Herman Semenov 038da00e79 Code optimizations / refactor (#12704) 1 year ago
..
CMakeLists.txt cf5547227d Complete Haiku platform support. (#10311) 3 years ago
address.cpp 0704ca0550 Make logging cost free when there is no output target (#12247) 2 years ago
address.h 0704ca0550 Make logging cost free when there is no output target (#12247) 2 years ago
clientopcodes.cpp 0f25fa7af6 Add API to control shadow intensity from the game/mod (#11944) 2 years ago
clientopcodes.h 5f1cd555cd Move client-specific files to 'src/client' (#7902) 5 years ago
clientpackethandler.cpp 038da00e79 Code optimizations / refactor (#12704) 1 year ago
connection.cpp 038da00e79 Code optimizations / refactor (#12704) 1 year ago
connection.h a89afe1229 Deal with compiler warnings 2 years ago
connectionthreads.cpp 0704ca0550 Make logging cost free when there is no output target (#12247) 2 years ago
connectionthreads.h 57a59ae92d Network: Delete copy constructor and use std::move instead (#11642) 2 years ago
networkexceptions.h 4c76239818 Remove dead code (#10845) 3 years ago
networkpacket.cpp fd8a8501bc Shave off buffer copies in networking code (#11607) 2 years ago
networkpacket.h d51d0f3a5a Various code improvements 2 years ago
networkprotocol.h c4277877b6 Bump protocol version 1 year ago
peerhandler.h 02a23892f9 LINT fixes since recent tooling update 5 years ago
serveropcodes.cpp a65f6f07f3 Clean up some auth packet handling related code 2 years ago
serveropcodes.h 921151d97a C++ modernize: Pragma once (#6264) 6 years ago
serverpackethandler.cpp a871115889 Fix some warnings (#12615) 1 year ago
socket.cpp 3f67215df9 Log sockets into tracestream instead of dstream (#12701) 1 year ago
socket.h 0ea8df4d64 Socket-related cleanups 2 years ago