CPU usage a lot
  30. - Furnaces now work also while players are not near to them
  31. 2011-05-29:
  32. - Optimized smooth lighting
  33. - A number of small fixes
  34. - Added clouds and simple skyboxes
  35. - The glass block added
  36. - Added key configuration to config file
  37. - Player privileges on server
  38. - Slightly updated map format
  39. - Player passwords
  40. - All textures first searched from texture_path
  41. - Map directory ("map") has been renamed to "world" (just rename it to load an old world)
  42. - Mouse inversion (invert_mouse)
  43. - Grass doesn't grow immediately anymore
  44. - Fence added
  45. 2011-04-24:
  46. - Smooth lighting with simple ambient occlusion
  47. - Updated main menu
  48. 2011-04-23_0_test:
  49. - Small bug fixes
  50. - Item drop multiplication fixed
  51. - HP added
  52. - Added A simple monster which spawns to dark places at map generation time
  53. - Some code refactoring and cleaning (possibly new bugs)
  54. 2011-04-11:
  55. - Fixed crafting a bit
  56. 2011-04-10_0:
  57. - Asynchronous map generation
  58. - New object system
  59. 2011-04-06:
  60. - Mesh update of node addition/removal is now done asynchronously on client, removing frametime spike
  61. - Node addition/removal is sent directly only to clients that are closer than 100 nodes to the modification. For the others, the modified blocks are set unsent. (and are re-sent when applicable)
  62. 2011-04-05:
  63. - Made furnace usable
  64. - Added cobblestone
  65. - Added wood, stone and steel tools: pickaxes, shovels and axes
  66. - Incremented to version 0.0.2
  67. 2011-04-04:
  68. - Cleaned client to be completely synchronous, except for the mesh calculation, which is now done with queues in a separate thread.
  69. - Added node metadata support
  70. - Added chests
  71. 2011-02-17:
  72. - Added better handling of textures. Now many file extensions are searched. Also too large textures are not put on the texture atlas, and the construction of the texture atlas is stopped when it is full.
  73. 2011-02-16:
  74. - Better handling of Ctrl-C on POSIX systems
  75. 2011-02-15:
  76. - Fixed a problem of not saving and loading the "lighting expired" value of MapBlocks properly. This caused high server CPU usage.
  77. - Ctrl-C handling on POSIX systems
  78. - Added simple command support to server
  79. - Added settings enable_texture_atlas and texture_path
  80. 2011-02-14:
  81. - Created changelog.txt
  82. - Added sneaking/crouching
  83. - Modified the looks of the hotbar and cleaned code
  84. - Added code to allow generating 3D cube images for inventory