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CMakeLists.txt
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454dbf83a9
Server class code cleanups (#9769)
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4 年之前 |
activeobjectmgr.cpp
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9250b5205a
Add minetest.get_objects_in_area (#10668)
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3 年之前 |
activeobjectmgr.h
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9250b5205a
Add minetest.get_objects_in_area (#10668)
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3 年之前 |
luaentity_sao.cpp
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1317cd12d7
Fix formula used for acceleration (#12353)
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2 年之前 |
luaentity_sao.h
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e7d4ec6834
on_deactivate: distinguish removal and unloading (#11931)
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2 年之前 |
mods.cpp
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a871115889
Fix some warnings (#12615)
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2 年之前 |
mods.h
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2d10fa7867
Prevent loading a world with unresolved dependencies (#12542)
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2 年之前 |
player_sao.cpp
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c8ee755c05
Physics overrides: Move values to a common struct (#12591)
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2 年之前 |
player_sao.h
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f4a01f3a5d
Avoid duplication of mod metadata in memory (#12562)
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2 年之前 |
serveractiveobject.cpp
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dd5a732fa9
Add on_deactivate callback for luaentities (#10723)
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3 年之前 |
serveractiveobject.h
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6910c8d920
Fix number of tool uses being off by 1..32767 (#11110)
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3 年之前 |
serverinventorymgr.cpp
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d33ab97434
Inventory: Add ServerEnv checks for calls during script init
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2 年之前 |
serverinventorymgr.h
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fc864029b9
Protect per-player detached inventory actions
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3 年之前 |
unit_sao.cpp
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d9d219356a
Fix get_bone_position() on unset bones modifying their position
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2 年之前 |
unit_sao.h
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3068853e8a
Add First Person Attachments (#10360)
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4 年之前 |